1. Dark Hours
  2. News

Dark Hours News

Patchnote #46 for Dark Hours (v0.9.20309)

[h2]Patchnote #46 for Dark Hours (v0.9.20309) - 30/06/2025[/h2]
[h3]Monster[/h3]
  • Blind Ghoul Fix: Fixed a bug where the Blind Ghoul could get stuck when a player used the foghorn while the monster was passing through a door.
  • Trickster & freeze Fix: Fixed a bug where players who were frozen while the Trickster was making them dance ended up with a stuck camera.

[h3]LD[/h3]
  • Trickster Card : Fixed a bug with the display case collider that prevented the player from collecting the Trickster card.
  • Large Statue fix: Fixed an issue where the large statue in the museum could sometimes spawn too close to the doors, blocking access.

[h3]General[/h3]
  • Localization: Corrected wrong translation of "notebook" in German, Traditional Chinese, and Brazilian Portuguese.

Dark Hours Regular Update #45: Summer-themed customization are here!

[p]Hello everyone, [/p][p][/p][p]Thieves don’t take summer breaks — but that doesn’t mean you can’t look good while pulling off your next heist![/p][p][/p][p]Our latest regular update is now live, bringing a wave of summer-themed cosmetics to help you break into haunted places in style.[/p][p][/p][p]Whether you're sneaking through haunted hallways or running for your life, you might as well do it with a pineapple backpack on.[/p][p][/p][p]Read the complete patchnote at the end of the news.[/p][p][/p][p][/p][p][/p][p][/p][h3]🌴 New Summer Customization Items[/h3][p]Available now in the shop:[/p]
  • [p]Flower sunglasses[/p]
  • [p]Pineapple backpack[/p]
  • [p]Vacation team bag[/p]
  • [p]Straw hat[/p]
[p][/p][p]These limited-time cosmetics will be available in the shop until the next major update is released over the summer, so don't forget to grab them! We’ll send you a little reminder as the date gets closer, so you won’t miss out.[/p][p][/p][carousel][/carousel][p][/p][p][/p][h3]🔧 Bug fixes and general improvements [/h3][p]We’ve also made a number of bug fixes and general improvements to enhance your overall experience. Check the full list of changes at the bottom of the news.[/p][p][/p][p][/p][p]See you out there — and don’t forget your sunscreen! [/p][p]Raven [/p][p][/p][p]Stay connected for what’s coming next:[/p][p]Discord Tiktok Bluesky Twitter Instagram[/p][p]or contact us at [email protected][/p][p][/p][p][/p][h2]Patchnote #45 for Dark Hours (v0.9.20280) - 27/06/2025[/h2][h3]Gameplay[/h3]
  • [p]Sled KO Fix: Fixed a bug where a player carried on a sled would move erratically in a single direction if they were knocked out mid-ride.
    [/p]
  • [p]Catch Animation Fix: Fixed an issue where the catch animation wouldn't play when grabbing a player crouching under a vent grille.
    [/p]
  • [p]Objective Item Spawn Logic: Objective-related items will now avoid spawning in the same room whenever possible.
    [/p]
  • [p]Loot Share Fix: Fixed a bug where looting items from a dead player’s bag would incorrectly remove the recovered money from the group’s shared stash.
    [/p]
  • [p]Loot Item Respawn Fix: Fixed an issue where some loot items would remain static and respawn at their original location after being thrown.
    [/p]
  • [p]Score Contract Coefficient Fix: Fixed the score contract coefficient to prevent loot items from spawning repeatedly in the same room in Easy mode.[/p][p][/p]
  • [p]Push Fix: Fixed an issue where players could push others while unfreezing them.[/p][p][/p]
  • [p]Code Door Unlock Fix: Fixed a bug where the door linked to the paper code wouldn’t open after successfully completing the minigame. [/p][p][/p]
[h3]Monsters[/h3]
  • [p]Mummy Fix: Fixed a bug where the Mummy could become stuck when casting Cursed Mark near a crossed door.
    [/p]
  • [p]Banshee Fix: Fixed an issue where the Banshee’s screamer wasn’t correctly oriented based on the position of the triggering player.
    [/p]
  • [p]Stone Stalkers Fix: Fixed a bug where Stone Stalkers could move at the edge of the player’s vision.
    [/p]
  • [p]Vault Entrance Navigation Fix: Fixed a bug where monsters had trouble entering the Vault room in the Auction House.
    [/p]
[h3]UI[/h3]
  • [p]Lobby Rejection Message Update: The error message displayed when being rejected from a lobby has been made slightly more informative.
    [/p]
[h3]LD[/h3]
  • [p]Fuse Box Door Fix: Fixed an issue where fuse box or lever doors would close automatically if opened from the inside and the power source (fuse or lever) was removed.
    [/p]
  • [p]Trash Spawning Fix: Fixed a bug causing trash to spawn incorrectly in the Casino Vault.[/p][p][/p]
  • [p]Paper Code Spawn Fix: Fixed an issue where the paper code could spawn beneath the sidewalk in the staff parking lot (Casino), making it nearly invisible.
    [/p]
[h3]General[/h3]
  • [p]Gramophone Trigger Fix: Fixed a bug where the gramophone music could start playing randomly, even when its trigger event wasn’t active.
    [/p]
  • [p]Self Flashlight Visibility On Player: Improved flashlight behavior to illuminate the player’s surroundings, making nearby characters slightly visible even in complete darkness.
    [/p]
  • [p]Glass Refraction Fix: Fixed an issue where certain glass surfaces distorted the background incorrectly due to faulty refraction rendering.[/p][p][/p]
  • [p]Glass VFX Update: Updated the visual effects system for broken glass.
    [/p]
  • [p]Summer Cosmetics Added: New character customizations themed around summer have been added.[/p]

☀️ Dark Hours is 20% Off During the Steam Summer Sale!

[p]Hey burglars,[/p][p][/p][p]Sunny days are here — and so is the Steam Summer Sale! Dark Hours is 20% off for the next two weeks, so if you’ve been waiting for the right time to kick off your first heist (or drag your friends into one), this is it.[/p][p][/p][p]📅 June 26 – July 10[/p][p]💸 20% off discount[/p][p][/p][p]Grab the game, gather your crew, and get ready to break in... and maybe make it out.[/p][p][/p][p][/p][p][/p][p][/p][h3]🌴 Ready for a summer glow-up?[/h3][p]Starting tomorrow, our next regular update rolls in with fresh fixes and a splash of new summer‑themed cosmetics to get your crew looking sharp for the off‑season.[/p][p][/p][p]Style up before the next job — horror heists have never looked this chill.[/p][p][/p][carousel][/carousel][p][/p][p][/p][h3]💀 New here? What is Dark Hours?[/h3][p]Dark Hours is a 1–4 player co-op survival horror game where a heist goes horribly wrong after a supernatural event traps your crew inside with something terrifying. Your only goal: survive. Explore, cooperate, and escape the monster to find a way out. [/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Have fun! [/p][p]Raven[/p][p]
Stay connected for what’s coming next:
Discord Tiktok Bluesky Twitter Instagram[/p][p]or contact us at [email protected][/p][p][/p]

Dark Hours: New Teaser Revealed During the Women-Led Games Showcase!

[p]Hey everyone, [/p][p][/p][p]This weekend, Dark Hours was featured in the Women-Led Games Showcase (part of the Summer Game Fest festivities!), and we dropped a brand new teaser for what's coming next![/p][p]🎬 Watch the teaser now on YouTube[/p][p][/p][previewyoutube][/previewyoutube][p][/p][h2]💀 Nightmare Mode is coming[/h2][p]You’ve been asking for it since the early days of Dark Hours. Well… it’s finally happening![/p][p][/p][p]In Nightmare Mode, your crew won’t be facing just one threat anymore... you’ll be up against multiple monsters at the same time.[/p][p]More monsters. More chaos. [/p][p][/p][p][/p][h2]🐙 A new abomination is on its way[/h2][p]Yes… a brand-new monster is joining your next heist! Think you're ready to face it?[/p][p]More info coming very soon.[/p][p][/p][p][/p][p]🗓️ The update drops this summer. Get ready! [/p][p]Summer’s coming, burglars… and it won’t be all sunshine and relaxation.[/p][p][/p][p]In the meantime, we’d love to know:[/p][p]👉 What monster combos would be your worst nightmare?[/p][p]👉 Got any theories about the new creature?[/p][p]Drop your thoughts below! [/p][p][/p][p]See ya! [/p][p]Raven[/p][p]
Join us on our social media to stay updated on everything that's coming next:
Discord Tiktok Bluesky Twitter Instagram[/p]

Patchnote #44 for Dark Hours (v0.9.19927)

[h2]Patchnote #44 for Dark Hours (v0.9.19927) - 05/06/2025[/h2]
[h3]Gameplay[/h3]
  • Mirror Slide Fixes:
    - Fixed a bug where the camera could get stuck when a player slid through a Trickster Demon’s box while using the shield.
    - Fixed a bug where a player could fall through the map when hit by a tranquilizer dart while sliding on a mirror.
    - Fixed an issue where the sled passenger could appear in the wrong position for other clients.
  • Taser Fix: Tasing players using the fire extinguisher now correctly cancels their current action.
  • Frozen Fixes:
    - Fixed a rare case where players could remain permanently stuck after being frozen.
    - Modified the Frozen VFX so that its fade-out curve is no longer linear, better reflecting the immobilization duration.

[h3]Monster[/h3]
  • Stone Stalker:
    - Stone Stalker Fix: Fixed a bug where players could see the Stone Stalkers moving in stairs.
    - Stone Stalker Movement Fix: Fixed a rare case where Stone Stalkers could move and rush players even while being looked at.
    - Stone Stalker Hidden Fix: Stone Stalkers no longer move as if unseen when players are hiding under a desk or in a vent.
  • Voltaic Wraith:
    - Voltaic Wraith MOD: Modified the explosion channeling sound to make it more distinctive.
    - Voltaic Wraith Stuck Fix: Fixed a bug where the Voltaic Wraith could remain static and not moving at all.
    - Voltaic Wraith Lights Fix: Fixed a bug where the Voltaic Wraith’s lights could be seen through walls.
    - Voltaic Wraith Dash Fix: Fixed a bug where the Voltaic Wraith’s dash wouldn’t always kill players.

[h3]LD[/h3]
  • Laser Courses Fix: Fixed a bug that triggered the lasers when the player got too close to the pillars.
  • Vault Casino Puzzle Fix: Fixed a bug where some tiles to activate were sometimes inaccessible without triggering the alarm.
  • Lamp Height Casino Fix: Lowered the height of wall lamps on the Casino Floor in the Casino environment.
  • Electric Shelf Fix: Fixed an issue where the Electric Shelf blocked vision, making it seem as if Stone Stalkers were unseen.
  • Stairs Power Plant Fix: Fixed a bug that allowed players to walk in mid-air on the stairs in Power Plant.

[h3]General[/h3]
  • Evidence Weight Modified: Modified the weight of evidence where a simple compromising photo could weigh 3 kg.
  • Mirror SFX Fix: Added 3D space localization to SFX to prevent it from being heard across the entire map.
  • Foghorn Fix: Fixed a bug where the foghorn sound could play twice if you opened a teammate’s bag while blowing into it.
  • Tutorial Pop-ups Fix: Fixed a bug where tutorial pop-ups were triggered multiple times consecutively.