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DCS World Steam Edition News

P-47D Thunderbolt variants

Folds of Honor

[h3]Fight for Honor 2020[/h3]



Pick any aircraft and dogfight 1 v 1 (guns only) against other players across the world in this charity event to support the fallen and their families. DCS pilots will fight for prizes from Eagle Dynamics, Foxx Mount desk mounts, Blackhog, and Tacview.

Registration is open until the 25th of September.

1st place - Fight with Falco, Tacview advanced license, Foxx Mount Desk Mounts (stick and throttle), Blackhog B-Explorer Stand-Alone, and a DCS module of your choice.
2nd place - Tacview advanced license, Foxx Mount Desk Mount (stick and throttle), and a DCS module of your choice.
3rd place - Tacview advanced license and a DCS module of your choice.

Check out the rules of engagement and registration process here now

P-47D Thunderbolt

[h3]Development Report[/h3]



We will be introducing two expansions to DCS: P-47D Thunderbolt. The P-47D-30 (Early) modification will become available; equipped with a Mark 8 gunsight, an earlier version of the control stick and throttle lever, as well as modified bomb dropping mechanics. From the exterior, the model is easily distinguishable due to the absence of the fin strake in the upper fuselage.

Our second modification is the P-47D-40 with rocket capabilities. These rockets are the familiar HVARs and the M8 rockets, both used extensively by the Allies in large numbers during World War II. The aircraft bombing loadouts have also been expanded.

Coming soon: integration of water methanol injection, improved engine damage modelling, and compressibility recovery using underwing dive flaps.

F-16C Viper

[h3]Updates[/h3]



Most notably, we are working on the HARM and Maverick missile systems and look forward to sharing more information with the next 2.5.6 Open Beta update.

Watch DCS: F-16C Viper - AGM-65 Maverick Basics.


Thank you again for your passion and support,

Kind regards,

Eagle Dynamics Team

A-10C Flight Model

Mind Stream

[h2]Charity Event[/h2]



We will be hosting a 24-hour DCS livestream on the Tactical Pascale’s Youtube Channel to raise money for Mind, a UK-based mental health charity who work directly with those suffering.

A team of committed virtual pilots from our community will be flying in DCS World for a full 24 hours, only pausing to host livestream events like Giveaways, Competitions, and live community challenges. There will be live training sessions, and we'll be playing the latest homemade “Arabian Nights” campaign mission that includes a 3-hour operation with real-player ATC, GCI, mission commanders, and 30 virtual pilots.



A-10C II Tank Killer

[h2]Development Progress[/h2]



As we prepare for the release of DCS: A-10C II Tank Killer by the end of this month, we are carefully checking the Flight Model’s buffet and stall implementation, instantaneous turn rate, sustained turn rate, and maximum speed at different altitudes. These checks enable measured parameters to match the flight manual charts with a precision to within 3%.

We found that buffeting affects the airframe at a lower AoA than is stated in the manual, this affected aircraft handling during deliberate stalling. We are working on this issue, which will result in a significant improvement to overall aircraft behavior in this phase of flight.

In parallel, many of the new systems are now functional including laser-Maverick, APKWS, and the GBU-54 LJDAM. Work continues on the Helmet Mounted Cueing System (HMCS) and associated HOTAS commands and updating the cockpit and external art.



F/A-18C Hornet

[h2]Updates[/h2]



This week we fixed an issue with A/G radar heading figures overlapping when switching from Map to EXP1-2-3. Other strange behavior when switching between A/G radar EXP modes and A/A radar has now been resolved.

When Unlimited weapons mode is activated, the salvo / ripple replenishment levels now display correctly. Threat circles on SA page now show even if the threat Icon is not visible. The SAM threat rings draw order on the SA page has been fixed. Swapping HSI/SA on left and right MDI now functions correctly.

A fuel transfer issue from external tanks has now been fixed. Radio volume issues and the COMM AM/FM change on the UFC have been fixed.

The ‘Throttle - HOTAS Warthog’ and ‘VPC WarBRD + MT50’ now have updated presets.

Thank you again for your passion and support,

With kind regards,

Eagle Dynamics Team

A-10C II Tank Killer Preparation

A-10C II

[h2]Preparation[/h2]



We are doing our best to meet your highest expectations and intensive internal and external beta-testing is underway. Currently we are working on improvements to new weaponry (APKWS, laser-guided Mavericks and bombs). We are also working hard on all current bugs with scheduled fixes coming in further updates.



MiG-21bis

[h2]Development Report[/h2]



Most importantly a long awaited update to the cockpit mesh was finalised, which substantially improved the precision of cockpit geometry. This will be particularly appreciated by VR users.

Visual improvements were followed by a new Flight Model as well as Avionics and Weapon System enhancements such as the recalibration of all the instruments. Significant ground clutter causes performance degradation when the RP-22SMA radar is used in low level flight, this has yet to be resolved. Small corrections to the lift coefficient at lower Mach numbers were made. Structural damage caused by exceeding G-load limits is now dynamically calculated depending on aircraft weight.



The addition of navigation data for DCS: Syria has been added, as well as a number of new missions. An overhaul of almost all air-to-air missiles is also in progress.

We are experimenting with a more realistic rendering technology for the ASP gunsight and RP-22SMA radar. Magnitude 3 has expanded the Leatherneck Simulation team who are now working on DCS: MIG-21bis, and two other projects...



Mi-8MTV2

[h2]Crew - Part One[/h2]



A new crew campaign from Stone Sky is available for DCS: Mi-8MTV2 Magnificent Eight. Set in the extremes of Northern Russia, this campaign will test your skills at all stages of flight.

Experience the immersive atmosphere of the arctic on Bolshevik Island in the Caucasus where the Mi-8 helicopter is still a demanded transportation mode. Your base is situated at the Solnechnaya Polar Station refinery complex, within the territory Severnaya Zemlya.

Complete day and night time exercises still in use by the Russian Army aviation. Destroy ground targets in combat training flights and lead combat missions, which require perfect management to enable a safe return to base.

Voiced radio messages in English and Russian give an insight into the civil aviation work carried out in Arctic Russia. Your adventure awaits!

This campaign requires knowledge of navigation equipment, avionics and helicopter control.

Thank you again for your passion and support,

Kind regards,

Eagle Dynamics Team

Open Beta Updated

Open Beta 2.5.6

[h2]Patch[/h2]



This week we delivered a patch for DCS World Open Beta 2.5.6.54046.

Please read the full changelog.

DCS World

[h2]Development Report[/h2]



Improvements to DCS World core have been made and a shader compilation error that occurred when using high resolution displays has been fixed. New Single missions for DCS: Syria are now available for the A-10C Warthog, Mi-8 Magnificent Eight and Su-27 Flanker.

Combined Joint Task Forces Red and Combined Joint Task Forces Blue were added to the Mission Editor (ME) as countries. As well as United Nations Peacekeepers.

F-14A/B Tomcat

[h2]Updates[/h2]



Considerable updates to DCS: F-14A/B Tomcat;

New fire and smoke animations for engine fires and compressor stalls (WIP)
Fixes have been made to Cage the Bear Campaign - thank you Kaba!
Several fixes to Quickstart missions
Fixed ARC-159 mode keybindings (guard,manual,preset,inc,dec)
Jester will set AN/ARC-182 to AM now when starting cold
Fixed AOA Indexer Brightness step up/down keybindings

We look forward to your feedback regarding these recent updates,

Thank you again for your passion and support,


Kind regards,

Eagle Dynamics Team

Open Beta Update

This week we released DCS 2.5.6.54046 Open Beta.

[h3]DCS World[/h3]
  • Shader compilation error on big display resolution - fixed
  • Added some single missions for Syria map: A-10C, Mi-8, Su-27
  • ME. Added a new country Lebano
  • ME. Combined Joint Task Forces Red, Combined Joint Task Forces Blue, United Nations Peacekeepers - added as new countries


[h3]DCS C-101 Aviojet by AvioDev[/h3]
  • Improved cockpit textures
  • Fixed the following textures: standby horizon, RMI indexes and brightness of V/UHF, VHF and NAV transfer push-buttons of C-101CC rear cockpit
  • NS 430 is now available for rear cockpit, both for C-101EB and C-101CC. Added setup option to Mission Editor
  • Reduced brightness of C-101EB Flight Director buttons
  • Added transfer over the network of IFR hood and NS 430 presence and position
  • Updated EN and ES localizations
  • Formation lights switch is operative again
  • Removed power up/cool down times of formation lights. They get now desired brightness instantly
  • Fixed wing tip formation lights flickering


[h3]DCS SA-342 by Polychop Simulations[/h3]
  • Adjusted gunsight / mistral sight glass opacity and reflectiveness


[h3]DCS MiG-19P by RAZBAM[/h3]
  • ARK-5 Frequency tuning handle issues fixed
  • Damage not transferring to FM physics correctly in some cases
  • Increase allowed roll rate tolerance for aileron damage effect from 90 to 120 degrees per second


[h3]DCS MiG-21bis by Magnitude 3[/h3]
  • Introduced structural damage on g-overloads
  • Introduced pitch stability changes in case of manual ARU operation
  • Enabled navigation data loading for all existing terrains
  • Added navigation data for Syria
  • Updated navigation data for The Channel
  • Added instant action missions for Syria
  • Tuned SAU recovery and automatic landing operations
  • Fixed IR missiles from locking on to the sun under the horizon
  • Fixed ASP reticle from being centered on a radar locked target
  • Adjusted Radar code for FPS increase...see note:
  • NOTE: The radar FPS fix is still WIP and asks for user feedback.


[h3]DCS JF-17 by Deka Ironwork Simulations[/h3]
  • Fixed: AG radar EXP/DBS mode render (Thank ED)
  • Fixed: AG radar DBS1/2 image refresh
  • Fixed: RWR database cleared after repair
  • Fixed: WMD7 bypass BIT in cold start
  • Added HNS initial implementation
  • Adjust INS FAST/GC drift
  • Adjust MFCD/HUD/UFCP brightness when born at night
  • Removed wmd7 ir pointer (for debug purpose)
  • Removed “mimic” echo (white dots) in AG radar MAP mode


[h3]DCS F-14B by Heatblur Simulations[/h3]
  • NEW: Added fire and smoke animations for engine fire and compressor stalls (WIP)
  • Fixes to Cage the Bear Campaign - thank you Kaba!
  • Several fixes to Quickstart missions
  • Fixed ARC-159 mode keybindings (guard,manual,preset,inc,dec)
  • Jester will set AN/ARC-182 to AM now when starting cold
  • Fixed AOA Indexer Brightness step up/down keybindings


[h3]DCS AJS-37 by Heatblur Simulations[/h3]
  • NEW: Added 5 Quickstart missions for Syria and 2 Quickstart missions for the Channel Map
  • Fix to AI logic in Mjolnir Response Mission 2
  • Fixed RB-24J


[h3]DCS F-18C Hornet by ED[/h3]
  • Added new rendering for EXP 1/2/3 mode
  • WWII models that have no AG radar signature - Fixed
  • Modern ground vehicles models that have no AG radar signature - Fixed
  • Static objects AG radar signature issues - Fixed
  • All static buildings have no AG radar signature - Fixed
  • A/G radar - DBS: FRZ picture disappear if you will move outside scan area - Fixed


[h3]DCS F-16C Viper by ED[/h3]
  • Added Israeli and Turkish skins


[h3]DCS: P-47D Thunderbolt by ED[/h3]
  • Updated flight manual (fixed typos, minor further updates)


[h3]DCS L-39 by ED[/h3]
  • Failures, assigned in Mission Editor, don't work - fixed


[h3]DCS Flaming Cliffs by ED[/h3]
  • Su-33. Ramp start is possible only with power off - fixed


[h3]DCS A-10C Warthog by ED[/h3]
  • Restored assigned engine failures in old missions


[h3]DCS Mi-8MTV2 by ED[/h3]
  • Spring Tension campaign. Mission 18: two helicopters spawn on one place - fixed


[h3]DCS I-16 by OctopusG[/h3]
  • Fixed broken controls animation in the cockpit


[h3]DCS Syria map by Ugra Media[/h3]
Fixed:
  • known bugs in airfields taxiing
  • known bugs in airfields parking
  • known bugs in airfields lighting
  • bugs in collisions and lighting in stadiums
  • bug when forest rendering range setting now works improperly

Improved:
  • airfields lighting at parkings
  • "collision shells" of objects, including helipads in hospitals
  • lighting of city blocks and unique objects
  • scenes around unique objects
  • surface textures, fixed joints and artifacts around roads
  • scenes of airfields in the takeoff and landing courses
  • "collision shells" of trees
  • map wallpaper


[h2]Campaigns[/h2]
[h3]A-10C Advanced Aircraft Training Qualification Campaign by Maple Flag:[/h3]

  • TAC14 - Adjusted Helicopter Altitudes
  • TAC15 - Minor text dialogue change
  • TAC16 - Corrected Flight Examiner takeoff time
  • F/A-18C Raven One campaign by Baltic Dragon


  • Mission 01: Prevented USS Vincent Aiello from shooting at Iranian patrol boat. Added information about the campaign guide to the briefing. Fixed rare issue where SPACE BAR command for radio check would not work (replaced with F-10 menu instead)
  • Mission 03: Adjusted part with enemy MANPAD shooting at player's wingman
  • Mission 05: Prevented a rare occurrence where UAE M-2000 would slam into player when refueling
  • Mission 06: Updated kneeboard (added Marshal frequency)
  • Mission 07: Updated speed of recovery helo
  • Mission 08: Updated starting location of Raven 12 - she is no longer blocked by static aircraft
  • Mission 10: Fixed issue where campaign would not progres if player didn't refuel
  • Mission 13: Fixed faulty trigger detecting when player lands


Kind regards,

Eagle Dynamics Team