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DCS World Steam Edition News

DCS: F/A-18C Hornet – AGM-84D Harpoon Basics

DCS: F/A-18C Hornet – AGM-84D Harpoon Basics

https://www.youtube.com/watch?v=xoJLCxEzexk

We will soon be releasing the AGM-84D Harpoon anti-ship cruise missile into the DCS World Open Beta. This will be very much a work-in-progress but will still provide most of the fundamentals of using this weapon system. Later in early access we will add R/BL mode (once the SEA mode of the A/G radar is included) and the pop-up (POP) terminal attack mode.

You can read about the Harpoon in much greater detail in the DCS World Open Beta Hornet Guide that can be found in:

C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\FA-18C\Doc

There are known issues regarding the damage level the Harpoon can inflict and guidance of multiple Harpoons without re-setting launch parameters.

Fighter Pilot vs DCS Developer | High Aspect BFM Setups (Ft. Wags) Part ONE

https://www.youtube.com/watch?v=TvMDi9zmfwg

DCS Module Buyer Guide Review: Warbirds (Spitfire, BF-109, I-16, P-51D, FW-190 D-9 A-8)

A nice buyers guide by the Grim Reapers, enjoy!

https://www.youtube.com/watch?v=efsAGJLUN1s

Newsletter Glitch and Supercarrier Images


Dear pilots,

We apologize for the blank newsletter today. For the first time since we started the newsletters we suffered a glitch in the delivery process. We hope it will be the first and last! We are working to fix this asap.

In the meantime, here are some screenshots of the upcoming DCS: Supercarrier!



We apologise for the hiccup and trust you will have a wonderful weekend.

Sincerely,
The Eagle Dynamics Team

Hornet Mini-Update

Hey everyone,

Despite some good videos on using the Litening targeting pod with laser-guided bombs, there still seems to be some confusion. Here is a simple checklist:

1- Master Arm to ARM.
2- Master Mode to AG.
3- Select an LGB (LG82, LG83, or LG84) from the SMS page.
4- Set LGB MODE to AUTO (PB 5). Will show as CCIP until Target Point is set.
5- Set LGB MFUZ to OFF (PB 4).
6- Set LGB EFUZ to INST (PB 3).
7- Set LGB CODE to 1688 (or any valid code that matches the pod code) (PB 1 and then UFC)
8- FLIR switch on SNSR panel to ON.
9- LTD/R switch on SNSR panel to ARM.
10- Display FLIR on DDI/MPCD (FLIR at PB 6 on TAC page).
11- Sensor Control Switch (SCS) in direction of the display with FLIR. For example: if FLIR is on the right DDI, press SCS right. TDC assignment indicated by diamond in top/right corner.
12- Slew FLIR crosshair over target using TDC slew [, . / ;].
13- Designate FLIR pointing location as Target Point by pressing [ENTER] or depress TDC switch. Attack mode switches from CCIP to AUTO with ASL and Target Point on HUD.
14- Enable (box) TRIG (PB 11) on FLIR page.
15- Ensure FLIR UFC CODE matches LGB CODE.
16- Conduct standard LGB AUTO attack. Line up velocity vector with ASL and hold down weapon release button [RALT + Spacebar] shortly before bomb fall line passes through the velocity vector.
17- At 15 seconds before Time To Impact (TTI), press and hold trigger button [Spacebar] to fire the laser. In general, conduct attack between 20-25k at no less than 350kts.

Thanks