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Dwarves: Glory, Death and Loot News

"Dwarves: Glory, Death and Loot"has officially launched on Steam with 20% off!

Compared to the already highly replayable demo, the current early access version of "Dwarves: Glory, Death and Loot" introduces a seriese new features. Alongside these new mechanics are hordes of new orcs, and new bosses await your challenge.

Notably, any skill points purchased in the demo will carry over to this early access version



[h3]Fast-Paced and Explosive Battles[/h3]
The battles in "Dwarves: Glory, Death and Loot" are automated and brisk. Fights can be as short as a few seconds or last a couple of minutes. The action is intense with numerous characters on screen, a myriad of weapons, and skills flying everywhere. It's satisfying to see masses of orcs getting launched into the air or obliterated by a combination of ice and fire spells.



[h3]Rich RPG Growth[/h3]
The RPG component of the game is solid. You start with only two dwarves equipped with basic weapons. However, as the game progresses, you'll acquire more equipment, skills, and new dwarf warriors, enhancing your army's power. Each dwarf can be customized with unique gear, serving different roles - be it a tank, an agile assassin or archer, or a high-damage but fragile mage. The early access version introduces veteran warriors with additional passive skills and even more advanced classes.



As the long campaign progresses, players will grow attached to their dwarf warriors. Watching your personally named dwarf evolve from a blank slate to a fully decked out champion is immensely rewarding.

[h3]The Beauty of Strategy[/h3]
There's ample room for tactical plays in "Dwarves: Glory, Death and Loot." By adjusting equipment and formations, you can change the battle style of your army. Various combat strategies offer diverse gameplay experiences, from a balanced approach with front-line tanks and rear damage dealers to unconventional tactics.



[h3]Super Replayable Campaign[/h3]
The game currently has up to 6 bosses. These bosses are formidable and require thoughtful, tailored tactics to defeat. Throughout the adventure in "Dwarves: Glory, Death and Loot," you'll encounter unpredictable challenges. Your strategy will need constant adjustment to these surprises, which, in turn, makes the game highly replayable. Different team compositions lead to entirely different battle experiences.



Finally, "Dwarves: Glory, Death and Loot" is now available on Steam at a fantastic price. For those who love fast-paced combat and strategy RPGs, don't miss this opportunity!

Dwarves: Glory, Death and Loot Launches Early Access on August 17th!

[h3]Greetings to all players![/h3]

After a prolonged period of development, testing, and revisions, we're thrilled to announce that Dwarves: Glory, Death and Loot will finally be unveiled for all of you, with Early Access beginning on August 17th!

Dwarves: Glory, Death and Loot is a fusion of strategy, roguelike and auto-battler gameplay. Your mission is to train your dwarf army to combat orcs, then use the experience points and gold coins earned through victories to upgrade your dwarves' level, recruit more warriors, and purchase equipment. The game's core strategic elements lie in the arrangement of your dwarf forces and how wisely you spend your hard-earned money.

Furthermore, Dwarves: Glory, Death and Loot boasts an intuitive and user-friendly game design that is easy to grasp. With its fast-paced but deeply immersive gameplay, it serves as a perfect quick diversion during a lunch break or a relaxing way to unwind after a long day.

We would also like to extend our heartfelt thanks to all players who participated in the testing of Dwarves: Glory, Death and Loot. Your continuous support has enabled us to uncover issues related to game balance, bugs, and gameplay mechanics.

If you enjoy our game or have any questions about it, please feel free to leave your comments here. We're eager to hear from our players and promise to respond as promptly as we can.

We welcome you to join our Discord at: https://discord.gg/kwYUam5zfn

We hope Dwarves: Glory, Death and Loot brings joy to you all!

https://store.steampowered.com/app/2205850/_/

Patch v0.9.9

- Limited max gem gain for a normal battle to 10 (30 in 'Death')
- Reduced EXP gain from 'Tome of Insight'
- Arrows that are stuck in the ground will now disappear faster
- Removed random stat variation on items
- Changed navigation in the dwarven stronghold
- Fixed some translation issues

Patch v0.9.7

- All Leaderboards have been reset! The challenge for becoming the Greatest Clan
Leader has started anew!
- Added unique names for Veteran Dwarves
- Improved user interactions with the inventory (e.g. picking up Artifacts, hovering over Dwarves, etc.)
- Added sprite outline for ultimate use during combat
- Shop button will now have a blue color if buying white flag is available
- UI should now automatically adapt to screen aspect
- Adjusted resolution of the battle UI
- Fixed a bug where the stat gain from 'Phoenix Feather' was not displayed correctly
- Fixed a bug where gems were not granted correctly

Update v0.9.5

[h3]New Features[/h3]
- Multi save is here!
--Create and save up to 3 different clans at the same time
-- You can adjust the Skill Tree and Mode for each clan individually
-- Gems and Skill Points are shared across clans
- Added 4 Online Leaderboards
-- Greatest Clan Leaders (Mode: Death, 0 desertions)
-- Greatest Clan Leaders - Dishonored (Mode: Death, 1+ desertions)
-- Glorious Clan Leaders (Mode: Glory, 0 desertions)
-- Glorious Clan Leaders - Dishonored (Mode: Glory, 1+ desertions)
- Added option to disable leaderboards in Settings

[h3]Changes[/h3]
- Changed Ultimate casting time from 1.5 seconds to 2.5 seconds
-- Ultimate casting time will now be reduced by WIS: multiplicator = 100/(100+WIS)
- Skill Tree can now only be reset when a new clan is started
- Resetting the Skill Tree now costs gems relative to invested points
- Gems are now granted immediately after winning the battle
- Changed and added several options to Settings

[h3]Bug Fixes[/h3]
- Fixed a bug where melee attack speed would be influenced by increasing game speed
- Fixed a bug where there could be more than 8 items of loot