HoT Fixes | 2025-11-14
Dear Adventurers,
[p][/p][p]Before the weekend arrives we prepared another small update improving the game. We'll continue with the bug fixes and improvements over time while working on future content.[/p][p][/p][h2]Patch Notes[/h2]- [p]\[All] Fixing an issue where in-run unlocks would persist between runs, messing up Traits and Abilities.[/p]
- [p]\[All] Fixing an issue that would make pointer disappear when collectables like the Hand of Greed or Potions would be too far away.[/p]
- [p]\[All] Fixing an issue with Hasting Sands creating unnormal spawning behaviour insubsequent runs.[/p]
- [p]\[All] Normal difficulty ingridients can now also be found in Agony.[/p]
- [p]\[Boglands] Fixing an with the Alchemist traits not unlocking elements properly.[/p]
- [p]Chasing Carrots[/p]