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CraftCraft News

Hotfix 1.0.28 - A New Dawn (of Stability Fixes)

  • Fixed trash bug wanting to eat trash
  • Fixed the "Continue" button staying on screen after clicking Start
  • Fixed multiple successive clicks on the "Continue" button causing a crash
  • Fixed softlocks for Qhinn's, Ulgrun's, Sua's, Karwathi's, Starkeeper's commissions which could happen if dialogue was skipped quickly after presenting the item to the customer
  • Improved scene transitions between the Main Menu, Character Creation, and the Game, hopefully eliminating crashes there

Hotfix 1.0.24 - Quality of Life and more stability fixes!

  • Added continue button
  • Added indicator to how many days are left
  • Changed rendering pipeline from GLES2 to GLES3, hopefully bringing more stability

  • Fixed issues with items being dragged from one screen to another and getting teleported out of existence
  • Fixed issues with items getting accidentally stuck under the scene switching arrows
  • Fixed issues with items snapping back into place when they shouldn't have when zoomed in
  • Added brief tutorialization for the Spyglass

Hotfix 1.0.19

Fixed quick successive clicks softlocking while attempting to grind a gemstone
Fixed Starseeker's Model crash when attempting to glue Planets unto the Planetary Model
Fixed pause menu button sometimes crashing the game when loading into a saved game

Hotfix 1.0.17 - Even MORE Stability

  • Fixed an issue where loading a game could potentially cause a crash later in the game due to existing Quests not being cleaned up after loading a game
  • Fixed (hopefully) several potential issues after creating a character and going into the game with the game crashing or ending up in an infinite loading screen due to the loading screen suffering from unexpected engine behaviour
  • Added a button in-game to open up the Pause Menu
  • Added extra bulletproofing for the Grindstone to better handle unexpectedly intense input causing crashes and softlocks when clicking on it repeatedly with a held item in hand

Hotfix 1.0.15 out RIGHT NOW! Big stability fixes!

  • Fix crash caused by missing check for splitting items in rare cases.
  • Starkeeper's Starmap can now be eaten by the trash worm.
  • Missing Geode Hammer's will appear back on game load.
  • Fixed a feather in the mountains not being pickupable.
  • Fixed several typos in dialogue.
  • Fixed Articy state being wrongly set on Saskia sabotage quest - this rendered the sabotage ending unachievable.
  • Fixed Trinket Bag not being received when collars are added on Shop instead of Workshop. Now Trinket Bag cannot be moved out of the Workshop until its content is complete. Added UI counter on Trinket Bag to show how much is pending to be able to deliver.
  • Fixed several crashes with Manaaki's Collars, Umbracine's Pendants, and Karwathi's Pendant's quests involving putting completed items into the Trinket Bag and multiple necklace cords/leather collars attaching to a single pendant/tag.
  • Made blueprint white check button more obvious.