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User Files | La-7 Development Progress

[h2]User Files[/h2]
[h3]Free Content[/h3]



From within the Downloads drop-down on the DCS website is a wealth of community-created content within User Files. All this content is free and includes single-player and multiplayer missions, campaigns, liveries, documents, device profiles, sounds, and many other types of free content that can expand and improve your DCS experience. This is a powerful resource for DCS players that guarantees endless gameplay and customization.

Upon selecting User Files, you may filter content based on its Type, Localization, Map, Unit, Content Creator, and more.



In addition to the mission content included with aircraft modules like interactive training missions, instant action missions, and missions, a wealth of free mission content is also available within User Files. Each entry will often include comments, screenshots, and other details to allow you to best find content that interests you. This can range from simple engagements to large-scale campaigns that include hundreds of active units. Many very talented mission and campaign creators offer thousands of missions and campaigns for your enjoyment.

Although most aircraft modules include an offering of liveries spanning multiple squadrons and countries, we are limited to how much we can include to save hard disk space. User Files includes over 13,000 skins across every player aircraft in DCS. If there is a particular livery you are looking for, there is a good chance that it is included here.

These are the two most popular categories of User Files, but there are other valuable offerings:

  • Documents. There are over 1,100 documents that span aircraft tutorials, checklists, map and airfield diagrams, kneeboard templates, and much more.
  • Device Profiles. We are living in a golden age of flight simulation peripherals, and although we include default mappings for many popular DCS aircraft, we cannot include them all. User Files includes 670 controller profiles across a wide range of peripheral manufacturers and aircraft.
  • Sound. Like skins, DCS also allows you to replace default sounds with your own. User Files includes 364 sound offerings to cater to your audio needs.


None of this would be possible without the outstanding support and dedication of the User Files contributors. Thank you!



[h2]DCS: La-7[/h2]
[h3]Development Report[/h3]



Recent development efforts have focused on fine-tuning the aircraft’s distinctive flight model, capturing the potent climb and maneuverability that made the La-7 a fearsome adversary during World War II. Work on the cockpit has advanced significantly, with an emphasis on historically accurate instruments and systems that reflect the era’s engineering intricacies.

Octopus G has also continued to refine the La-7’s damage model for an authentic representation of its strengths and vulnerabilities in combat, while dedicating careful attention to external and internal artwork for a truly immersive experience. We appreciate your patience and enthusiasm as the team moves forward, and we look forward to delivering more detailed previews and updates in the coming months. Stay tuned for further announcements as the La-7 nears completion.


Many thanks for your passion and support,

Yours sincerely,

Eagle Dynamics

Pacific Theatre of Operations | CH-47F Development Progress | Lunar Sale Finals

[h2]Pacific Theatre of Operations[/h2]
[h3]Announcement[/h3]

With the creation of the free modern-day Mariana Island map, we announced our intention to create a World War II scenario that covers the momentous Mariana Islands events of Summer 1944. In addition to an almost complete recreation of the map based on our latest map tools and years of historical research, we have also been creating AI air, land and sea units from the United States Navy and the Imperial Japanese armed forces for this period and location. This is in parallel with player-controlled aircraft such as the DCS: F6F Hellcat.

As part of Operation Forager, these scenarios will provide the most important mission types of the era including the air-to-air, air-to-ground, and anti-ship spread over the battles for Saipan, Guam, Tinian, and The Battle of the Philippine Sea.

[h3]Mariana Islands 1944 Map & WWII Pacific Pack[/h3]
Although we were able to use some of the elevation mesh from the modern-day version of the Marianas map, the vast majority was redone to account for the correct buildings, airfields, agriculture, roads and rails, ports and urban areas. We also retextured the entire map surface to improve quality and accuracy. Based on our experience with the modern-day version, we are carefully ensuring good performance too.



Detailing the vast number of units for this theatre has extended the development period and hence the release of the Hellcat too. In parallel, we’ve been creating a large PTO assets pack including the SBD-5 Dauntless dive bomber, A6M5 Zero, Nakajima B6N Jill torpedo bomber and D4Y Judy dive bomber for the Imperial Japanese Navy.





Naval operations will naturally form a critical aspect of Operation Forager and we’ve been developing many vessels spread over different types. For the USN we have the USS Enterprise aircraft carrier, Iowa-class battleship, Cleveland-class light cruiser, and Fletcher-class destroyer, and for the IJN we have the Shokaku aircraft carrier, Yugumo-class destroyer, Kongo battleship, and Mogami cruiser currently.





As the ground battles between the US Marine Corps and the Imperial Japanese Army raged furiously across Saipan, Guam, and Tinian, we’ll be including multiple tanks, amphibious vehicles, artillery, anti-aircraft, guns, and infantry.







We are planning more aircraft such as the SB2C Helldiver, TBF Avenger, and Catalina for the USN and the D3A Val and B5N Kate for the Japanese. All these and a substantial number of other assets and AI units will be available in the DCS: WWII Pacific Pack. Please be aware that owners of the existing WWII Assets Pack will benefit from a 30% discount.


[h2]CH-47F[/h2]
[h3]Development Progress[/h3]



We are refining both flight systems and overall immersion for the DCS: CH-47F. Below are some of the key developments currently in the works:

Low Speed Regime Modes for DAFCS
We are introducing refined low-speed control logic for the Digital Automatic Flight Control System (DAFCS), including Transitional Rate Command, and Position Hold. These features aim to enhance control authority and stability when operating in tight confines or during hover transitions.

More Accurate Damage Model
Ongoing improvements to the damage model will better reflect real-world vulnerabilities and structural limitations of the CH-47F, adding an extra layer of realism to combat and challenging operational scenarios.

CDU & MFD Enhancements
Continuous upgrades to the Cockpit Display Unit (CDU) and Multi-Function Displays (MFD) will provide more accurate data presentation and system interactions. A proper Standby Flight Display (SFD) is also slated for a future update.

Advanced Rope Physics
We’re working on a new rope physics model that offers improved behaviour, supporting multiple ropes simultaneously. This will significantly enhance sling loading operations and troop insertion/extraction scenarios.

New Skins
You may also expect a variety of new liveries in an upcoming DCS update.


[h2]Lunar Sale[/h2]
[h3]Final Hours[/h3]



Last chance to expand your DCS experience with something you have dreamt of getting for a great price. Pick up something fantastic now with up to 50% discount in the DCS Lunar Sale 2025. Head to our E-Shop or Steam to secure these limited-time offers before they expire. Hurry! The sale ends on the 10th of February, 2025 at 15:00 GMT.

Many thanks for your passion and support,

Yours sincerely,

Eagle Dynamics

DCS 2.9.12.5336.1

Campaigns
DCS: AH-64D Outpost Campaign by Stone Sky

Mission 8. The error of the object destruction zone, leading to a texture bug, has been fixed.
DCS: F/A-18C Inherent Resolve Campaign by Looking Glass

Mission 13 - Operation Kayla Mueller. Mission overhauled. Improved target sets and mission flow. Improved gameplay, order of targets. Fixed bugs preventing progress.
DCS: F-14B Operation Sandworm Campaign by Sandman Simulations

Missions 9, 10 and 12. AI gets stuck while refueling - fixed
DCS: F/A-18C Operation Mountain Breeze Campaign by Sandman Simulations

M2 – Missing voice line added
DCS: F/A-18C Flaming Sunrise Campaign by Sandman Simulations

All missions – taxi sequence adjusted to prevent collisions if taxi director disabled
DCS: MAD AH-64D Campaign by Stone Sky

First mission - fixed coordinates error
A-10C / A-10C II Tactical Training Qualification Campaigns by Maple Flag Missions

TAC23, TAC24 and TAC25 missions for the A-10C II campaign. Corrected radio issue.
TAC23, TAC24 and TAC25 missions for both A-10C and A-10C II campaigns. Corrected crashing rescue helo.
DCS: UH-1H Peacekeeper Lebanon Campaign by Flying Cyking

Mission 01. Adjusted ADF Almirante Lynch Frequency to 380Khz to Avoid overlap with Gecitkale overlap. Adjusted Kneeboard with new frequency. Adjusted Voice Overs with ADF Frequency. Rework of approaching ship VO, taken out the black smoke advice. Smoke is white now. Subtitle correction.
Mission 05. Further Hover Trigger adjustment. Switched off Nav Radio by Default in Hot Start Version to avoid annoying beep beep tone.
Mission 09. Checked Camp Marjayoun rearm function and resaved Mission due to some players seem to have problems with rearming at the camp. Cannot reproduce.
DCS: F/A-18C Arctic Thunder Campaign by Baltic Dragon

M01: added safeguard to encounter with Backfire; added clearer instructions for the player during intercept phase
M02: fixed a bug with mission stalling when Rovaniemi air defences take out enemy missiles; fixed several floating statics at Vuojarvi airstrip; fixed missing tower call.
M03: updated placement of some statics at Vuojarvi; fixed Bullseye waypoint number on the kneeboard.
M04: fixed placement of some statics at Vuojarvi; removed debug message; updated placement of objects at the hill (last part of mission)
DCS: A-10CII Iron Flag Campaign by Baltic Dragon

M 1-5: Updated most subtitles for better consistency; updated manual reference pages.
DCS: F/A-18C Raven One Dominant Fury Campaign by Baltic Dragon

All missions: fixed the S-3 skins broken with the last update.
M03-07: updated mission to new standard with I/R system removing the SPACE BAR presses, seamless frequency changes, datalink etc. Fixed issues with too much radio static.
M07: fixed issue with smoke not appearing on the water for target practice
DCS: F/A-18C Raven One Campaign by Baltic Dragon

M02: fixed problems with Smoke refusing to refuel during the mission
M03: fixed problems with wingman not refueling during the mission.
M06: fixed issue with script error during the flight
M10: updated push time to take into account longer launch process; fixed rare issue with first SAM hitting the player; fixed problem with flight lead flying on afterburner most of the way to the target.
DCS: F/A-18C Operation Green Line by Badger633

Missions 8, 9 ,11, 12: Mig Weapons adjusted ACE level.
DCS: F/A-18C Rise of the Persian Lion by Badger633

Missions 3 all variants: F4 incorrect attack fixed.
Mission 9 normal variant: 420 not followfixed
DCS: F/A-18C Operation Cerberus North by Ground Pounder Sims

Mission 16 Part 3 - Fixed incorrect data link ID
Mission 2 - Various minor fixes and updates, minor alterations to briefing
Mission 3 - Various minor fixes and updates
DCS: F-16C Last Out Weasels Over Syria 2 by Ground Pounder Sims

Mission 1 - Ship not engaging - fixed
Mission 10 - Fixed rare chance of triggering the ‘engage Mig’ and ‘avoid Mig’ outcomes simultaneously
Mission - 13 - Improved failsafes on AI triggers during SA-11 phase
DCS: AV-8B Kerman Campaign by Ground Pounder Sims

Mission 5 - Minor adjustments to AI behaviour when bombing tanks.
Mission 6 - Moved Chieftain closer to reduce radio degradation
Mission 7 - Minor adjustments to AI behaviour when bombing tanks
DCS: P-51D Blue Nose Bastards of Bodney Campaign by Reflected Simulations

Removed MW50 for 109s
Bf-109 skin updates
DCS: Spitfire LF Mk. IX The Big Show Campaign by Reflected Simulations

Bf 109 skin updates
Typo fixes
DCS: P-51D Debden Eagles Campaign by Reflected Simulations

Removed MW50 for Bf 109s
Bf 109 skin updates
DCS: FW 190 A-8 Horrido! Campaign by Reflected Simulations

Bf 109 skin updates
DCS: Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations

Lead no longer has MW50 so that he doesn't use it during climbing
Bf 109 skin updates
DCS: P-47D Wolfpack Campaign by Reflected Simulations

109 skin updates
DCS: UH-1H Paradise Lost Campaign by Reflected Simulations

F-5 skin assignment fixes
DCS: F-14A Zone 5 Campaign by Reflected Simulations

F-5 skin assignment fixes
Some F-5s had all aspect Atolls - fixed
DCS: Spitfire LF Mk. IX Beware! Beware! Campaign by Reflected Simulations

Bf 109 skin updates
DCS: Mosquito FB VI - V for Victory Campaign by Reflected Simulations

Bf 109 skin updates
DCS: F-16C Arctic Thunder Campaign by Reflected Simulations

Cross runway ATC message comes at the holdshort point now.
Mission 9 safeguard triggers added
Mission 9 kneeboard weather data fixed
Typo fixed in the startup sequence
Mission 4 typo fixed in briefing and target photos

Lunar Sale | Su-25A Announced | MiG-29 Pilot Helmet

[h2]Lunar Sale 2025[/h2]
[h3]Year of the Snake![/h3]



There has never been a more exciting time to delve into a new module, or two, in this exciting DCS Lunar Sale 2025 where most of our popular modules including aircraft, terrains, important add-ons and campaigns are on sale with up to 50% savings. Hurry! Offers end on the 10th of February 2025 at 15:00 GMT on the Shop and on Steam.


[h2]New and Free Su-25A “Frogfoot”[/h2]
[h3]Development Progress[/h3]

The Su-25 “Grach”, NATO codenamed “Frogfoot”, has been the backbone of Soviet, and later Russian, close air support aviation for decades. Its mission effectiveness, survivability and ease of operation make it a remarkable aircraft. Armed with laser-guided missiles and rockets, bombs, canister munitions, unguided rockets, and cannons, it packs a powerful punch to this day.



Our completely re-created Su-25 “Frogfoot” will soon be introduced as a new free aircraft to DCS. This Su-25 will feature a highly detailed and accurate external model and a cockpit that embodies the highest graphical standards. Based on the Flaming Cliffs series, aircraft operations will be tailored towards ease-of-use aiming to establish bindings and modes of operation. The new Su-25 will share the same exact flight dynamics as its predecessor; accurate performance, enhanced damage modelling and new liveries.

As is the case for the Su-25T and TF-51D, the Su-25 will be a free offering for players to enjoy DCS, improving the choices for high fidelity Red Air aircraft alongside the full fidelity DCS: MiG-29A Fulcrum currently in development and planned to come on sale soon.


[h2]MiG-29 Helmet Model[/h2]
[h3]Development Progress[/h3]



An aspect of the DCS: MiG-29A coming to DCS later this year is the new pilot model. As further advancements to new pilots are introduced for the F-16C, F/A-18C, and AH-64D, the MiG-29A pilot will feature precision modeling and animations including uniforms, harnesses, patches and other elements. Special attention is being made to the helmet including the Helmet Mounted Sight.

Please don’t miss the special offers available during the Lunar New Year sale. Expand your hangar fleet and enjoy fabulous campaigns at great prices now available on our DCS E-Shop and on the DCS Steam Edition, both running till the 10th of February 2025 at 15:00 GMT. Enjoy!

Thank you all for your passion and support.

Yours sincerely,

Eagle Dynamics

DCS Summary | G.91 Development Progress | Lunar New Year sale now on!

DCS Update
Development Progress



We released a new update to DCS this week that included important updates to both the DCS Core and many modules and campaigns. You can find the complete changelog here.

DCS Core
AI aircraft received numerous improvements such as consideration of obstacles and other aircraft when takeoff, landing, and taxiing; correction of the S-3 B refueling lights; improved formation keeping for World War II aircraft; and more. Ground unit AI also saw improvements with JTAC infrared point designations; many AAA sound enhancements; and new desert liveries to name a few. There were naval improvements like fixing the Close-In Weapon System (CWIS) and a livery fix. In addition to a lot of attention to the AI, the weapons saw improvements like elimination of Maverick camera shake, Hellfire accuracy improvements, more accurate guidance method for the SA-11, general flare resistance for many seekers, and other weapon changes to create enhanced accuracy and realism.



F-16C and F/A-18C
Both flagship modules saw improvements like eliminating the F-16C radar override crash, improved radar control and tracking, continued adjustment to the recently added false targets, and other items. The F/A-18C saw corrections to air-to-ground Expand mode scanning, changes to coupled autopilot, and fixing the video display from the Walleye to the datalink pod.

AH-64D
This update saw further improvements to VRS entry feedback, fixed two crashes, added the ability for George to target inactivated units and engage units when fog is set to AUTO, and corrected FCR RF handover to the CPG. The wheel chocks also received a texture and we improved other avionics systems.



F-5E
Following its recent release, we were pleased to add seven new liveries, made corrections to both the 3D model and textures to better match the liveries, corrected formation lights, provided a texture template, and other improvements.

There are of course many other improvements, fixes, and new additions in this update for the Mi-24P, Mi-MTV2, Flaming Cliffs 2024, many of our third party partner aircraft and campaign developers.


[h2]G.91[/h2]
[h3]Development Progress[/h3]

The Fiat G.91, also known as "Gina," was an Italian tactical support and reconnaissance aircraft developed in the 1950s. Operated also by Germany and Portugal, it made a significant mark on military aviation history. The G.91A version that was chosen by the Frecce Tricolori aerobatic team became famous for its spectacular execution of the "bomb" maneuver, characterized by high-speed passes just a few meters above the ground. Operationally, the G.91 was used by Portugal during the Colonial War where it played a crucial role in Angola and Mozambique.



IndiaFoxtEcho Visual Simulations is currently developing four versions of the G.91 for DCS: the G-91A, R-1B, R-3, and R-4. All of these are aimed at delivering an accurate and faithful representation in every detail.

Graphics
In 2024, IndiaFoxtEcho Visual Simulations focused extensively on redesigning the cockpit to meet the highest standards. The next step will be an additional external model revision for even further improvements.



Flight Model
The G.91 flight model is being developed using the panel method philosophy, dividing aerodynamic surfaces (such as wings and tailplanes) into smaller sections. Forces and moments are calculated for each section, ensuring an extremely realistic simulation in all flight conditions. Aerodynamic data is derived from the aircraft's authentic profiles, while performance data comes directly from the operational manual of the Bristol Siddeley Orpheus engine. This approach makes the G.91’s flight model even more advanced than the excellent MB-339.



Systems
The G.91’s systems are entirely based on operation and maintenance manuals. Key features include separate load bars, pumps, accumulators, bypass valves, oxygen systems, and more that will ensure an unprecedented level of detail and accuracy.



Weapons
IndiaFoxtEcho Visual Simulations has already implemented most of the weapons used by the G.91, including all fundamental parameters for the AS-20 Nord missile.

With DCS: G.91R, IndiaFoxtEcho Visual Simulations aims to deliver the most accurate reproduction of this rare and iconic aircraft ever created for a flight simulator. Please stay tuned for more information on this exciting new addition to DCS.

[h2]Lunar New Year Sale, Chinese New Year[/h2]
[h3]Get up to 50% savings[/h3]



As is the tradition with DCS, we are delighted to bring you amazing deals throughout our Lunar New Year Sale with up to half price savings across most modules. The sale has now started and will run until the 10th of February at 15:00 GMT. Don’t miss out!

We hope that you've enjoyed the most recent DCS update and videos, and we look forward to bringing you the next set of enhancements and new features soon. Please make sure you take advantage of the great deals in the Lunar New Year sale. Good luck to all of you and best wishes from all of us for this coming year.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics