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  3. 0.4.20 Update Content

0.4.20 Update Content

[h3]mechanism[/h3]
  • Modification of armor calculation method


[h3]Skill[/h3]
  • Overload is changed to increase the rate of fire and damage of weapons and auxiliary equipment, and the cooldown time is increased to 15 seconds
  • The in-game upgrade effect has been changed to a more general effect and description
  • New Airdrop: Ice Ring


[h3]chip[/h3]
  • Armor chip changed to level 5


[h3]arms[/h3]
  • Weapons cannot be upgraded, and those that have been upgraded before will be reset to level 0
  • Laser ray changed to full +2 fork, +3 reflection


[h3]BUGfix[/h3]
  • Fix the problem that the effect of increasing the speed of the enemy is invalid
  • Fix the problem that the number of monsters in the later stages decreases
  • Fix the problem that monsters will not appear from above when the player runs up
  • Fixed the problem that enemy bullets would cancel each other out
  • Fix the problem that the overload duration of airdrop overload and active start does not overlap


[h3]other[/h3]
  • Radar prompt modification
  • Hide front sight in handle mode
  • Add a player statistics page
  • New language: Portuguese