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Dwarves: Glory, Death and Loot News

Jan 22 — Artifact System Expanded, Build Variety Greatly Increased!

[p]Cheers, fellow dwarves — your backpacks might not be big enough anymore.
In previous updates, we received lots of feedback about Artifact progression and build variety. In the full release, the Artifact system gets focused expansion and structural improvements, making build paths clearer and choices more impactful.[/p][h3]New Features[/h3]
  • [p]Added 3 new Artifacts:[/p]
    • [p]Ham Hock — Cave, Battle 50+ \[also granted to Orcs][/p]
    • [p]Thornmail — Forest, Battle 140+[/p]
    • [p]Arkenstone[/p]
[h3]Changes and QoL[/h3]
  • [p]‘Archangel Figurine’ Artifact has been moved to Glacier biome[/p]
  • [p]‘Hot Coal’, ‘Tesla Coil’ and ‘Frost Armor’ will now show their activations during combat[/p]
  • [p]Orcs gained access to new Artifacts: Hot Coal, Tesla Coil, Frost Armor[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed an issue where some Artifact effects were not triggering correctly[/p]
  • [p]Fixed an issue where Artifact descriptions were displayed incorrectly[/p]
[p][/p]

Full Release on Jan 22 — Final Raid Unlocked, Endgame Challenge Upgraded!

[p]Cheers, fellow dwarves — the real fight starts now. 🍺
In the full release of Dwarves: Glory, Death and Loot, we’ve significantly expanded the endgame content to give fully built teams and late-game builds a true final challenge.
Our goal is simple: make every successful run feel worthy of a victory drink.[/p][p]Here are some of the key updates to endgame gameplay and the Raid system in the full release:[/p][p]New Features[/p]
  • [p]Added the Final Raid mode[/p]
  • [p]New Boss: Forge Demon[/p]
  • [p]Final Raid unlocks after clearing the Storm Wyvern Raid[/p]
  • [p]New Steam Achievement: For the Forge![/p]
[p]Adjustments & Improvements[/p]
  • [p]Once the Raid Hall is unlocked, players can always travel there directly[/p]
  • [p]Performance and visual effects of Raid battles have been optimized[/p]
[p]Bug Fixes[/p]
  • [p]Fixed an issue where achievements could unlock incorrectly during Raid battles[/p]
  • [p]Fixed an issue where Raid rewards were displayed incorrectly[/p]

January 22 – Full Release: Smoother Controls and Complete Platform Support!

[p]Cheers, Dwarven friends! 🍺 The forge hasn’t cooled down for the past year and a half - to make your battles smoother, your progression more satisfying, and your builds more flexible, we’ve been continuously polishing and overhauling the gameplay experience, combat feel, growth pacing, and content structure.[/p][p]Now, Dwarves: Glory, Death and Loot is about to enter its full release! This update will bring smoother controls, more stable performance, and a more rewarding overall experience.[/p][p]Since there’s a lot packed in this update, over the next few days we’ll introduce the key changes and new content of the full release in stages.[/p][p]Here’s the first batch of major improvements in this update:[/p][p]New Features[/p]
  • [p]Full controller support added[/p]
  • [p]Full Steam Deck support added[/p]
  • [p]Controller vibration toggle added[/p]
  • [p]Controller auto-detection toggle added[/p]
  • [p]Drag-and-drop functionality for dwarves and items added[/p]
  • [p]Click on a dwarf’s portrait to follow them with the camera[/p]
[p]Adjustments & Optimizations[/p]
  • [p]Most item slots now highlight on mouse hover[/p]
  • [p]Tooltip positions optimized to avoid blocking the cursor[/p]
  • [p]Main menu layout adjusted[/p]
  • [p]Improved title text contrast[/p]
[p]Bug Fixes[/p]
  • [p]Fixed DPS tracker position not saving[/p]
  • [p]Fixed display issues in certain interfaces[/p]

🏆 Help Us Win a Steam Award!

[p]Dear Players,[/p][p]Thank you for your unwavering support! This year, 'Dwarves: Glory, Death and Loot' is eligible for the Steam Awards, and we would be honored to have your nomination! 🙏[/p][p][/p][h2]🌟 Our Dedication to the Experience[/h2]
  • [p]Rapid iteration based on community feedback[/p]
  • [p]Continuous polishing of art, gameplay, and performance[/p]
  • [p]Reworking old systems and adding new mechanics[/p]
[p]If you feel this persistence deserves to be seen, please nominate us for the Labor of Love award.[/p][p][/p][h2]🗳️ How to Vote[/h2][p]If you are willing to support us, please go to the Nominate Section at the top of this announcement (or on the Store Page).[/p][p]Please nominate us for: Labor of Love[/p][p][/p][h2]❤️ Your Support Means Everything[/h2][p]Every single vote fuels our passion to keep creating, updating, and perfecting the game.[/p][p]Whether it's a nomination or a review on the store page, we appreciate you being part of our community.[/p][p]Thank you for being with us. Let's make a splash at the Steam Awards together! 🚀[/p]

Update v1.21.0

🔥🔥🔥 Season 3 is Live! 🔥🔥🔥
[p][/p][p]New threats creep from the dark! Face off in 3 brand-new Raids, uncover powerful Consumables and discover new Artifacts, Runes and the Demon Hunter Set. An improved Battle Report, several balance tweaks, QoL upgrades and a full cart of bug fixes round out this update.[/p][h3]⚔️ Ready your clan - and if you enjoy the game, consider leaving a review⚔️[/h3][p][/p][h2]Full Patch Notes:[/h2][p][/p][h3]*New Features*[/h3][p]- Added 3 new Raids:
-- Black Widow: Unlocks after clearing 'Forest Troll' Raid
-- Shadow Twins: Unlocks after clearing 'Black Widow' Raid
-- Venomous Trinity: Unlocks after clearing 'Shadow Twins' Raid[/p][p]- Added new type of Items: Consumables
-- Clear Forest Trolls -> unlock 'Potion of Traits'
-- Clear Venomous Trinity -> unlock 'Potion of Rebirth'
-- Clear Storm Wyvern -> unlock 'Potion of Growth'
-- Very low chance to encounter them in the Shop at any time
-- Chance to encounter Potions is much higher during Artifact selection events (~3%)[/p][p]- Added 4 new Artifacts:
-- Blueberries - Forest, Battle 40+
-- Spider Idol (Lower Half) - Raid 'Black Widow' reward
-- Spider Idol (Upper Half) - Raid 'Shadow Twins' reward
-- Black Lotus Ring - Raid 'Venomous Trinity' reward[/p][p]- Added 3 new Runes:
-- Cleanse: On Ultimate, Profession, T2 - T3
-- Treasure Hunter: Support, Clear-Cut, All Tiers
-- Challenger: Support, Clear-Cut, All Tiers[/p][p]- Added 2 new Items:
-- Demon Hunter Shoulders (Thief Shoulders, craftable)
-- Demon Hunter Blindfold (Thief Helmet, craftable)[/p][p]- Added 1 new Item Set: Demon Hunter Set[/p][p][/p][h3]*Changes and QoL*[/h3][p]- Changes to Raids:
-- Dragon Raids will now unlock after clearing all Spider Raids
-- Dragon Raids levels have been increased[/p][p]- Battle Report will now show more details when hovering over the respective bars[/p][p]- When using a 2H weapon, the dwarf details will now show all item slots as occupied[/p][p]- Increased idle gem reward on the Title Screen[/p][p]- In Eternal Mode, Orcs beyond the 100 sign will gain increased weight based on distance[/p][p]- Updated sprite for 'Scarab Brooch' Artifact[/p][p]- 'Mug of Everlasting Bock' Artifact will now trigger on fatal blow instead of a health threshold[/p][p]- Increased 'Venom' Rune damage gain against poisoned targets (8% -> 12%)[/p][p]- Increased 'Plea' Rune Shield buff scaling (120% WIS -> 200% WIS) and fixed an issue with its targeting[/p][p]- Increased chance for 'Fatality: Shock' Rune from 8% to 10%[/p][p]- Increased chance for 'Fatality: Freeze' Rune from 8% to 12%[/p][p]- 'Frostbringer Ring' Artifact will now scale with damage multipliers[/p][p]- 'Stormbringer Ring' Artifact will now scale with damage multipliers and deal damage regardless of mana burned[/p][p][/p][h3]*Bug Fixes*[/h3][p]- Fixed an issue where several AoE effects were unable to hit bosses[/p][p]- Fixed a bug where DoTs would tick an additional time when being re-applied while still active[/p][p]- Fixed an issue where the Hard Training achievement would be granted incorrectly[/p][p]- Fixed an issue where boars could spawn slightly above ground[/p][p]- Fixed an issue where 'Kugelblitz' Ultimate always had double crit chance[/p][p]- Fixed an issue where 'Chakram Throw' Ultimate would not work against Dragons[/p][p]- Fixed some issues with Raid DPS Bars for Dragons[/p][p]- Fixed an issue when displaying the Raid abilities 'Trollblood', 'Spiderblood' and 'Dragonblood'[/p][p]- Fixed an issue where the 'Execute' Ultimate would not work correctly[/p][p]- Fixed a bug where the Debuff duration Mythic Forge Modifier did not work correctly[/p][p]- Fixed an issue when trying to display the Troll Ultimate details[/p][p]- Fixed an issue where the 'Execute' Ultimate description was missing[/p][p]- Fixed an issue where Thorn damage was not applied on melee defense[/p][p]- Fixed an issue where all Orcs would equip 'Scarab Brooch'[/p][p]- Fixed an issue where the Passive of 'Eagle Talon' and 'Tailpipe Shoulders' would change when downgrading[/p][p]- Fixed an issue where Fatality Runes would not trigger correctly from DoTs[/p]