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DCS World Steam Edition News

DCS: Kola | AH-64D Animations | Free WWII Assets Pack

[h2]Kola Map[/h2]
[h3]Introduction[/h3]



In collaboration with Orbx Simulation Systems, we are excited to announce the development of a new terrain module: the Kola Peninsula. Orbx has over 15 years of experience creating highly detailed scenery and airports for flight simulation platforms.



For Russia, the mostly ice-free ports of the Murmansk area, home of the Northern Fleet, are of immense strategic importance. Thus, the narrow land corridor from the Kola Peninsula to central Russia has evolved into dense clusters of military airfields and bases.

Similarly, the northern areas of Norway, Sweden, and Finland mirror the military and economic importance of this peninsula, with significant bases for all branches of the respective armed forces and extensive training ranges hosting key exercises for western alliances.



The Kola map will cover more than 550,000 square kilometers of land across northern Scandinavia and northwestern Russia, plus large sections of the Norwegian Sea and Barents Sea for naval operations.

Detailed airbases, included with the initial release of the Kola Map, will be Bodø, Bardufoss, Evenes, Rovaniemi, Luleå, Vidsel, Monchegorsk, Olenya, Severomorsk-1 and -3, and others. They will be modeled in their contemporary configuration. Beyond airfields, many of the important army and naval bases, test ranges, radar and storage sites will be added, as well as the entire road and railroad network.



Civilian POIs will also be represented, including key buildings, bridges, hydro dams, power plants, port facilities, and vertical obstructions.

Dramatic fjords and glaciers, with the many islands, creates an interesting coastline. The lake-studded taiga forests and arctic tundra complete the natural beauty of this region. Both Summer and Winter versions of the Kola map are planned.

The Orbx team is collaborating with experienced DCS campaign creators Baltic Dragon and Reflected Simulations to create engaging F/A-18C and F-16C campaigns at launch.


[h2]AH-64D Animations[/h2]
[h3]Development Progress[/h3]



We are improving the Pilot and Co-Pilot/Gunner animations for DCS: AH-64D. Above you can see a preview of the CP/G unboarding. These animations are work-in-progress and we look forward to sharing more soon.

[h2]The Channel[/h2]
[h3]WWII Assets Pack[/h3]



From the 29th of July to the 5th of August, you can grab the DCS: WWII Assets Pack for free with the purchase of DCS: The Channel map from our Eshop. Take advantage of this fabulous opportunity to improve Second World War immersion levels with an ever growing list of air, land and sea assets.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

Introducing DCS: Mirage F1

[h2]DCS: Mirage F1[/h2]
[h3]Early Access[/h3]



After more than three years of active development, the DCS: Mirage F1 is now available in Early Access. Aerges Engineering is very excited to bring you this new module and we are sure that it will provide you endless entertainment.

https://www.youtube.com/watch?v=AsDu6EmCW3k
The Mirage F1 is an iconic French fighter from the Cold War era. The module offers the unique experience of flying this powerful 1970s Western aircraft in DCS. Although this aircraft is equipped with piloting aids it requires a skilful hand to fly accurately and maximise its capabilities.



As an all-weather interceptor, the Mirage F1 is equipped with the Cyrano IV-M radar, multiple air and ground modes, and a variety of heat-seeking and radar-guided air-to-air missiles including the AIM-9J, MATRA R550, and MATRA R530. The Mirage F1 is also a capable air-to-ground platform that can be equipped with a large variety of unguided bombs and rockets.



[h2]Open Beta Features[/h2]

In the release into Open Beta, the Mirage F1 CE will be available in an almost complete state. As development continues, the other Mirage F1 planned models (EE, BE and M) will be added. Some of the most relevant features available at the release date are:

Professional Flight Model (PFM)
Based on performance and engineering data of the real aircraft. Situations of high angle of attack and outside the flight envelope like stalls and spins are also accurately represented.

Extensive and detailed simulation of all flight systems:
  • Flight control system, both in its normal electro-hydraulic mode and in degraded modes.
  • SNECMA Atar 9K-50 engine including working envelope, damage, compressor stalls, flameouts and emergency modes.
  • Cyrano IV-M radar, a unique Cold War era radar in DCS.
  • Electric system.
  • Hydraulic system.
  • Fuel system.
  • Navigation suite: Navigation Indicator (IDN), TACAN, VOR.
  • Radios: TRAP 136 and TRAP 137B.
  • Electromechanical 1970s era Thomson optical sight (a predecessor of present-day HUDs).
  • Integrated ALE-40 countermeasure suite.
  • Internal and external lighting.
  • Armament system.
  • RWR.
Extremely high-quality 3D Model
Based on blueprints and laser scanning of a real Mirage F1. Includes animations, lights and a damage model.

Accurate 6-DOF (Degrees of Freedom) Cockpit
Realistic and detailed instruments and controls.

Variety of air-to-air and air-to-ground weapons, some of them not seen before in DCS:
  • Short range IR missiles: MATRA R550 Magic I, AIM-9 J, AIM-9 JULI, AIM-9 B.
  • Medium range missiles: MATRA R530 IR and EM.
  • Rocket launchers: MATRA F1 and F4.
  • Antirunway Durandal and cluster Belouga bombs.
  • SAMP family of bombs (both free fall and parachute equipped)
  • Laser guided GBU-10, GBU-12 and GBU-16.
  • Other American and Spanish made bombs.
Sound Modelling
Based on recordings from the real aircraft.

Extremely Realistic Flyable Simulation
The Mirage F1 CE, EE, BE and M models. The EE, BE and M will be released after the initial release of the CE.

AI Models
Most other variants of the Mirage F1: C, CT, CR, EQ, EDA…

Vast variety of Liveries
For the different countries that operated the aircraft.

Interactive Training and Practice Missions
Help you gain proficiency in the F1.

PDF User Manual
Pilot level understanding of all the systems in the aircraft.


https://store.steampowered.com/app/2071330/DCS_Mirage_F1/
The Mirage F1 is now available in Early Access. Do not forget to take advantage of the 20% Early Access discount. Purchase now and experience this 1970s aircraft! We await your feedback.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

MK-84 AIR | Weather System Progress

[h2]F-16C Viper[/h2]
[h3]New Weapon[/h3]



Coming soon to the DCS: F16 Viper is the MK-84 AIR. This 2,000 lbs general purpose bomb is fitted with a BSU/50U tail assembly ballute that provides high speed, low altitude delivery. The high drag of the bomb allows the aircraft to avoid the blast pattern. This can be an excellent choice to destroy runways, enemy unit concentrations, and high-value targets that require a low-altitude attack. You may select to deliver the bomb in either low-drag or high-drag mode based on mission requirements. The inert, training version will also be available.


[h2]Weather System[/h2]
[h3]Development Progress[/h3]



We are currently working on a variety of weather system enhancements. In the above screenshot you may see the progress on the ice halo effect. Also in progress is the addition of cirrus clouds and moving clouds that are affected by wind direction and speed. The next task will be a preset selection window that will allow for rapid weather tuning using the Mission Editor.


[h2]KS-19 100mm[/h2]
[h3]Ground Unit[/h3]



Originally deployed aboard ships in the Second World War, the towed version was named the KS-19 heavy calibre anti-aircraft cannon, which also had some surprisingly good utility in the ground attack role against heavily armoured targets. Look out for the Soviet 100mm cannon coming in the next Open Beta.

Compared to the 23 and 57mm anti-aircraft artillery guns, the KS-19 allows engagement of targets at even higher altitudes. When combined, the three types of AAA provide a layered air defence umbrella.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

Mirage F1 | B-52 Textures

Mirage F1

[h2]Development Report[/h2]

After the Early Access release of the Mirage F1, the immediate focus of the Aerges Engineering team will be on completing the remaining Mirage F1 CE work-in-progress systems. In particular, several radar scan modes, the radio navigation modes of the autopilot, and the implementation of the S530F ‘Supermatra’ missile.

Thereafter, work will continue on the other variants of the Mirage F1, starting with the Mirage F1 EE. Once air-to-air refueling is completed, the inertial navigation system (INS), and the new RWR will be delivered and the EE will be ready for release. The rear cockpit and multiplayer interaction of the F1 BE will be the following task. The final step will be the Mirage F1 M radar, screens, armament, and radios.

AI B-52 Stratofortress

[h2]Development Report[/h2]
In the screenshots above, you can see the characteristic stressed-skin body of the aircraft. Initial work has begun on external texturing. Next, the chassis, chassis niches, bomb bay, and cockpit will be painted. Dirt, dust, signs of wear, and identification marks and technical inscriptions will also be applied.

Thank you again for your passion and support,

Yours sincerely,

Eagle Dynamics

JF-17 Thunder Report | Summer Savings

[h2]JF-17 Thunder[/h2]
[h3]Development Progress[/h3]



Third party developer, Deka Ironworks Simulations, has provided their roadmap for DCS: JF-17 Thunder. It is with great pleasure that we may share it with you. The module is scheduled to exit Early Access by December 2022. By the end of the year, the following items will also be completed:
1. Chinese flight manual update
2. English flight manual update after finishing the Chinese version
3. Improve existing sensors and fix certain bugs (radar, pod, etc)
4. Improve existing weapons and fix certain bugs

Weapon features will be updated as soon as possible with missing sensor features and functionality such as the WA radar mode which will be added once they are available in DCS.

https://store.steampowered.com/app/1199120/DCS_JF17_Thunder/
After Early Access, the module will continue to receive updates. Notably, external textures will be finalised and more liveries will be added. A canopy ejection animation and a detailed model of the landing gear compartment will be added. The Damage model and Levels of Detail (LOD) will continue to be updated.


[h2]Sale In Full Swing[/h2]
[h3]Summer Sale [/h3]



The Summer Sale is a fantastic opportunity to add some great stuff to your hangar and expand your DCS knowledge. Until the 11th of July at 15:00 GMT, don’t miss out on savings across our entire product range. Our most popular modules, like DCS: F/A-18C Hornet, DCS: Supercarrier and DCS: A-10C II Tank Killer are available with a 30% discount. We are also participating in the Steam Summer Sale until the 7th of July at 17:00 GMT.

https://store.steampowered.com/app/411950/DCS_FA18C_Hornet/

https://store.steampowered.com/app/1120305/DCS_Supercarrier/

https://store.steampowered.com/app/1417260/DCS_A10C_II_Tank_Killer/
Thank you again for your passion and support,

Yours sincerely,


Eagle Dynamics