1. Rivals of Aether II
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  3. Hotfix Patch 1.2.1.1 Notes

Hotfix Patch 1.2.1.1 Notes

  • Fixed a bug that caused characters to slide further horizontally when spiked diagonally while grounded.
  • Inputs that carry over through hitpause will now use the entire 6 frame buffer when the input starts being tracked.
    • This fixes the Zetterburn tap jump Neutral Special change that was added last patch, while also making Loxodont Forward Tilt part 2 and Etalus Dash Attack jump cancel more lenient to input.
  • Adjusted Neutral Air's Environmental Collision Box (ECB) so that he can hitfall the move without the 2nd hit coming out again.
  • Adjusted Up Special's ECB when teleporting into smoke so that he ends up grounded if the smoke is near the ground again.
  • Up Special can no longer fall until after the final active window.
    • This prevents Olympia from falling after bonking her head on Kragg's rock while rising with Up Special.