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Dwarves: Glory, Death and Loot News

We are on exhibit! [Dwarves: Glory] will go to WePlay Expo 2023!



WePlay 2023 will happen 18th-19th November at Hall H4 of Shanghai World Expo Exhibition & Convention Center, China! We are glad that [Dwarves: Glory] can participate in the Expo along with other excellent games. And we will bring the best of [Dwarves: Glory] to you!

Our booth will be at C04, and we are looking forward to seeing you!

Hotfix for Update v1.4.0

- Fixed an issue when storing Artifacts

Halloween update is here!

[h3]【New Features 】[/h3]
Forest background changed to autumn
- Loot chests will now be displayed as pumpkins
- Added female dwarves!
- Added 1 new Weapon:
-- Scarecrow - Banner (2H) - Ultimate: Terrify (Shop Tier 11)

[h3]【 Changes 】[/h3]
Changes to Warlocks:
-- Fear can now stack up to 6 times (from 5)
-- Crows now have a more chaotic behavior

- Increased weight of Trolls and Wyverns
- Increased possible number of simulataneous Orcs in Endless battles
- Increased 'Wizardry' formation chance from 20% to 25%
- 'Pack of Thieves' formation now also adds 1 max stack of poison per Thief
- Arrows can no longer become stuck in a character if they have been blocked/dodged/parried
- Increased arrow speed and flying distance of 'Staggering Shot'

- Changes to 'Axe Throw':
-- Throws an additional axe for every 40 STR
-- Axes cannot be blocked or dodged
-- Increased throwing speed

- Changes to 'Tornado'
-- Now deals physical damage based on INT for all races
-- Base damage is 0.25 x INT [Dragon damage was 0.1 x INT]
-- Damage will be dealt on impact and every 0.05s
-- Damage cannot be blocked or dodged

- The following attacks cannot be dodged:
-- Smite (base attack and 'Deliverance') [unchanged]
-- Thunder (base attack and 'Thunderstorm') [unchanged]
-- Pyromaniac [unchanged]
-- Staggering Shot [new]
-- Axe Throw [new]
-- Tornado [new]

Battle text (dodged, blocked, etc.) will now be shown less frequently
- Optimized animations on the battlefield

【Bug Fixes 】
Fixed several bugs when attacking dragons with magic
- Fixed a bug where Avalanche could get interrupted
- Fixed a bug where Armor Penetration was not applied correctly
- Fixed a bug where raid bosses could appear in a tavern brawl
- Fixed a bug where Holy and Dark Crystal where not displayed on activation
- Fixed a bug where you could have more than 10 dwarves

Update V1.4.0 - Halloween!

[h3]*New Features*[/h3]
- Forest background changed to autumn
- Loot chests will now be displayed as pumpkins
- Added female dwarves!
- Added 1 new Weapon:
-- Scarecrow - Banner (2H) - Ultimate: Terrify (Shop Tier 11)

[h3]*Changes*[/h3]
- Changes to Warlocks:
-- Fear can now stack up to 6 times (from 5)
-- Crows now have a more chaotic behavior
- Increased weight of Trolls and Wyverns
- Increased possible number of simulataneous Orcs in Endless battles
- Increased 'Wizardry' formation chance from 20% to 25%
- 'Pack of Thieves' formation now also adds 1 max stack of poison per Thief
- Arrows can no longer become stuck in a character if they have been blocked/dodged/parried
- Increased arrow speed and flying distance of 'Staggering Shot'
- Changes to 'Axe Throw':
-- Throws an additional axe for every 40 STR
-- Axes cannot be blocked or dodged
-- Increased throwing speed
- Changes to 'Tornado'
-- Now deals physical damage based on INT for all races
-- Base damage is 0.25 x INT [Dragon damage was 0.1 x INT]
-- Damage will be dealt on impact and every 0.05s
-- Damage cannot be blocked or dodged
- The following attacks cannot be dodged:
-- Smite (base attack and 'Deliverance') [unchanged]
-- Thunder (base attack and 'Thunderstorm') [unchanged]
-- Pyromaniac [unchanged]
-- Staggering Shot [new]
-- Axe Throw [new]
-- Tornado [new]
- Battle text (dodged, blocked, etc.) will now be shown less frequently
- Optimized animations on the battlefield

[h3]*Bug Fixes*[/h3]
- Fixed several bugs when attacking dragons with magic
- Fixed a bug where Avalanche could get interrupted
- Fixed a bug where Armor Penetration was not applied correctly
- Fixed a bug where raid bosses could appear in a tavern brawl
- Fixed a bug where Holy and Dark Crystal where not displayed on activation
- Fixed a bug where you could have more than 10 dwarves

Dwarves are on sale now!

[h3]*New Features*[/h3]
- Added 4 new Artifacts:
-- Scarab Brooch (battle 40+)
-- Heart of Iron (battle 50+)
-- Dice of Fate (battle 90+)
-- Pickaxe (battle 110+)
- Artifact usage will now be displayed in combat

[h3]*Changes*[/h3]
- Changes to 'Rangers' formation:
-- Now also includes Cannoneers
-- Additionally grants 25% armor penetration to all clan members
- Changed health threshold for 'Deliverance' (Warpriest) from 50% to 75%
- Increased healing of 'Ring of Restoration'
- 'Emberstrike' dagger now counts towards 'Burning Legion'
- Increased Crit Damage on 'Razorblade Ring' from 20-35% to 25-50%
- 'Orb of Mana' mana regeneration increase is now limited to +100%
- When you equip 2 'Amulet of Warding' the effect can now be activated twice
- Plunderer achievement now also counts Mythril as item
- Updated several Artifact icons
- Slightly reduced raid boss stamina
- Slightly adjusted battle UI

[h3]*Bug Fixes*[/h3]
- Fixed a bug where 'Amulet of Warding' would not prevent death
- Fixed a bug where trolls could become detached from their weapon
- Fixed a bug where 'Stormbringer Ring' could not grant any growth
- Fixed a bug where stat changes from items were not correctly displayed
- Fixed a bug where dragons would not attack correctly
- Fixed a bug where a battle could be started without enemies