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3DMark News

3DMark Update Released

3DMark Windows v2.7.6296

This is a minor update. Benchmark scores are not affected.

Port Royal benchmark
  • Fixed a rendering issue that could cause visual artifacts at high resolutions.
  • Reflections are now correctly masked by transparent surfaces.
  • Fixed the rendering of surface elements when Transparents are disabled in the Custom run settings.
  • Fixed the Enable Looping setting for Custom runs.
  • Custom Demo runs now use ray traced photon mapping by default.


All benchmarks
  • Improved algorithm for the recommended benchmark on the 3DMark Home screen.
  • Fixed the Demo Audio setting on the Options screen.

3DMark Update Released

UL benchmarks use a component called SystemInfo to identify the hardware in your system. This patch updates SystemInfo to version 5.15.

SystemInfo 5.15
  • Updated CPUID module for improved hardware detection and to solve hang issues on some systems
  • Updated GPU detection module to improve compatibility with the latest GPUs.

3DMark ray tracing benchmark out now

We're thrilled to announce that 3DMark Port Royal—the world’s first dedicated real-time ray tracing benchmark for gamers—is now available.

You can use Port Royal to test and compare the real-time ray tracing performance of any graphics card that supports Microsoft DirectX Raytracing—including multi-GPU systems.



3DMark Port Royal, DirectX Raytracing benchmark

Real-time ray tracing promises to bring new levels of realism to in-game graphics. Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques.

As well as benchmarking performance, 3DMark Port Royal is a realistic and practical example of what to expect from ray tracing in upcoming games—ray tracing effects running in real-time at reasonable frame rates at 2560 × 1440 resolution.

3DMark Port Royal was developed with input from AMD, Intel, NVIDIA, and other leading technology companies. We worked especially closely with Microsoft to create a first-class implementation of the DirectX Raytracing API.

Port Royal will run on any graphics card with drivers that support DirectX Raytracing. As with any new technology, there are limited options for early adopters, but more cards are expected to get DirectX Raytracing support in 2019.



Available now

Port Royal is available now. It is not possible to run Port Royal in the 3DMark Demo. To run Port Royal, you'll need the Windows 10 October Update and a graphics card with drivers that support Microsoft DirectX Raytracing.

3DMark - the Gamer's Benchmark

From today onward, Port Royal is included in the price when you buy 3DMark from Steam.

https://store.steampowered.com/app/223850/3DMark/

3DMark Port Royal upgrade

If you already own 3DMark, you can unlock Port Royal by purchasing the Port Royal upgrade. You can read more about 3DMark updates and upgrades here.

https://store.steampowered.com/app/496103/3DMark_Port_Royal_upgrade/

3DMark Port Royal trailer and release date

3DMark Port Royal is the world’s first dedicated real-time ray tracing benchmark for gamers. Today, we're excited to confirm the release date and pricing and to share a new video that shows the Port Royal demo scene from start to finish.



Coming to 3DMark on January 8, 2019

Port Royal will be coming to 3DMark on January 8. It will not be available in the 3DMark Demo.

3DMark Port Royal upgrade, USD $2.99

If you already own 3DMark, you will be able to unlock Port Royal by purchasing the Port Royal upgrade, available January 8 for USD $2.99. You can read more about 3DMark updates and upgrades here.

3DMark Advanced Edition, USD $29.99

From January 8 onward, Port Royal will be included in the price when you buy 3DMark from Steam.



3DMark Port Royal, DirectX Raytracing benchmark


Real-time ray tracing promises to bring new levels of realism to in-game graphics. Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques.

As well as benchmarking performance, 3DMark Port Royal is a realistic and practical example of what to expect from ray tracing in upcoming games—ray tracing effects running in real-time at reasonable frame rates at 2560 × 1440 resolution.

3DMark Port Royal was developed with input from AMD, Intel, NVIDIA, and other leading technology companies. We worked especially closely with Microsoft to create a first-class implementation of the DirectX Raytracing API.

Port Royal will run on any graphics card with drivers that support DirectX Raytracing. As with any new technology, there are limited options for early adopters, but more cards are expected to get DirectX Raytracing support in 2019.