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The Last Werewolf News

Hot Fix: 0.5.0.1

Hey all!

The major bug has been fixed.

Controller support on the Steam Deck is now also working.

Fixed
- Dialogue loading sequence, in Room Scene, causing errors.

Revert to 0.4.1.0

Hi all,

Super sorry, we have needed to revert to our previous build as there was a big bug we missed in QA testing. We are on to this and should have it released next week.

This means we currently do not have controller support, and all version 0.5.0.0 updates are not there right now.

Major Update: Version 0.5.0.0

[p]Hi all,[/p][p][/p][p]This one’s been a long time coming; let’s hope the duct tape holds! 🎉 We finally have controller support!! 🙌[/p][p][/p][p]A full community update will be coming shortly, but for now, please enjoy the new gamepad support. As always, let me know if you run into any issues, bugs, or have general feedback. 🙂[/p][p][/p][h3]Added[/h3]
  • [p]Gamepad support - yay, it's finally here! Let us know your thoughts.[/p][p][/p]
[h3]Updates[/h3]
  • [p]Updated interaction icons to be universal, so it's a smoother transition between Keyboard + Mouse and Gamepad.[/p]
  • [p]Dialogue has been improved in the following conversations:[/p]
    • [p]Chapter One: with Daniel in his guest room;[/p]
    • [p]Chapter Three: with Ghost and Harper in the cave;[/p]
    • [p]Chapter Three: slight tweaks with Logan at the very end.[/p]
  • [p]Tweaked some of the lore entries in the journal. We also fixed that one page that was half complete.[/p]
  • [p]Updated the controller graphic to show the new controller scheme.[/p]
  • [p]Restored ghosts from the ethereal test to normal. I noticed something off, so I just removed that visual look.[/p]
  • [p]After popular demand, you can now return to your room at the BnB in Chapter One. There's nothing to do in there, but you can now enter it again :) [/p][p][/p]
[h3]Fixes[/h3]
  • [p]Spelling and grammar fixes[/p]
  • [p]Fixed cave exit on Day Two - thank you for pointing that one out.[/p]
  • [p]Adjusted music levels[/p]
  • [p]Removed old icons from activity canvases[/p]
  • [p]Other various small bug fixes...[/p]

Minor Update: Version 0.4.1.0

[h2]Hurray!![/h2][p][/p][h2]We now have 17 Achievements!!![/h2][p][/p][h3]We've also made some additional tweaks:[/h3][p]- Updated the visuals of the book selection.[/p][p]- Changed the look of ghosts back to their original appearance.[/p][p]- Adjusted light levels in the Abandoned House Investigation scene.[/p][p][/p][h3]And some Bug fixes's[/h3][p]- Chapter Two: \Sitting down with Daniel to watch the film is working again.\[/p][p]- Chapter Three: \Conversation with the bear is working again.\[/p]

Community Update #14

[h3]Hey everyone,[/h3]

It feels like a little while since our last Community Update #13 back in January, but rest assured, the past few months have been packed with work behind the scenes. While we’ve shared a few smaller updates and celebrated World Bipolar Day, we're thrilled to finally share our latest milestone: Major Update Version 0.4.0.0 is now live!

This update brings some great changes, and you can dive into all the specifics in the notes here:
https://store.steampowered.com/news/app/2212520/view/544484112269837798?l=english

[h3]Where is the project at?[/h3]
Well, we're now preparing for Release 1.0. The main content has been implemented, so for the next few weeks, our focus will be on bug fixes. We don't have an exact launch date just yet. Once we do, I'll make another announcement.

Please take note that just because the project will be in full release doesn't mean we're walking away. We'll still be here to fix bugs, maybe add a few QOL (Quality of Life) improvements, chase down any typos that might have been missed. We're not saying goodbye, so please keep sharing your experiences!

Oh... and yes, Steam Achievements are coming with 1.0. So, get ready to chase down those milestones!


[h3]The Message of the Narrative[/h3]
As many of you know, this narrative aims to raise awareness of bipolar disorder by highlighting the struggles and unique experiences of those living with it, as well as the friends, family, and colleagues who support them.




[h3]Music From The Game[/h3]
I'm super excited to be able to share the in-game music with you all!
A big thank you to the two very talented composers, Jessica and Chris; they have both done an amazing job bringing the story to life with their music.
You can check out their work here:

🎵 Jessica Della Vecchia

🎵 Chris Head

Note: Chris’s album includes his full collection of tracks composed during development, including a couple that weren’t included in the final in-game soundtrack.

My personal favourite is the Epilogue song, New Moon, by Jessica Della Vecchia.




[h3]Events coming up[/h3]
For the rest of the year, we'll only be heading to two events to showcase The Last Werewolf where people can give the game a go, and we'll also have game packs available for purchase.
  1. Supanova Perth June 28-29 at the Perth Convention & Exhibition Centre.
  2. Tis a secret for now.


[h3]Check out the new trailer[/h3]
https://youtu.be/BNES4WZ9fGs

Thanks again for all your support — we're getting close to the finish line now, and we can’t wait for you to experience the full story. As always, feel free to share your thoughts or bug reports!