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DCS World Steam Edition News

F/A-18C Hornet hotfixes

Kiowa Warrior

[h2]Polychop Simulations[/h2]



“With the help of the pilots we are currently evaluating details, which also includes the refinement and corrections of the avionics system of the aircraft. During the coming weeks, we hope to integrate the moving map feature to the avionics and also finetune the weapons and the flight model of the Hellfire missiles and will integrate another rocket type, that we have not shown or talked about yet, that will make it possible to properly engage infantry and light armoured vehicle units in DCS World.

During the past months we have also worked on certain aspects of the flight model that either needed corrections or refinements. For example, the torque values of forward flight at all possible altitudes, speeds and temperatures. Currently, we are working on the hover torque requirements to accurately mimic real aircraft as closely as possible. We are also looking at the flight characteristics below ETL, effective translational lift.

Performance pages have recently been added to the DCS Kiowa Warrior MFD, which will enable you to ask the system to calculate your power for certain flight envelopes in level and hover flight. Night vision has also been added, which we plan to update prior to release with a new feature never before seen in DCS World Helicopters, but we do not want to reveal anything yet, because we can not yet foresee obstacles we may come across that might delay such a special night vision feature. We are confident that on release, we will have realised the most accurate Kiowa Warrior representation in the game market.

At the moment we have 19 US Army liveries of various Kiowa Warrior troops, these include older aircraft markings. 16 Croatian army liveries were added as well, which is the complete fleet of the Kiowa Warriors they operate, including the tail number 327 that crashed on the 27th of January 2020 and resulted in the unfortunate loss of the aircraft and crew. Our condolences go out to the family and friends of the crew.

Since everyone was affected by the COVID-19 pandemic, our production has slowed down a bit during the past weeks, because we as a team were also affected. Nevertheless we are back to normal again and our team is back to normal status because we have the desire to keep our promise for a release in 2020, which also includes the time required for the quality verification process by Bell Helicopters. That said, we are also currently working on 3 stand-alone campaigns for the DCS Kiowa Warrior.

Finally we hope everyone stays safe and is excited for the release of DCS: Kiowa Warrior.”

Your Polychop Simulation Team

Check out new work in progress screenshots


Voice Chat

[h2]Development Report[/h2]



We continue to work on improving the functionality of Voice Chat in DCS World.

At the moment, testing is underway to add player rooms and the ability to invite friends for private communication. In addition, the automatic creations of rooms between the crew of one aircraft (intercom) and the ability to create special missions rooms for coalition forces. This is done through the scripting trigger system function when creating missions. It is useful when specific communication channels are needed with air traffic control, sub-channels within squadrons and with ground crew. These features are planned for release in the upcoming updates.

Following the update, the Voice Chat Development Team will be focussing on the integration of radio device voice communication in the game. We understand that this function is highly demanded and greatly appreciate your patience whilst we work on it.


Summer Sale

[h2]F/A-18C Hornet[/h2]



We have been working with our internal and external beta testing teams in order to locate and squash bugs. Recent fixes include:

During a cold start, refuelling now confirms, so that the rearm process can continue.
Fixed right engine RPM failure when using AutoStart in cold weather conditions.
Auto Laser timer and TTI will display only when the bomb is dropped.
The Radar Altimeter warning, SAI and ADI no longer freeze after repair.
Launching from the catapult no longer turns external lights off.

These bug fixes are part of a larger update to the DCS: F/A-18C Hornet and we look forward to sharing the progress with you soon. With the Summer Sale 2020 in full swing, make sure to take advantage of the 50% discount on our EShop.

Thank you again for your passion and support,

Kind regards,

The Eagle Dynamics Team

DCS World Bug Fixing

Bug Spray

[h2]Beta Testing[/h2]




After the last two Open Beta (OB) releases, we received motivating feedback from our community pertaining to issues in need of immediate attention. We have logged and are actively tracking over 2,500 bugs. In the last week, we have squashed close to 283 bugs and will continue this pace for the next two weeks.

We have decided to change the release schedule of DCS World Open Beta in order to allow for more detailed Quality Assurance and testing periods, but most importantly for our team to fix bugs and enhance performance.

DCS World Open Beta 2.5.6.50979 changelog


WWII Radars

[h2]Freya and Würzburg-Riese[/h2]



The Freya radar was an early warning system developed by the Germans and technically more advanced than the British Chain Home, but less efficient. Because of it’s smaller size it was semi-mobile. However due to its complexity, only 1,000 units were produced.

The low-band 53cm wavelength Würzburg radar was the primary ground based radar for the Wehrmacht’s Luftwaffe. During the war, the Freya and Würzburg pair made for excellent ‘spot and track’ systems capable of determining enemy aircraft range and altitude.

The Würzburg-Riese known as the Giant Würzburg was developed based on the same circuitry and featured a much larger 7.4m antenna and more powerful transmitter able to provide up to 70 kilometers of range. The Würzburg-Riese was used to direct pilots towards incoming aircraft. Over 50,000 bombers were traced and shot down using these radars. They are significant corner stones and mark the beginning or electronic warfare.

We are excited to share our progress and look forward to your battle reenactments using these models and the countermeasure tactics needed to cope with German radar coverage.

Check out Development Screenshots


Steam Edition

[h2]Summer Sale 2020[/h2]



We are pleased to announce the Summer Sale 2020 has begun and will end on the 9th of July at 10:00 PST.

We believe in inspiring the next generation of aviators. Bearing this in mind, the DCS: L-39 Albatros includes both the L-39C trainer and the L-39ZA weaponised version, making it an ideal entry point. Take advantage of the 50% discount and download the L-39 Albatros for only $29.99.

We hope this will be a fantastic opportunity for you to land some great deals.

Thank you again for you passion and support,

Kind regards,

The Eagle Dynamics Team

Summer Sale Started

Heatblur

[h2]Free trial event[/h2]



Both their aircraft are available with free trial access from the 19th of June 00:00 UTC until the 25th of June 10:00 PST.

The Grumman F-14 Tomcat is a two-crew, variable wing-geometry, naval air superiority fighter. It has a highly-detailed cockpit and external model that has been built using laser scanning and photogrammetry taken from real, museum F-14 Tomcats.

The AJS-37 Viggen was the backbone of the Swedish Airforce during the Cold War. It includes an advanced RM-8A jet engine modelling with thrust reverser, compressor surges and stalls. Sophisticated high-resolution air-to-ground radar technology modelling of the PS-37/A radar that uses multiple radar amplifications and filter settings, obstacle detection mode, memory mode and Air-to-Air mode. It is an excellent module with superb low-level performance and maritime strike capabilities.

For feedback and discussion please visit this thread.



Open Beta

[h2]Hotfixes[/h2]



We are working on upgrading the schedule of DCS World Open Beta releases and the approach we use for release preparation and delivery and look forward to sharing more information with you soon.

This week we primarily pushed DCS: F-14B by Heatblur Simulations hotfixes in preparation for the free trial event.

Last week we ran into some difficulties with busy multiplayer servers in DCS World. We are aware of all these issues and are working to provide a more bug-free and reliable environment. We have also been working on virtual reality performance issues.


Sunny Side Up

[h2]DCS World Summer Sale 2020[/h2]



As the weather heats up in the northern hemisphere, we are pleased to announce the DCS World Summer Sale 2020. For our Pilots who fly in the DCS World Steam Edition, the Summer Sale will start on the 25th of June 10:00 PST and finish on the 9th of July 10:00 PST.

The F-14 Tomcat by Healtblur Simulations will have a 17% discount. The JF-17 Thunder by Deka Ironworks will have: $15.00 USD discount on our E-shop and will receive a 20% discount on Steam.

All Campaigns by Reflected Simulations will have a 25% discount:
Spitfire LF Mk.IX The Big Show Campaign
Bf 109 K-4 Jagdflieger Campaign
P-51D: The Blue Nosed Bastards of Bodney Campaign
F-86F Hunters over the Yalu Campaign

Some exceptions from the Summer Sale include our most recent releases and Early Access Modules, which will continue to benefit from the 20% EA discount:
DCS: P-47D Thunderbolt: 20% off
DCS: The Channel: 20% off
DCS: Supercarrier: 20% off

We hope that this will be a valuable opportunity for you to add some serious stuff to your hangar and expand your knowledge of DCS World.

Check Modules

Thank you again for all your passion and support.

Kind regards,

The Eagle Dynamics Team

Open Beta Update

DCS World

[h2]Open Beta Update[/h2]

This week we pushed DCS 2.5.6.50979 Open Beta

[h3][h2]DCS World[/h2][/h3]
Crash on Server Stop - fixed.

[h3]DCS C-101 Aviojet by AvioDev[/h3]
Mirror toggles now correctly on/off with keyboard or joystick button when the option is set to OFF in the game UI. Previously it was only working correctly when using clickable cockpit.
Added default key combination for Trigger Safety Catch UNLOCK, Trigger Safety Catch LOCK, Stores Release Guard OPEN and Stores Release Guard CLOSE of front cockpit for both C-101EB and C-101CC.
Fixed C-101EB-Nevada-takeoff mission. There should be no AI mid-air collision.

[h3]DCS F/A-18C Hornet by ED[/h3]
Possible fix for crash in CLC.
Laser Maverick does not see Laser spot on a building - fixed.

[h3]DCS Yak-52 by ED[/h3]
Merged Reverted trim descriptions for Yak-52 in localization (RU).
[h3]DCS Supercarrier by ED[/h3]
Updated Russian manual (Quick Start part added).

[h3]DCS F-5E Tiger II by ED[/h3]
RWR buttons not properly lit - fixed.

[h3]DCS F-14B by Heatblur Simulations[/h3]
Complete lighting overhaul and readjustment.
Fixed annunciator lights not being visible.
Fixed green dot showing in HUD.
Tweaked flood light intensity.
Tweaked value of remaining daylight required to spawn with cockpit lights on - will be generally later in the day now.
Fixed vertical panels not changing light intensity in sync with other panels.
Changed red flood lights to dim per default when spawning at dusk or night.
HSD, ECMD and TID brightness start with lower values when spawning at dusk or night.
Fixed Lantirn panel lights appearing without the Lantirn stick being visible.
Fixed exterior lighting bugs.
Tweaked canopy glass cockpit and exterior.
Fixed Jester infinite input loop during TWS-A.
Added possibility to load 10 Mk20 Rockeyes. Note: MAK-79 is still WIP and not visible atm.
Finished Kneel Switch solenoid behavior.
Minor tweaks to flaps overspeed/overG and flaps jamming.
Tweaked asymmetric flap roll.
Adjusted fine trim single step intensity (trim should be more precise now).
Known issue: ACM Panel SW Cool, Gun rate, Missile Prep and Missile Mode lights do not change intensity with ACM panel lighting intensity setting - WIP.

Open Beta Update

DCS World

[h2]Open Beta Update[/h2]

This week we pushed DCS 2.5.6.50726 Open Beta, and DCS 2.5.6.50793 Open Beta.

[h2]DCS 2.5.6.50726 Open Beta[/h2]
[h3]DCS World[/h3]
Improved DCS startup time
Fixed crash on AIM-120 seeker
AI soldiers shoot through walls - fixed
ME. Su-33. Decrease default fuel to 50%
Fast mission generator crash in 2.5.6 branch - fixed
AJS-37 and JF-17 spawned in Senaki hangars with wrong heading - fixed
S_EVENT_ENGINE_SHUTDOWN not triggered for clients - fixed
MP. Fixed occasional IC failing even if no user-mods are installed
MP. More fixes for server list empty if IPv6 is disabled in Windows
GAI: Column not completely following route - fixed
HUD intensity corrected for non FC3 aircraft

[h3]DCS MiG-21bis by Magnitude 3[/h3]
Added RSBN navigation data for The Channel's airfields
Added RSBN navigation data for Persian Gulf's newly added airfields
Fixed the canopy lock sequence from users having to lock and then unlock to open the canopy after it was unlocked the first time
Fixed a bug where the NS430 module turns off when the afterburner is engaged
Fixed non-rotating turbine blades
Adjusted suspension to prevent the tires digging in below the ground
Fixed dashboard from protruding out of the windscreen
Fixed ejected pilot and seat missing textures
Fixed Southeria & Iran’s missing textures
Fixed damaged parts’ missing textures
Fixed critical damage shape on tail
Fixed dorsal fuel tank from disappearing after taking damage
Reverted file names for SPRD-99 and POMIG 3d meshes.
Adjusted rear belly antenna from looking metallic on metal liveries
Adjusted color of PTB-490/800 fuel tanks
Adjusted tilt angle of PTB-490/800 on the center pylon
Introduction of Phase 1 Cockpit includes:
New ASP and Windscreen 3d meshes (WIP)
Volumetric lighting for gauges added (WIP)
Cleaner canopy glass
Corrected stenciling’s lighting (Some changed to glow in the dark)
Chronometer now glows in the dark
Note: “Phase 1” cockpit is a work in progress build, that needed to be pushed to fix the large gaps with the released “Phase 1” external model. The volumetric lights for the gauges are new and we ask for your feedback regarding any FPS loss.
Lights are tuned at max for dawn/dusk settings. When it’s complete darkness, users must switch indicator lights to night mode and set other lights’ rheostats to a non-max position.

[h3]DCS Christen Eagle II by Magnitude 3[/h3]
Fixed bright lights in the cockpit
Yaw damping tuned
Correction Cx0
P-47 motor power tweak
Fixed wrong caption of canopy jettison tooltip
Propeller looks incorrect in the runway spotlight

[h3]DCS F-14B by Heatblur Simulations[/h3]
Added Supercarrier version for cold start Cage the Bear campaign - thank you Kaba! (replaces old carrier cold start version)
Fixed wind direction in Debridging the River Inguri SP and COOP mission
Fixed inverted warning panel on Jolly Rogers Hi Vis livery
Fixed IFF showing for non aerial vehicles (ships)
Added Ticonderoga and Arleigh Burke as NTDS (datalink host) capable
Adjusted flaps drag and damage model
Adjusted pitch damping
Corrected kneel switch animation
Adjusted flaps pitch moment
Adjusted pitch trim actuator rate
Adjusted pitch with power

[h3]DCS AJS37 by HeatBlur Simulations[/h3]
Fix to Rb05 Fusing

[h3]DCS C-101 Aviojet by AvioDev[/h3]
Improved turn indicator accuracy in standard conditions (30 degrees of bank), both in C-101EB and C-101CC
Rate of turn pointer in turn indicator of C-101CC shows now a two minutes turn when on the mark
Improved inclinometer (slipball): adjusted it's behavior according to installation position and physical parameters (ball mass, tube size, tube radius of curvature and viscous drag)
[h3]ChinaAssetPack by Deka Ironwork Simulations[/h3]
Fixed J-11A landing/taxi light
Fixed JF-17 dragchute model after cut-off
Adjust navy ship wsType3, now helicopter can born in cold on deck

[h3]DCS JF-17 by Deka Ironwork Simulations[/h3]
Fixed SPJ not work issue
Fixed DTOS mode releases all bombs issue
Adjust initial gain for AG radar RBM
[h3]DCS Supercarrier by ED[/h3]
Fix rain reflected light intensity
Add specular reflections for dynamic lights

[h3]DCS F-18C by ED[/h3]
Litening pod
Add on HUD No-Action Slewing indication (segmented TD box)
HUD Conflict Between FLIR and TMR/IN RNG/MAV LKD - fixed
SLAM video not switching on sometimes - fixed
AIM-120 launch in LTWS or TWS gives RWR launch warning to the target in MP - fixed
AGM-65F When uncaged slew close to designated point but not close enough - fixed
TDC scan altitude readout changes as the radar goes through each individual bar - fixed
Fixed the azimuthal scan indication in MAP mode after a hot start
Add The sounds for throttle (throttle lims/throttle transition from Idle to Off and back/from mil to AB and back)
SLAM TOO data from TPOD can be transferred to PP - fixed
If user uses ground power only no stores information is shown in DDI - fixed

[h3]DCS F-16C by ED[/h3]
Radar elevation coverage is wrong - fixed
No HUD steerpoint indications for preset steerpoints - fixed
TDC range numbers don't change when antenna elevation changes - fixed
HUD symbology is barely visible in daylight - fixed
Added french F-16 localization
TGP TV picture has extremely high brightness - fixed

[h3]DCS P-47D Thunderbolt by ED[/h3]
Fixed language in the Fast missions

[h3]DCS A-10C by ED[/h3]
Lights inside "FIRE PULL", "FIRE PULL" & landing gear handles were too dim - corrected
Brightness of some lights in the cockpit was too high - corrected

[h3]DCS Combined Arms by ED[/h3]
Added multichannel tracking radar for SAM + Aegis for navy
Fixed ineffectiveness SAM Sea RAM to ASM

[h3]Flaming Cliffs by ED[/h3]
Corrected lights in the cockpits of next aircraft: Yak-52, Su-25, Su-25T, MiG-29, A-10A, F-86F, L-39C, L-39ZA, A-10C, MiG-15bis, P-51D-25NA, P-51D-30NA, TF-51D, UH-1H, F-15C, F-5E
F-15C cockpit. Warning lights animation corrected
Added adaptive self-illuminating materials in the cockpit of A-10A, Su-25T, Su-25

[h3]UH-1 Worlds Apart - Spring 2025 Campaign by Low Level Heaven[/h3]
Mission 10: Added a radio call which can be used after ALPHA has been deployed and have issues with path finding

[h3]Campaigns[/h3]
Bf 109 K-4 Jagdflieger, P-51D Mustang Blue Nosed Bastards of Bodney and Spitfire IX The Big Show campaigns by Reflected Simulations:
Campaigns updated to include the AI P-47 Thunderbolt


[h2]DCS 2.5.6.50793 Open Beta[/h2]
[h3]DCS World[/h3]
S-3B unable to launch SLAM - fixed
Embarking group disappears from F10 map - fixed
DM. Aircraft insensibility to damage by weapons - fixed
MP. Improved integrity check reports

[h3]DCS F/A-18C Hornet by ED[/h3]
Radar elevation coverage is incorrect - fixed

[h2]DCS MiG-21bis by Magnitude 3[/h2]
Added wheel chock function
Fixed external glass material name
Fixed nose cone animation
Fixed ejection seat visibility
Fixed aircraft covers showing during ejection sequence
Fixed artificial horizon pitch animation
Fixed ASP glass texture z-fighting its frame
Fixed 'English - Metric' and 'Chinese' cockpit liveries
Fixed key bindings for the RSBN / PRMG channel selectors
Fixed key bindings for the ARU and landing light switches