1. Rivals of Aether II
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  3. Hotfix 1.2.5.1 Notes

Hotfix 1.2.5.1 Notes

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  • [p]Bug Fix: Fixed a bug that would reset the shield drop lockout when your shield was hit.[/p]
  • [p]Bug Fix: Getting hit by a weak attack while grabbed will no longer clear your pummel break input.[/p]
  • [p]Previously Hotfixed: CSS crash resulting from the controls menu being open when the online timer reaches 0 (and pressing "A" afterwards).[/p]
  • [p]Previously Hotfixed: Baseball Clairen missing SFX properly added to the skin.[/p]
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  • [p]Bug Fix: Fixed a bug that caused Neutral Special to walljump when jump canceling near a wall after hitting an opponent.[/p]
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  • [p]Neutral Special can now fastfall during the cancel window.[/p]
    • [p]This brings back some of the movement tech he had with dart cancels.[/p]
  • [p]Forward Special will now freeze his ECB bottom during the startup window.[/p]
    • [p]Previously, he could get a grounded Forward Special after dropping through a platform.[/p]
  • [p]Down Special's bubble resource will now be consumed at the end of the Summon window instead of the beginning.[/p]
    • [p]If Ranno is hit during this window, the bubble is destroyed, so the resource will not be consumed.[/p]
  • [p]Bug Fix: Poison bubbles can now capture players in the Wall Bounce and Ceiling Bounce states.[/p]
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  • [p]Bug Fix: Fixed a bug that caused upward DI to fail to escape her tether Up Air followup for all characters.[/p]
  • [p]Bug Fix: Fixed a bug that caused her Forward Special to get stopped by the ledge on Hyperborean Harbor without being able to grab it.[/p]
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  • [p]Bug Fix: Getup Attack recovery frames: 19 > 24[/p]
    • [p]All Getup Attacks last 50 frames total now.[/p]