Patch 0.8.20250117.399
- added ability to upload new version of mod. You need to be subscribed to your own mod, place new version of mod into local "mods" folder (done automatically if mod was compiled via Unity Editor) and click "Update" button to update your mod.
- increased base initial cooldown between fires on fields from 30 days to 90 days
- cooldown between fires now lowers linearly with each new field back to 30 days at 20 fields
- fixed "Soil parameters" toggle being squished on Ultra Wide resolutions
- fixed hired seasonal staff tooltip over house displaying wrong number in Asia campaign (it displayed 12 instead of 2)
- fixed Achievements in Scenarios sometimes not unlocking when selecting one of the options. It will now give Achievement when ending scren is shown
- fixed "Not Growing" field state being displayed as "Raked" when selected Plant was Grass
- fixed Two-Lane road being free if it crossed at last one Road piece
- increased first Two-Lane road piece cost from 200 to 400
- changed misleading price of Two-Lane road from 200 to 400. When placing Two-Lane roads, cost was incremented by 400, not by 200.
- fixed "Mateusz Kupiec" with blank face appearing in Field Modal when Seasonal Staff working on field were past their end hire date
- Sugarcane is now perrenial plant to compensate for long growing time
- fixed error message related to selected animal food appearing in "Taco Restaurant" scenario
- fixed being able to place buildings and roads inside few hills in Europe
- fixed "add suggested products" button appearing even after buying them
- fixed sent money amount to another Player not being updated every time amount is changed through Input Field (you had to unfocus Input Field for it to work or press Enter)
- fixed completed sell contracts not being moved to History Contracts section in Multiplayer, resulting in money being paid out endlessly
- switched blocked buildings around in "Organic Business" Multiplayer Scenario, now Host cannot produce seeds and Client cannot build Animal Buildings
- Host in "Organic Business" Multiplayer Scenario now has blocked "Seeds and Seedling Production" Building
- fixed softblock "Organic Business" Multiplayer Scenario when Player could not produce organic meat (Player now starts with "Organic Farm Certificate" training)
- fixed Field Modal not showing progress during any Call
- increased base initial cooldown between fires on fields from 30 days to 90 days
- cooldown between fires now lowers linearly with each new field back to 30 days at 20 fields
- fixed "Soil parameters" toggle being squished on Ultra Wide resolutions
- fixed hired seasonal staff tooltip over house displaying wrong number in Asia campaign (it displayed 12 instead of 2)
- fixed Achievements in Scenarios sometimes not unlocking when selecting one of the options. It will now give Achievement when ending scren is shown
- fixed "Not Growing" field state being displayed as "Raked" when selected Plant was Grass
- fixed Two-Lane road being free if it crossed at last one Road piece
- increased first Two-Lane road piece cost from 200 to 400
- changed misleading price of Two-Lane road from 200 to 400. When placing Two-Lane roads, cost was incremented by 400, not by 200.
- fixed "Mateusz Kupiec" with blank face appearing in Field Modal when Seasonal Staff working on field were past their end hire date
- Sugarcane is now perrenial plant to compensate for long growing time
- fixed error message related to selected animal food appearing in "Taco Restaurant" scenario
- fixed being able to place buildings and roads inside few hills in Europe
- fixed "add suggested products" button appearing even after buying them
- fixed sent money amount to another Player not being updated every time amount is changed through Input Field (you had to unfocus Input Field for it to work or press Enter)
- fixed completed sell contracts not being moved to History Contracts section in Multiplayer, resulting in money being paid out endlessly
- switched blocked buildings around in "Organic Business" Multiplayer Scenario, now Host cannot produce seeds and Client cannot build Animal Buildings
- Host in "Organic Business" Multiplayer Scenario now has blocked "Seeds and Seedling Production" Building
- fixed softblock "Organic Business" Multiplayer Scenario when Player could not produce organic meat (Player now starts with "Organic Farm Certificate" training)
- fixed Field Modal not showing progress during any Call