1. Dark Hours
  2. News

Dark Hours News

The week end playtest is now over! Thank you!

Hey everyone,

After an entire weekend of open playtesting for everyone, we want to sincerely thank you for your commitment and the quality of your feedback! We're already diving into it to put the final polish on Dark Hours before its release in just a few days!

When we announced the playtest session and saw over 7,500 of you signing up during the week, we were amazed by your excitement to playtest Dark Hours. Then, once we opened the playtest to everyone, more than 22,000 of you ended up downloading it over the weekend. It's just incredible!



To stay updated on the upcoming release of Dark Hours, make sure to add it to your wishlist to receive an email when it launches!

https://store.steampowered.com/app/2208570/Dark_Hours/

Discord Tiktok Twitter Instagram
You can also write us at [email protected]

Once again, thank you for your participation and for being a part of this community! It means a lot for us

Raven

The Dark Hours' Playtest is starting NOW!

Hello!

The pre-launch playtest session for the Early Access of Dark Hours starts now and will run throughout the weekend (Pacific time)! For this occasion, you'll have the chance to discover new elements, such as new monsters and a brand-new set of maps themed around the Auction House, which will be featured in the game at its Early Access release!


[h3]How to join it?[/h3]
On the Dark Hours Steam page, there's a button to join the playtest session. Once you click on it, you'll be able to download the playtest version!

This version of Dark Hours is a playtest version. Please do not stream or share any videos before October 21st. We're counting on you!🤝

https://store.steampowered.com/app/2208570/Dark_Hours/

As this is a test version, it’s possible that it contains various bugs, so please don’t hesitate to report any you encounter.

[h3]Your feedback are my preciouuuus[/h3]

We're counting on you to send us your feedback, whether it’s about bugs, crashes, or simply your thoughts on the new features—we’d love to hear it!

To do that, you have two options:

You can join our Discord server and post your feedback in the "💀 playtest" channel.
Or, if you're not familiar with Discord, we've also created a dedicated space on the Steam forums!
This way, we'll be able to address them more efficiently!


Last but not least, if you encounter a crash, don't hesitate to send us your crash dump via email at [email protected]. Please make sure to include [Playtest] in the subject line of your email.

You can find it by typing %USERPROFILE%\AppData\Local\DarkHours\Saved\Crashes in the address bar of your Windows file explorer and then zipping the file before sending it.

A big thank you to everyone who takes the time to participate in this playtest. I can't wait to read your feedback! ✌



Don't forget to wishlist Dark Hours to be notified on October 24th about the Early Access release!

Our social media:
Discord Tiktok Twitter Instagram
You can also write us at [email protected]


Raven

A Closer Look at the Dark Hours Early Access Roadmap!

Hey robbers,

With Dark Hours creeping closer to its Early Access launch, let's take a closer look at the upcoming roadmap and what’s coming to Dark Hours post-Early Access. Ready? Let’s break it down!




[h2]🎄 Holidays 2024 – The Festivities Begin![/h2]
As the nights get longer, we’re bringing a terrifying wave of new content just in time for the holiday season:

  • New Character: Welcome a new member in the team!
  • New Monster: Watch out for this deadly new creature. Be ready to run.
  • New Places for the Heists: We’ve got some new spots lined up for you to break into.
  • New Gameplay Items & Co-op Features: Gear up with new items designed to help (or maybe even hinder!) your team’s survival.
  • New Game Mode: A thrilling new mode that will challenge cooperation.
  • New Missions & Objectives: Take on fresh challenges with updated mission and contract objectives.
  • Seasonal Event: Get ready for a limited-time event with special rewards.
  • New Customization Options: Personalize your characters with exclusive skins and custom items.


[h2]🐰 Early 2025[/h2]
As we move into 2025, we’ll be introducing more features and updates:
  • New Monsters: Even more terrifying creatures, each with unique abilities. And they’re not here to play...
  • New Places for Heists: More maps, more danger. Each one deadlier than the last.
  • Difficulty Levels: Challenge yourself with new difficulty settings.
  • New Gameplay Items & Co-op Features: More tools to keep you alive—or to throw your friends into the monster's clutches (your choice).
  • New Game Mode: A new mode that introduces even more ways to survive the night.
  • New Missions & Objectives: Face off against even more missions and objectives for your heist night.
  • Seasonal Event: New special event with limited-time content and unique rewards to unlock.
  • New Customization Options: Fresh customization items to personalize your character and make them stand out.


[h2]🕯️ Future[/h2]
  • New Monsters & Variants: Just when you think you know what’s hunting you, we’re throwing in some wild card variants. Expect new creatures to haunt your nightmares.
  • Nightmare Difficulty Level: A brutal difficulty setting designed for the most hardcore robbers.
  • Infinite Mode: A mode where the horror never ends.
  • Personal Secret Objectives: Keep an eye on your teammates — some of them may have their own hidden goals now...
  • New Events: More unique in-game events to bring special content for a limited time.
  • New Rewards: Special rewards to unlock, if you survive...
  • And Much More!


This roadmap is just the beginning. Dark Hours will continue to evolve with your help, and we can’t wait to hear your thoughts as you experience what’s coming next.

If you are as excited as we are by this roadmap and the upcoming release of Dark Hours, don't forget to wishlist the game!

https://store.steampowered.com/app/2208570/Dark_Hours/



Our social media:
Discord Tiktok Twitter Instagram
You can also write us at [email protected]


See ya!
Raven

Dark Hours Playtest session is coming, sign-up now!

Hey everyone,

This weekend, just a few days before the Early Access release of Dark Hours, we'll be hosting a Playtest session 🤩🤩

This is your one-off chance to find the purpose of the new items we teased in the latest demo update and get a closer look at the new monsters before the release 👻 And that's not all! You'll also have the opportunity to test new maps for the Auction House!

[h3]When, Where?[/h3]
The playtest session will kick off this Friday afternoon and run through the weekend.

You can sign up by clicking the 'Request Access' button on Dark Hours Steam page. Check it out here:
https://store.steampowered.com/app/2208570/Dark_Hours/

Once the playtest opens of Friday, you will immediately have access to the playtest branch of Dark Hours and be able to play.


Overall, you'll experience an early preview of most of the content coming in the Early Access of Dark Hours! You may encounter some bugs, crashes, or other issues, and we would greatly appreciate your feedback to help us improve the game.

Dark Hours has a dedicated Discord server for players, I invite you to come, we'll open a Playtest Channel for you to share your feedback! 😁

Thank you to taking part in the adventure!


Our social media:
Discord Tiktok Twitter Instagram
You can also write us at [email protected]

See you soon!

Raven

Patch note #11 for Dark Hours Demo (v0.5D.12313)

[h2] Patch note #11 for Dark Hours Demo (v0.5D.12313) - 14/10/2024 [/h2]
[h3]Gameplay:[/h3]
  • Change: Balanced items spawn points in the level for a better immersion.
  • Fix: Fixed a bug that prevent objectives to be completed if a second contract was selected with the same kind of objectives.
  • Fix: Prevent some cases where players could throw objects outside the level from vents.
  • Fix: The hud of CCTV camera was only displayed correctly the first time it was used.

[h3]Level Design:[/h3]
  • Change: The duration of the cryo trap visual effects is now shorter.
  • Fix: Fixed glitch where the world appeared incomplete for half a second before cutscenes began.

[h3]Interface:[/h3]
  • Change: Replacing the red cross icon by a "waiting" icon during contract selection for better understanding
  • Change: Some changes in UI including recap timeline and contract selection.
  • Change: Better tweaking of graphics quality settings (Low, Medium, High) to optimize performance
  • Fix: Better feedback on color picker

[h3]General:[/h3]
  • Fix: Some screamers that diseappeared are now back in the game.
  • Fix: In russian, changed some texts for Yes/No selection for toggle crouch feature, replacing the previous True/False texts.
  • Change: We are changing the version number format for players to be able to identify more easily the demo version (0.5D.XXX) against the prologue version (0.5P.XXX)