Patch Notes 1.96
[h2]Misc Improvements:[/h2]
[h2]Bug Fixes:[/h2]
- Added buttons on top of Inventory panel that let you choose between the old 1-column or more compact 2-column layout
- Added new icons for many storage buildings
- Removed background tint that would be applied based on active biome
- Time Management button will flash when game speed is paused, to help prevent confusion if players accidentally turned on Pause mode
- Increased duration of silence between background songs
- Decreased contrast of building section header backgrounds for better readability
[h2]Bug Fixes:[/h2]
- Manual recipe production was applying skill gain bonuses twice
- Manual recipe production skill gain was calculated based on potential production instead of actual production (i.e. ignoring production decreases due to limited input availability or output availability)
- Changing towns while quests panel was minimized, and then maximizing the quests panel, would only display a partial list of available quests
- Error causing failure when applying Language settings