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Dwarf Weekend News #2

Hello fellow Idler grinders! It has been a week since my last update, and it's time to share some things. First off, thank you all for your commitment to suggest new things and for all the bug reports we've received. There hasn't been any major bugs reported, and the 'bugs' that were reported are very minor, and I'm super happy about that.

Since the bugs have been squished I've been following the roadmap. So far, here's what I have going on:

Upcoming UI Quality of Life Update

These quality of life changes includes all suggestions from our community forum and Discord. There's some bug fixes and updates to AI that have been changed; along with smaller changes that have a big impact. Patch notes will be available soon.

[h2]Floors & Area Window[/h2]
Changes include a complete overhaul on this window. It's more organized and has more features.

[h3]Floors & Area BEFORE[/h3]


[h3]Floors & Area Window AFTER[/h3]


[h2]Dwarves Window[/h2]
Changes also include a complete overhaul on this window. Super organized, more features and even suggested features.

[h3]Dwarves Window BEFORE[/h3]


[h3]Dwarves Window AFTER[/h3]
    What's New?
  • New Store. You can access the store from the Top Right panel. The Store will allow you to spend the credits and seasonal event tokens you accumulate. Please note; the store is in-game currency only and will not have any IRL currency whatsoever.
  • New Seasonal event system has been added. This new system will allow the player to farm for event tokens and use them in the Store.
  • New Seasonal Event: Halloween. Tokens "Pumpkins" can be obtained by Dwarves doing any action; Combat, Mining, Looting, Digging, etc.




What's Next?

Currently we're waiting for the Artist to finish all of our requested animations and new cosmetics for the Dwarves. I'm hoping to push this build next week, but I want to push it with all the included animations, dig behavior and cosmetics. However, I'll probably end up pushing the QoL changes next week and the dig behavior later on if it's going to take more time to create. These new cosmetics will be added in the store for a specific in-game currency. It will only be head, pickaxe and shovel cosmetics.

Rough little sketch the artist did as a teaser for dwarf cosmetics:


Thank you all that have stuck with us from the beginning or for those who tried out our game. I'm looking forward to keep everybody entertained with new content! See you soon!

https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/