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DCS World Steam Edition News

AH-64D TADS | Armed Forces of Russia Helmets

[h2]AIM-120 AMRAAM[/h2]
[h3]Development Progress[/h3]



Thank you for your continued patience and support since the initial release of the updated AMRAAM model. This sophisticated weapon has demanded quite deep remodelling and debugging and we found several issues in the missile velocity search and tracking algorithms. We have also made substantial improvements to HOJ and visual modes. The next stages of development are realistic range gating modelling to enhance the missile's onboard radar to contend with strong ground clutter returns.

 

[h2]Mi-24P Pilot[/h2]
[h3]Development Progress[/h3]



Progress on the new pilot model for the VKS and the Armed Forces of Russia is going well and the replacement of the entire line of pilots for Russian helicopters and airplanes in the early part of the new year is on track. In the screenshots presented, you can see the ZSH-7AP helmet for the MiG-29, Su-27 and Su-33 fighters with the KM-35 oxygen mask and the NVU-7 helmet sighting device. The helicopter version of the ZSH-7AP helmet is equipped with the DMSH boom microphone for the Mi-8 and Mi-24 helicopters.

 

[h2]AH-64D[/h2]
[h3]Development Progress[/h3]



The Target Acquisition and Designation Sight (TADS) is equipped with a stabilised daylight television camera, a Forward Looking Infrared (FLIR) camera, and a laser rangefinder / target designator for targeting by displaying video to crewmembers’ Helmet Display Unit (HDU) or TEDAC Display Unit (TDU). It can also be displayed on the Multi-Purpose Displays. The TADS FLIR can also be used as a Night Vision Sensor for night flying by either crewmember. This allows the TADS to be slaved to the helmet line of sight of either crew member for nap-of-earth flying under near total darkness. The TADS cameras have multiple fields of view that allow the operators to see large areas for enhanced situational awareness or zoomed in for precise targeting at long ranges.

The DCS: AH-64D TADS FLIR camera is also being developed to showcase our new FLIR rendering technology that will provide a much improved and more realistic portrayal of the world as seen through infrared. This same technology will also be used for other FLIR sensors in DCS targeting pods such as the infrared-guided Maverick missiles.

We look forward to providing you with a preview of the current progress in the very near future. Stay tuned!

Thank you for your passion and support,

Yours sincerely,


​Eagle Dynamics Team

AH-64D IHADSS | Warbird & The Channel Bundles

​[h2]DCS World[/h2]
[h3]Stable 2.7[/h3]



This week we updated the DCS World Stable to version 2.7.7.15038. This allows us to bring you all the newest features whilst we continue the next stages of development and implementation in Open Beta 2.7.8 coming soon. We truly thank you for your continued support and passion. You make our dreams true. Read the full Stable Changelog.



[h2]DCS: AH-64D[/h2]
[h3]Development Progress[/h3]



IHADSS HDU Integrated Helmet and Designation and Sighting System is the monocular device that transmits flight data and night vision to the pilot and co-pilot gunner. There are four IHADSS modes: cruise, transition, hover and bob-up. Each with associated flight, navigation, weapon, sensor and targeting information that follows the crew member’s sight.

The Modernized Pilot Night Vision System (M-PNVS) can also be projected to the monocle for thermal night vision along the pilot’s line of sight.

Watch the latest: DCS: AH-64D HDU/IHADSS Tutorial
https://www.youtube.com/watch?v=e_590aQTEFk



[h2]Warbirds & The Channel[/h2]
[h3]Bundle up[/h3]



In the past two weeks we have focused on resolving some of the outstanding bugs in our WWII modules. Many of these fixes are now available in 2.7.7. Stable. This work will be ongoing for the foreseeable future and we hope to bring you more detailed feedback in upcoming news. Thanks to our faithful community for your patience and support, as some of these issues have been around for far too long.

The popularity of our WWII product line has been growing steadily and we have decided to offer a 30% discount on bundled modules, consisting of any one WWII warbird together with The Channel Map. We hope this will be well received and help to expand the interest in these exceptional aircraft for users seeking to expand their DCS experience.

Thank you for your passion and support,

Yours sincerely,


​Eagle Dynamics Team

AH-64D Pilot Model Development Progress

[h2]Steam Sale[/h2]
[h3]Halloween[/h3]



Our participation in the Steam Halloween Sale has now begun and will run until the 1st of November at 10:00 PST. We kindly remind you that our eShop Halloween Sale is also ongoing and will last until the 3rd of November at 15:00 GMT. This is your last weekend to lock in a new fighter and map with excellent savings of up to 50%.



[h2]DCS: AH-64D[/h2]
[h3]Development Progress[/h3]



Progress on DCS: AH-64D is well underway and if you have not already done so, please watch the first Introduction in the video tutorial series for a breakdown of this fearsome attack helicopter.

This week, we have prepared work in progress renders of the AH-64D pilot. The complete model is an aircrew combat uniform A2CU with Nomex flight gloves, Belleville flight boots, and Gen 3 PSGC Aircrew Warrior Survival Vest Harness. In Development Screenshots.



[h2]Merch: DCS World[/h2]
[h3]Official Merchandise[/h3]



We have teamed up with Spring to bring you our first ever line of DCS World Merchandise. All designs have been hand drawn by our own artists. We hope you will enjoy these garments and look forward to your comments and future merchandise suggestions with pleasure.

Thank you for your passion and support,

Yours sincerely,


Eagle Dynamics Team

Open Beta 2.7.7 | USS Forrestal Supercarrier Launch Day

[h2]F-14A/B Tomcat[/h2]
[h3]CV-59 Forrestal Class Supercarrier[/h3]



Forrestal was a highly successful United States aircraft carrier that saw action over four decades, including extensive operations in Vietnam. This detailed recreation of the CV-59 USS Forrestal represents some of the capabilities from DCS: Supercarrier including and not limited to; defence systems, night lighting, and catapult/arrestor systems. Please have a look at the beautiful DCS Forrestal Launch Day video.

The updated LANTIRN targeting pod and bombing system is now available from the control menu and allows JESTER AI full control over procedures.

Please read the full changelog for details.

 

[h2]F-16C Viper[/h2]
[h3]Development Progress[/h3]



Open Beta 2.7.7 has brought the CBU-103 Wind Corrected Munitions Dispenser (WCMD) to the Viper. The bullseye and HMCS DED pages as well as Ground Map (GM) and SEA air-to-ground radar modes are also now available. Read the full list of additions and fixes in the changelog.

DCS: F-16C Viper | Air-to-Ground Radar.
https://www.youtube.com/watch?v=JenH3nam0xY
 

[h2]Mi-24P Hind[/h2]
[h3]Development Progress[/h3]



DCS: Mi-24P Hind has introduced three variations of the Ataka AT-9 Spiral-2 Anti-Tank Guided Missile (ATGM), these are;

  • 9M120 – Tandem HEAT warhead that is about 10% less powerful than the Vikhr ATGM.
  • 9M120F – High Explosive warhead for use against soft targets and light armor.
  • 9M220O – For use against helo targets and equipped with a proximity fuse.


We are also improving the flying capabilities of the Petrovich AI. Currently, these changes are undergoing testing, and we plan to include them in the next patch. Changes will cover better turn coordination, nap of the earth flying, smoothing of certain flight transitions, vertical take off/landing, and ATGM hover attack maneuvers.

The ATGM guidance unit in the Pilot-Operator’s cockpit is undergoing an update, and gyroscopic damping is being tuned based on input from SMEs. The Damage model is also being further improved based on your detailed reports. Thank you for being active!

 

 

[h2]Marianas[/h2]
[h3]Development Progress[/h3]



DCS: Marianas has received a large update that includes new islands to the north of Saipan. These largely uninhabited, volcanic atolls include:

  • Anatahan
  • Sarigan
  • Guguan
  • Alamagan
  • Pagan
  • Agrihan
  • Asuncion
  • Maug Islands (North, East and West Islands)
  • Farallon de Pajaros


The update also includes breaking waves against shorelines, an improved seabed elevation map, a pair of new unique buildings, and a non-paved airfield on the Pagan island. This is in addition to numerous terrain and road network fixes. Check out the In Development Screenshots.

 

[h2]Sale[/h2]
[h3]Halloween[/h3]



The DCS World Halloween Sale will run from today and until the 3rd of November at 15:00 GMT on our Shop. We will also be participating in the Steam Halloween sale. Take advantage of this offer and receive 50% off most of our module lineup.

Exceptions include:

Modules with a 30% discount
  • DCS: F-16C Viper
  • DCS: F/A-18C Hornet
  • DCS: A-10C II Tank Killer
  • DCS: P-47D Thunderbolt
  • DCS: Channel
  • DCS: Supercarrier
  • DCS: Syria
  • DCS: Mi-24P Hind
  • DCS: JF-17 Thunder



Modules with a 15% discount
  • DCS: F-14A/B Tomcat


Campaigns with 30% discount
  • F-14A Zone 5 Campaign
  • Mi-8MTV2 Crew Part 1 Campaign
  • F/A-18C Operation Pontus Campaign
  • M-2000C Red Flag Campaign
  • F-15C The Georgian War Сampaign
  • The Enemy Within 3.0 Campaign
  • F-5E Black Sea Resolve 79 Campaign


Campaigns with 20% discount
  • Ka-50 2 Pandemic Campaign


Campaigns not on sale
  • P-47D Wolfpack Campaign
  • F-14 Tomcat Fear the Bones! Campaign
  • F-16C Red Flag 21-1 Campaign
  • AV-8B Sky Warrior Campaign
  • F/A-18C Rising Squall Campaign
  • MiG-21bis Battle of Krasnodar Campaign
  • MiG-21bis Constant Peg Campaign


https://www.youtube.com/watch?v=ydynQmkKA5c
Check out the Shop and land yourself a deal on your next fighter, map, or both!

 
Thank you for your passion and support,

 
Yours sincerely,


​Eagle Dynamics Team

Supercarrier and AH-64D Pilot Helmet Preview

[h2]Supercarrier[/h2]
[h3]Development Progress[/h3]



Over the past six month we have been working on a human motion model with intelligent behavior for infantry and deck crews. We have started with the deck crew, and we will scale it to infantry units. Both logics will receive two new behaviours: Obstacle Avoidance and Dynamic Reroute according to the situation. Re-routing behaviour is based on a path search algorithm with any-angle path planning.

Obstacle Avoidance is based on the Optimal Reciprocal Collision Avoidance (ORCA) method used for holonomic robots with several restrictions on linear and angular speeds, linear acceleration, and discreteness of animation. The first phase of the development is complete and cases must now be considered for when aircraft are passing by, directing aircraft to and from a parking position, avoiding moving aircraft, different states of service and interruptions, etc.

​​
[h2]MultiCore[/h2]
[h3]Development Report[/h3]



Our CPU multi-threading support started in 2019 when we decided to implement several new approaches in EDGE 2.7. This was required to increase performance as rendering demands have changed due to virtual reality, more detailed maps, greater object detail, etc. We devised a solution to render a frame in a multithreaded manner with automatic workload synchronisation.

By the end of 2020, we were confident that we are at least half way there with a fully ready Render Graph and the required applied programming. At the end of Q3 2021 we accomplished:
  • Graphic backend
  • EDM models
  • Human models
  • Atmosphere
  • Water and sea
  • Terrain engine
  • Special effects, particles system
  • Night lights for terrains
  • Scenes
  • Cockpits
  • Mirrors
  • Indication
  • GUI
  • Post-effects
  • Cascade shadows


What remains to be done includes:
  • Flat shadows
  • Dynamic lights
  • Radars
  • Propellers and similar effects
  • Clouds
  • VR support


In parallel to this massive work and upcoming modules, we continue to implement support of the Vulkan API. We have completed most of the work for a first delivery and made changes to our internal applied graphics API that can “shield out” the Vulkan code whilst in early testing. This render code supports both DirectX and the Vulkan API as different DCS World branches.


[h2]AIM-120 AMRAAM[/h2]
[h3]Development Report[/h3]



Air-to-Air Missile Improvements
The AIM-120 AMRAAM has received a separate INS (Inertial Navigation System) unit with datalink support. The INS will steer the missile to the predicted target intercept point using targeting data received from the weapon control system at launch. This will dramatically increase missile effectiveness against non-maneuvering targets when the missile has no guidance prior to its seeker taking over the intercept. The aircraft weapon control system will also send INS messages via data link that updates target position and velocity to account for target maneuvers.

The missile seeker model has been completely revised. The radar dish now uses a realistic gyro stabilised gimbal that is controlled by the INS before target lock. An active missile seeker, like in the AIM-120, will have its detection and tracking lock range based on physical calculations of noise and target signal ratio (which in turn depends on target RCS or ECM power and range). Target search and tracking is based on doppler velocity filtering (introduced realistic velocity gate), and the radar will search for target near the target reference velocity provided by the INS.

The guidance law was also updated. Missile seekers have received Kalman filters that estimate target motion parameters. The new guidance law accounts for target normal to LOS accelerations, possible target G-load growth rate, compensated missile x-axis acceleration, and missile control system latency.


[h2]AH-64D [/h2]
[h3]Development Progress[/h3]



We would like to share progress on the Pilot and Co-Pilot/Gunner helmet that will be integrated with new, detailed pilot models. We plan for this to be available at the Early Access launch. Please check out the In Development Screenshots to see the following details:
  • Integrated Helmet And Display Sight System (IHADSS)
  • Integrated Helmet Unit (IHU)
  • Helmet Display Unit (HDU)
  • Communications components
  • Armorwerx ANVIS Helmet Mount
  • Aviation Night Vision Goggle–M949
  • ITT ANVIS 69 Low Profile Battery Pack
  • NVG Counterweight Bag
  • Lip Light, Boom Microphone, Type ML-8
  • Extra Bag for Battery pack with velcro



[h2]MiG-21bis Fishbed[/h2]
[h3]Single Player campaigns[/h3]



Get some exciting DCS: MiG-21bis action with two new campaigns by our third party campaign creators. These campaigns provide engaging storylines that will test your skills.

DCS: MiG-21bis Battle of Krasnodar Campaign by SorelRo
Battle of Krasnodar is a story-based campaign that will test your air-to-air and air-to-ground skills in a variety of missions where you confront US forces in the emerging conflict.

DCS: MiG-21bis Constant Peg Campaign by Bunyap
Designed in partnership with Steve Davies, author of Red Eagles: America's Secret Migs, host of the 10 Percent True: Tales from the Cockpit podcast, and the authority on Constant Peg operations. He brought with him access to the real Red Eagles pilots, whose technical guidance was used to ensure this is the most realistic experience possible.

Thank you again for your passion and support,

Yours sincerely,


Eagle Dynamics Team