HoT Fixes: 2025-11-05
[p]Hello Bog-Explorers,[/p][p][/p][p]Thank you all for your support, we've read your feedback and through the issues you had and deploaying some bug fixes now![/p][p][/p][h2]Patch Notes[/h2][p][/p]
- [p]Malignent Mirror: When multiple lords died at once, not all of them would spawn their Torment Shards.[/p]
- [p]Fixing crashes with when Multistrike chance would reduce to 0.[/p]
- [p]Fixing crashes in the Boglands.[/p]
- [p]Fixing that "Green Goods Collector" would not properly register sent up items.[/p]
- [p]Fixing the alchemist Flasks and the elements unlocked for it.[/p]
- [p]Fixing that memoried traits would not show up twice.[/p]
- [p]Fixing that using memory potions on a trait would make variants available for which the level wasn't reached.[/p]
- [p]Fixing some issues with persistent data between runs were tags were not properly set leading to all kind of weird behaviour with abilities and traits.[/p]
- [p]Fixing that Beast Huntress no longer crashing the game when entering the Training Grounds.[/p]
- [p]Fixing that Final Growth: Quickhands won't give base speed increase but relative one.[/p]
- [p]Fixing that Bard entry in the compendium wasn't selectable with the gamepad.[/p]
- [p]Fixing that Blessings from the Boglands DLC get their level properly displayed.[/p]
- [p]Chasing Carrots[/p]