[Developer’s Note #43] The Making of the Third Style
Hello, this is the 213℉ development team.
Now that 2026 has begun, development has shifted into higher gear as we move steadily toward release.
We’ve also launched the official TSURUGIHIME Discord server, where we’d love to chat with you about anything—from casual talk to specific questions about the game.
https://discord.gg/hSC8dgfkaz
Please feel free to join us!
This time, we’d like to introduce the development process behind Arche’s third style, which we briefly mentioned in Developer’s Note #40.

Here is Arche’s third style once again.
Not only the weapon itself, but many elements of her appearance are uniquely designed specifically for this style.
We’ll walk you through how the design by character designer KUROBOSHI KOUHAKU is refined and brought to life inside the game.

In addition to her outfit, we also design a wide range of facial expressions to convey different emotions.

The character is designed not only from the front, but also from the back. In TSURUGIHIME, outfits gradually become damaged as the character takes hits, so details such as how the clothing tears from behind are carefully planned at this stage.

Once the main design is complete, we also create a chibi-style version. Even when styles change, all of these designs are still handled by KUROBOSHI KOUHAKU.

After the chibi design is finished, it is then translated into a 3D model. This is a careful process, carried out while staying as faithful as possible to KUROBOSHI KOUHAKU’s original design intent.

And finally—complete!
Although TSURUGIHIME is a side-scrolling game, we thoroughly check the character from every angle to ensure there are no visual inconsistencies, resulting in a version that looks natural and polished during actual gameplay.
We hope you’re looking forward to discovering how this third fighting style will appear in the game and what kind of gameplay it will offer.
We’ll continue to regularly share behind-the-scenes materials and development processes like this in future updates. Please follow TSURUGIHIME on the store page and stay tuned for more news!
Adding the game to your Wishlist would mean a lot to us!
https://store.steampowered.com/app/2220860/
213℉ Steam creator page
https://store.steampowered.com/developer/fahrenheit213
213℉ official X (formerly Twitter)
https://x.com/Fahrenheit_213
213℉ official YouTube channel
https://www.youtube.com/channel/UChwxafZKDH798SJ5RhaxV6A
213℉ official bilibili
https://space.bilibili.com/3546583687760217
Now that 2026 has begun, development has shifted into higher gear as we move steadily toward release.
We’ve also launched the official TSURUGIHIME Discord server, where we’d love to chat with you about anything—from casual talk to specific questions about the game.
https://discord.gg/hSC8dgfkaz
Please feel free to join us!
This time, we’d like to introduce the development process behind Arche’s third style, which we briefly mentioned in Developer’s Note #40.

Here is Arche’s third style once again.
Not only the weapon itself, but many elements of her appearance are uniquely designed specifically for this style.
We’ll walk you through how the design by character designer KUROBOSHI KOUHAKU is refined and brought to life inside the game.

In addition to her outfit, we also design a wide range of facial expressions to convey different emotions.

The character is designed not only from the front, but also from the back. In TSURUGIHIME, outfits gradually become damaged as the character takes hits, so details such as how the clothing tears from behind are carefully planned at this stage.

Once the main design is complete, we also create a chibi-style version. Even when styles change, all of these designs are still handled by KUROBOSHI KOUHAKU.

After the chibi design is finished, it is then translated into a 3D model. This is a careful process, carried out while staying as faithful as possible to KUROBOSHI KOUHAKU’s original design intent.

And finally—complete!
Although TSURUGIHIME is a side-scrolling game, we thoroughly check the character from every angle to ensure there are no visual inconsistencies, resulting in a version that looks natural and polished during actual gameplay.
We hope you’re looking forward to discovering how this third fighting style will appear in the game and what kind of gameplay it will offer.
We’ll continue to regularly share behind-the-scenes materials and development processes like this in future updates. Please follow TSURUGIHIME on the store page and stay tuned for more news!
Adding the game to your Wishlist would mean a lot to us!
https://store.steampowered.com/app/2220860/
213℉ Steam creator page
https://store.steampowered.com/developer/fahrenheit213
213℉ official X (formerly Twitter)
https://x.com/Fahrenheit_213
213℉ official YouTube channel
https://www.youtube.com/channel/UChwxafZKDH798SJ5RhaxV6A
213℉ official bilibili
https://space.bilibili.com/3546583687760217