Patch Notes 9.25
September 25th Update Announcement
[p]Note: Updating the version may cause errors in saved game data. Please complete your current gameplay session before updating.[/p]Default Branch Update
[hr][/hr][h3]Bug Fixes[/h3]- [p]Fixed an issue where R7's damage bonus would carry over to the next Abyss run[/p]
- [p]Fixed missing icons for Ark canisters[/p]
- [p]Added 6 new Blackdog patch sets[/p]
Beta Branch Update
[hr][/hr][h3]New Weapons[/h3]- [p]SENTINEL: Sacrifices some performance for tracking modules. More weapon resources consumed = more bullets fired[/p]
- [p]SUPPRESS: Fires shotgun pellets. Every 4th Attack fires enhanced rounds. More resources = more pellets and higher damage[/p]
- [p]SPLASH: Launches paint rounds that deal AoE damage. Every 4th shot fires enhanced paint. More resources = more enhanced paint rounds[/p]
- [p]JIMMY: Fires fishbones that split into bone spikes. More resources = more bone spikes[/p]
- [p]FAMINE: Fires homing Piercing bullets. More resources = larger magazine capacity[/p]
- [p]THUNDERBOLT: Periodically fires enhanced lightning arrows. More resources = higher attack speed and damage[/p]