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DCS World Steam Edition News

DCS 2.5.5.38140 Open Beta Hotfix

DCS 2.5.5.38140 Open Beta
DCS World
  • Autotrim option deleted. This feature requires tuning.


F/A-18C Hornet by ED
  • Fixed bug where AGM-62 Walleye was cannot be released if the aircraft starts from ground.
  • JDAM JSOW TOO mode weapon release not always working - fixed.


DCS SA342 Gazelle by Polychop Simulations
  • Fixed not working sounds.
  • Fixed duplicated controls entries.
  • Fixed RWR symbols.
  • Added NVG capabilities to SA342L and SA342Mistral.
  • Corrected Mistral missile.


DCS Su-33 by ED
  • Fixed radiomenu error after bolts from carrier.

2019 Autumn Sale Viper/Hornet Updates

2019 Autumn Sale starts today!
We are happy to announce that the DCS World Autumn 2019 Sale is here with incredible savings on most DCS World products!

https://www.youtube.com/watch?v=uOxaH4nHS0g

Lasting until November 4th, save 50% on most DCS World modules! This applies to aircraft, maps, and campaigns. The only exceptions include:
  • DCS: F/A-18 Hornet by ED - 25% off
  • DCS: Persian Gulf Map - 25% off
  • DCS: Christen Eagle II by Magnitude 3 LLC – 25% off
  • DCS: F-14 Tomcat by Heatblur Simulations – not on sale at this time
  • DCS: F-16C Viper by ED – not on sale at this time

Get these deals starting today in the DCS E-shop



We will also be participating in the Steam Halloween Sale.

Open Beta update
We released a new Open Beta update this week. Much of the focus has been on the Viper and includes initial Basic IFF and fuel tank jettison. On the Hornet front, we are introducing the AGM-62 Walleye ER/DL with support from the AWW-13 Data Link Pod. Along with these highlights, many more fixes have been included and you check out the complete changelog here.

Development Report #1
In order to provide greater transparency in our endeavours, we are happy to introduce a new series of Development Reports. These will shed light on some of the most requested features and their progress.

New AI FM (GFM) - currently in progress
Last week we introduced some new skills for our AI pilots, and we want to thank you for the feedback. We are happy to hear that it’s making a big difference! We are also working on what we term the GFM (General Flight Model), and this is the new FM for the AI that you may have heard us hint at earlier. This FM will support asymmetric payloads, and naturally crosswind landings. We think this will make the AI pilots fly in a more realistic and human fashion. The GFM will not only simulate kinematic movement, but also true stability and controllability characteristics of the plane and their natural behavior at takeoff and landing. The current effort is on building variations of mass and moments of mass in flight. In the future, we will develop the principal functionality to support supermaneuverability.


UH-1H Multi-Crew Functionality - currently in internal testing
This hugely anticipated feature is close to seeing the light of day. We have begun internal testing of multi-crew functionality for the Huey. The initial testing is progressing well, and it will allow two pilots to fly the Huey as a team. Pilots will be able to interact with each other’s panels, and it should be a beet fun addition to an already excellent module.

Next week we will share some new information about Modern Air Combat (MAC) and the Supercarrier module.

Thanks for your support.


Yours sincerely,
The Eagle Dynamics Team

DCS F-16C Viper Mini-Update

One of the big focus items for the Viper is the air-to-air radar with immediate focus on:

1- Track While Scan (TWS) mode
2- Contact refresh rate in SAM
3- Dual Track Target mode for SAM

Items like TWS and SAM/LTWS refresh will then help bring new functions to the Hornet radar.

DCS: F/A-18C Hornet - AGM-62 ER/DL Walleye II

https://www.youtube.com/watch?v=--nFNQQU1y4

We will soon be introducing the AGM-62 ER/DL Walleye glide bomb for the Hornet. This large bomb that has a TV seeker in the nose that can be used to lock onto and guide on a target. The Walleye is generally used for large, stationary targets like buildings, bridges, etc. With the AWW-13 data link pod, video from the TV seeker can be transmitted to the cockpit and allow the pilot to view the video and steer the bomb.

A few notes:

When using the data link pod, the Walleye and the AWW-13 data link pod must be on the same channel. Walleyes will be on the channel that corresponds to the station they are carried on (either 2 or 8). So, you will need to make sure that you set the data link pod to the corrected weapon/station using the UFC function.

There is no in-range indication, but the higher and faster you fly, the greater the range. Optimal attack range is 30,000 feet.

A valid seeker lock is indicated by the WE indication on the HUD not having an X through it.

The Walleye is a very heavy weapon, so expect the need for a lot of roll trim after weapon release.

DCS: F-16C Viper - Preliminary IFF

https://www.youtube.com/watch?v=MUGHRW2u1u0

In our next Viper update, we will include a preliminary version of the Identify Friend or Foe (IFF) system of the F-16C. This is done using short (SCAN) and long (LOS) left presses of the Target Management Switch (TMS). This will then display a green circle and 4 (mode 4) if the contact on the radar display is friendly. If there is no response, then the contact is unknown/hostile.

Later, we will add more functions to the IFF system like other modes, time of day settings, and more. This preliminary version will now allow you to determine friend from foe outside of visual range.