Voice of Belldona Demo 0.32.5 Update
The new version 0.32.4 of "Voice of Belldona Demo" is online, this time, besides some numerical adjustments, the main update is the optimization of various player experiences.
[h2]Old[/h2]

[h2]New[/h2]


The original Summon interface has been divided into "Skills" and "Enhancements". Players can have a clearer view of enhancement status changes.
Various effects and card information can now be seen in the Source Nexus and character status.

[h2]Scarlet Barrier Stage.1[/h2]
Passive Description: Target Revealed (1)
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
[h2]Scarlet Barrier Stage.2[/h2]
Passive Description: Resilience (1), Target Revealed (1)
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
[h2]Scarlet Barrier Stage.3[/h2]
Passive Description: Resilience (1), Target Revealed (1).
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
[h2]Scarlet Barrier Stage.4[/h2]
Passive Description: Resilience (2), Target Revealed (1).
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
Kilian Stage.1
Special Attack:Gain Armor (18). Reflect (3).
↓
Special Attack:Gain Armor (16). Reflect (3).
Kilian Stage.2
Regular Attack (9).Gain Armor (20).
Special Attack:Gain Armor (24). Reflect (5).
↓
Regular Attack (9).Gain Armor (18).
Special Attack:Gain Armor (20). Reflect (4).
Kilian Stage.3
Regular Attack (12).Gain Armor (28).
Special Attack:Gain Armor (32). Reflect (7).
↓
Regular Attack (12).Gain Armor (24).
Special Attack:Gain Armor (26). Reflect (4).
Kilian Stage.4
Regular Attack (16).Regular Attack (16).Gain Armor (30).
Special Attack:Gain Armor (36). Reflect (7).
↓
Regular Attack (16).Regular Attack (16).Gain Armor (26).
Special Attack:Gain Armor (28). Reflect (5).
Griza 1st Awakening" Combat "
Choose a target: Marked(2) Frail(1) Weakness(1)
↓
Choose a target: Marked(3) Frail(2) Weakness(2)
Rinna Sanity Level 2 Effect:
Gain Strength(3) each turn
↓
Gain Strength(1) each turn
Summon interface optimization
[h2]Old[/h2]

[h2]New[/h2]


The original Summon interface has been divided into "Skills" and "Enhancements". Players can have a clearer view of enhancement status changes.
Status/Card Effect Viewing Optimization
Various effects and card information can now be seen in the Source Nexus and character status.


Modification
- Removed the sound effect when the Iron Giant is damaged and when it's in standby mode.
- Now you can buy "Crystal" by clicking on " Crystal" in the Source Nexus.
- Added sound effects for character status
- Added sound effects for campsites
Bug Fixes
- Strings in the dialog options that have an additional prompt to open the character state are no longer displayed.
- Mouse clicks are now no longer possible during cutscene.
- Fixed different resolutions
- Fixed text errors in Beginner's Tutorial, Main Story, etc.
Blance
[h2]Scarlet Barrier Stage.1[/h2]
Passive Description: Target Revealed (1)
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
[h2]Scarlet Barrier Stage.2[/h2]
Passive Description: Resilience (1), Target Revealed (1)
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
[h2]Scarlet Barrier Stage.3[/h2]
Passive Description: Resilience (1), Target Revealed (1).
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
[h2]Scarlet Barrier Stage.4[/h2]
Passive Description: Resilience (2), Target Revealed (1).
Life Crystal Enhance Effect: Max HP+2
↓
Passive Description: Resilience (1)
Life Crystal Enhance Effect: Max HP+1
Kilian Stage.1
Special Attack:Gain Armor (18). Reflect (3).
↓
Special Attack:Gain Armor (16). Reflect (3).
Kilian Stage.2
Regular Attack (9).Gain Armor (20).
Special Attack:Gain Armor (24). Reflect (5).
↓
Regular Attack (9).Gain Armor (18).
Special Attack:Gain Armor (20). Reflect (4).
Kilian Stage.3
Regular Attack (12).Gain Armor (28).
Special Attack:Gain Armor (32). Reflect (7).
↓
Regular Attack (12).Gain Armor (24).
Special Attack:Gain Armor (26). Reflect (4).
Kilian Stage.4
Regular Attack (16).Regular Attack (16).Gain Armor (30).
Special Attack:Gain Armor (36). Reflect (7).
↓
Regular Attack (16).Regular Attack (16).Gain Armor (26).
Special Attack:Gain Armor (28). Reflect (5).
Griza 1st Awakening" Combat "
Choose a target: Marked(2) Frail(1) Weakness(1)
↓
Choose a target: Marked(3) Frail(2) Weakness(2)
Rinna Sanity Level 2 Effect:
Gain Strength(3) each turn
↓
Gain Strength(1) each turn