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Peaks of Yore News

Peaks of Yore Community Items!



Good morrow, Peakbaggers!

I'm excited to announce that Peaks of Yore now supports Community Items!
Collect Trading Cards, Badges, Emoticons, Profile Backgrounds and Animated Profile Backgrounds.

You can start collecting by simply playing the game!

https://store.steampowered.com/points/shop/app/2236070

Patch 1.7.0b

[h3]Updates[/h3]
  • Time attack scores are now saved per individual save slot file. If you have set time attack scores before this patch, please migrate them by going to Main Menu > Options > Misc Options > Migrate Old Scores. This will copy your old scores over to your main first slot save file.
    This also affects unlocking the smoking pipe (and golden smoking pipe), so they will need to be unlocked on new saves.
  • The use state of the safety harness is now properly saved per individual save slot file.

[h3]Bugfixes[/h3]
  • Fixed a bug with the use state of the safety harness not being set per individual save file.
  • Fixed a bug with being able to place routing flag on climbable physics objects.
  • Other minor bug and collision hole fixes.


[h3]Hotfix 1.7.0a[/h3]
  • Added an option to migrate the old time attack scores to be stored in the first Normal slot save file. The option can be found in Main Menu > Options > Misc Options > Migrate Old Scores.
  • Added additional checks to ensure golden items have been awarded.


[h3]Hotfix 1.7.0b[/h3]
  • Fixed a bug with the scoreboard soft-locking the game when setting a score.
  • Fixed a bug with ice axe toggle-climbing that would require more input triggers to latch than normal after exiting the menu.
  • Time attack scores will auto-migrate once to the first Normal slot save file when entering the game for the first time.
  • Minor visual fixes on various maps.

1.6.6d Patch Notes - Bird Seeds, Framerate Unlocking and more

Hey peakbaggers! Just a few updates this time around. Be sure to check out the notes below as there are some updates to display resolutions, fullscreen modes, framerate unlocking, and other stuff.

[h2]1.6.6[/h2]
[h3]Bird Seeds[/h3]
  • Added bird seeds that can temporarily pacify angered birds. Has limited use.
  • Five packs of bird seeds can now be found on peaks in the Great Gales. Use your barometer to locate them.

[h3]Fullscreen Mode[/h3]
  • Reworked fullscreen mode a bit to be more clear.
  • Fullscreen Mode is now a drop-down to choose between Fullscreen, Fullscreen Borderless, and Windowed.

[h3]Display Resolutions[/h3]
  • Display resolution options will now show refresh rates (Hz). Be sure to select the one that fits your current screen.

[h3]FPS Limit[/h3]
  • Added an option to unlock the framerate.
  • By default, the game will try to run at 60 fps (Option: Locked).
  • If you wish to run the game above 60 fps (Option: Unlocked), I recommend leaving Vertical Sync on in order to prevent screen-tearing and unpredictable gameplay.

    Even when the FPS is unlocked/uncapped, the framerate will only go as high as your monitor's refresh rate if you have Vertical Sync on.

[h3]Vertical Sync[/h3]

If you have Vertical Sync enabled, the game will try to match the framerate to your screen's refresh rate in order to prevent screen-tearing. E.g. when Vertical Sync is on and you run the game on a 144 Hz monitor, the game will try to match the framerate to 144 in order to prevent screen-tearing.

[h3]Performance[/h3]

If you had performance issues previously, they might be tied to the resolution chosen before this patch. Please make sure you take a look at the resolution options and match them to your preferred display in this patch.
Specifically, if you play with Vertical Sync enabled, make sure your native monitor refresh rate (Hz) is the same (or close to) the chosen resolution option and Hz.

- Other minor bugfixes.


[h2]Hotfix 1.6.6a[/h2]

[h3]Display Resolutions[/h3]
Added a few basic default 16:9 resolutions as well another check to detect native resolutions that aren't 16:9 specifically.

You'll probably need to set your preferred resolution once you enter the game after this patch.
Keep in mind that some resolutions will have misplaced UI positions as the game primarily supports 16:9 resolutions.

[h3]Other tweaks and bugfixes[/h3]
  • Bird Seeds can now be used in all modes.
  • Fixed a visual issue with the cabin crampons.
  • Fixed some issues with camera animations not resetting movement and rotation values properly after animating.
  • Fixed a UI issue with the chalk tooltip.


[h2]Hotfix 1.6.6b[/h2]
  • Fixed a bug with the currently used resolution being incorrect in the previous patch.
When launching after this updating to this patch, the game will automatically choose the last resolution available (native). This is only set once.
If you wish to use another resolution and refresh rate, please choose one from Options > Graphics > Screen Resolution.
  • Game Default resolutions will now have refresh rates based on the currently used screen.


[h2]Hotfix 1.6.6c[/h2]
  • Common Ultrawide resolutions have been added back. They will show up if you run the game with launch options.
  • If you're playing in ultrawide, please use the launch options outlined here.
    If the options don't show up after using it, you can add the command line "-optionsUW" after the others.


[h2]Patch 1.6.6d[/h2]
  • Fixed a bug that allowed you to get more release force than intended.
  • Fixed a bug with ice axes adding more than one increment to the Holds Made counter in Time Attack.
  • Fixed a bug causing you to sometimes teleport when grabbing a hold on Solemn Tempest.
  • Other minor fixes.

1.6.5d - Minor Patch Notes

  • Fixed a bug where arms would be shorter after using coffee.
  • Fixed a bug with the rope anchoring tool being visible while setting a score in time attack.
  • Pausing the game will no longer freeze hands when you're holding onto a sloper after resuming.
  • Other minor fixes.


[h3]1.6.5d[/h3]
  • Fixed a bug with hand teleportation while on slopers.
  • Fixed a bug with hands still freezing after resuming from the menu.

1.6.5b - Patch Notes

[h3]Updates[/h3]
  • Minor tweaks to the barometer compass legibility.
  • Moving after reaching the summit will no longer increment the timer in time attack.
  • Minor bug fixes.

[h3]Visual Updates[/h3]
  • Great Gaol is now visible from the summit of Ymir's Shadow.
  • St. Haelga is now visible from the summit of Aldr Grotto.
  • Eldenhorn now visible from Walter's Boulder.
  • Giant's Shelf now visible from the summit of Walker's Pillar and St. Haelga.
  • St. Haelga and Walker's Pillar now visible from Giant's Shelf.
  • Minor tweaks to the fog on some levels.


[h3]1.6.5a[/h3]
  • Fixed a bug with crampons allowing 4 jumps even after the previous fix.
  • Reverted some changes on Time Attack. You'll need to be properly still again while on the summit.


[h3]1.6.5b[/h3]

[h3]Bug fixes[/h3]
  1. Fixed a couple of bird issues.
  2. Fixed a bug with Walter freezing on his dialogue at Three Brothers.
  3. Fixed an issue with incorrect font for some peaks on the maps.

[h3]Minor Visual Updates[/h3]
  • St. Haelga is now visible from Cromlech, Sundered Sons, Walter's Crag, and The Twins.
  • Walker's Pillar is now also visible from Cromlech.