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  3. Anthro Heat Patch 1.1.3

Anthro Heat Patch 1.1.3

[p][/p][p]Hello everyone!

We've been looking at the feedback you are all sending us![/p][p][/p][p]The greatest demand has certainly been workshop and 2D posing improvements, so they are the things we've worked on this month! You will now have little gizmos that will show up when you hover over limbs in 2D mode, so that you can pose more easily. [/p][p][/p][p]Steam Workshop support is now available, and as a reminder, Anthro Heat has full modding support, including characters. The guide is available on Discord and will be posted in the discussions soon![/p][p]Main features:[/p]
  • [p]Add framework for Steam Workshop support[/p]
  • [p]Add 2D mode rotational and positional gizmo[/p]
  • [p]Add 2D mode ability to rotate and position items on hover without grabbing
    [/p]
[h3]Changelog[/h3][p]Changelog 1.1.3[/p]
  • [p]Internal modding support changes[/p]
  • [p]Add head rotation support with new gizmos[/p]
  • [p]Fix Aurora's options menu being broken in the gym[/p]
  • [p]The rotation gizmo is more visible on larger body parts[/p]
  • [p]Improve rotation hint box UI[/p]
  • [p]Fix lag every 5s from Lovense[/p]
  • [p]Fix the radial menu kissing toggle being reset every time[/p]
  • [p]Fix the depth limit causing jumping with the new rotation tools[/p]
  • [p]Various smaller tweaks to the rotation system[/p]
  • [p]Add binding support for posing keys[/p]
  • [p]Steam integration toggle is on/off automatically based on where the game is launched from(but can be manually set)[/p]
  • [p]Hover rotation will no longer stop if you slip off[/p]
  • [p]hips, knees, and elbows gizmo support[/p]
  • [p]Gizmo resizing support based on char size[/p]
  • [p]Various QoL updates for gizmo rendering[/p]
  • [p]Add an option to change hover mode in the controls menu[/p]
  • [p]Adjust the way joints are limited to hopefully prevent dildos from escaping holes[/p]
  • [p]Dialogue on/off states are now saved per character[/p]
  • [p]Allow port changes for buttplug io[/p]
  • [p]Custom pose menu should properly group groups now[/p]
  • [p]Add framework for Steam Workshop support[/p]
  • [p]Add 2D mode rotational and positional gizmo[/p]
  • [p]Add 2D mode ability to rotate and position items on hover without grabbing[/p]
  • [p]Fix ghost input and constant axis input from certain joysticks[/p]
  • [p]Replace FBT tracker assignment logic so leg trackers don't get set as waist mistakenly[/p]
  • [p]Fix playerbody legs rotating incorrectly when auto aim is enabled in a laydown pose[/p]
  • [p]Desktop playerbody now respects world collision always when scaled down to micro levels[/p]
  • [p]Fix vore exit in the desktop playerbody mode not spawning on the bed[/p]
  • [p]Toys are now harder to torque out of holes into character bodies[/p]
  • [p]Fix limbs in certain duo poses[/p]
  • [p]Penetrable toys now bulge properly again[/p]
  • [p]Optimize cabin scene textures[/p]
  • [p]Fix head culling stretching when walking around[/p]
  • [p]Fix Astera RGB strips not casting shadows[/p]