Update Note 8.12
August 12 Update Notice
[p]Note: Updating may cause data errors when continuing the game. Please complete your current game session before updating.[/p]Default Branch Update
[hr][/hr][h3]Bug Fixes[/h3]- [p]Fixed an issue where no pop-up appeared when Steam initialization failed.[/p]
- [p]Fixed an issue where the number of school items was not restored after reconnection, and an error occurred in the player's flight status settings.[/p]
- [p]Fixed a bug where the Abyss entry count for the client player was not effective.[/p]
- [p]Fixed an issue where interaction with the ERIS portal was not possible.[/p]
- [p]Fixed a phantom error that occurred when continuing the game.[/p]
- [p]Fixed a room error related to HYPERION.[/p]
- [p]Fixed an issue with incorrect initial drops for the Psychedelic Butterfly.[/p]
Beta Branch Update
[hr][/hr]Major Update \[ Fire Support ] Now in Beta Branch
[p][/p][h2]Update Summary[/h2]- [p]Blackdog Patch System: Players will receive a Black Dog Patch (item bundle) after each defeat to help Agents dominate the Abyss.[/p]
- [p]Comprehensive Weapon Adjustments and Optimization: Optimized mechanics and feel of numerous weapons, reworked some weapons, and adjusted all weapon values according to the new damage mechanics. (Continuous optimization in progress)[/p]
- [p]Weapon Visual Effects Optimization: Enhanced enemy bullet visibility and reduced player attack effects. (Continuous optimization in progress)[/p]
- [p]New Items: New batch of attack speed, range, and projectile items.[/p]
- [p]High-Definition Weapon Artwork Update[/p]
- [p]Fixed an issue where the character would remain in a weapon-raised stance after upgrading a weapon in the Soul Room.[/p]
- [p]Fixed a potential error that could occur when generating Relics.[/p]
- [p]Fixed an error that could occur when picking up the Null Sample with fist-type weapons.[/p]
- [p]Fixed a Relic synchronization error.[/p]
- [p]Fixed a blue screen issue that occurred when continuing a game.[/p]
- [p]Fixed an issue where attacking monsters would repeatedly grant energy.[/p]
- [p]Fixed an error that occurred when exiting and re-entering the game after a weapon reached its maximum level.[/p]
- [p]Fixed an issue where continuing the game would cause duplicates of Remote Harrow and other followers.[/p]
- [p]Fixed an issue where PULSEARC's Lightning Bolt would attempt to track untrackable enemies.[/p]
- [p]Fixed an issue where the Magic Pocket function would malfunction for non-host players after reconnecting.[/p]
- [p]Fixed an issue where the Key Set would not take effect when entering a Challenge Room under specific conditions.[/p]
- [p]Fixed an issue where gravity would behave abnormally when flying in the first room after continuing the game.[/p]
- [p]Fixed an issue where the invincibility effects of COGDRIVE and ZANSHIN would fail.[/p]
- [p]Synthesized Food: Trigger chance increased. Now has a chance to drop Moldy Heart.[/p]
- [p]Godfather Disc: Now speeds up Egg incubation once per room after killing enemies.[/p]
- [p]Peking Opera: Trigger chance increased to 100%.[/p]
- [p]Shattered Note: Crystal cost adjusted to 1.[/p]
- [p]Aura Harp: Trigger chance increased, and the number of notes increases with each jump.[/p]
- [p]Taoist Talisman: Trigger chance adjusted to 100%.[/p]
- [p]Quake Bull: Crystal cost adjusted to 2.[/p]
- [p]Falcon Supplies: Added Moldy Heart and Rainbow Heart to the drop pool.[/p]
- [p]Arms Receipt: Now grants 5 additional bombs when collected.[/p]
- [p]Work Alarm: Crystal cost adjusted to 2.[/p]
- [p]Bridge Baby: Trigger chance adjusted to 100%.[/p]
- [p]Spartan Bloodline: Trigger chance adjusted to 100%.[/p]
- [p]The maximum number of Eggs you can hold is now capped at 99.[/p]
- [p]The Fishing Room and Zen Room will no longer be marked with a game room icon.[/p]