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DEMO 4.0 Fix/Update Announcement

[p]Thank you for your participation in the new demo. We've received a lot of feedback recently, and we're prioritizing bug fixes. Experience optimizations will take a little longer, but they're on the way. Let's take a look at what this update has fixed.[/p][p][/p][p][/p][p][/p][h3]Bug Fixes[/h3][p]Fixed an error in the lamp wick light spot animation.[/p][p]Fixed an error that prevented obtaining legendary cards due to side quest connections for the female protagonist.[/p][p]Fixed a missing description of the status effect of card "Enforcer of Authority".[/p][p]Fixed a bug where card "Enforcer of Authority" had a retention effect.[/p][p]Fixed a bug where the description of Bai Sha (Grandma)'s skill intent was missing.[/p][p]Fixed a bug where the description of Bai Sha (Grandma)'s status was missing.[/p][p]Fixed a bug where the description of Bai Sha (Grandma)'s passive status in the shop was missing.[/p][p]Fixed a bug where Emily's information disappeared in the character information.[/p][p]Fixed a bug where the game would freeze if the heroine didn't play a 0-cost card in the first battle of the tutorial.[/p][p]Fixed a bug where the description would block subsequent instructions if the mouse hovered over a card first in the tutorial.[/p][p]Fixed a bug where the attack intent number should not be less than 0.[/p][p]Fixed a bug where the probability of movement should not be less than 0.[/p][p]Fixed a bug where the cards "All-Nighter" could cause the game to freeze.[/p][p]Fixed a bug where the card generation effect of the cards "Lethal Mark" was missing in the next turn.[/p][p]Fixed a bug where the card "Enforcer of Authority" was missing. The bug where "Authority" had a retention effect has been fixed.[/p][p]Fixed the bug where "Delete all specific cards" was missing from the side quest text.[/p][p]Fixed the bug where the female general's initial minions in the Sofia battle did not have minions.[/p][p]Fixed the issue where the protagonist might get stuck in the first round of the High Guardian battle.[/p][p]Fixed UI and side quest text bugs.[/p][p]Fixed the bug where bounties were not cleared.[/p][p]Fixed the bug where the "Loss maximum health" dialogue option had no effect.[/p][p][/p][h3]Adjustments and optimizations[/h3][p]Dialogue animation optimization.[/p][p]Added a new status for High Guardians to make their behavior patterns easier to understand.[/p][p]Reward layout needs optimization.[/p][p]Chameleon improved.[/p][p][/p][p] [/p][p][/p][p]If you have anything else you'd like to tell us, feel free to tell us in the community or on Steam.[/p]