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Into the Dead: Our Darkest Days News

News: Update #9: Survivor Missions II Trailer

Update #9: Survivor Missions II
[p][/p][p]Another round? [/p][p][/p][p]Survivor Missions, round two.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]This update will release in Wellington, New Zealand on Tuesday 17 March at around 1:00pm, or: [/p][p][/p]
  • [p]Monday 16 Mar @ 5:00pm PDT [/p]
  • [p]Monday 16 Mar @ 8:00pm EDT[/p]
  • [p]Tuesday 17 Mar @ 1:00am CET[/p]
  • [p]Tuesday 17 Mar @ 8:00am CST (China)[/p]
  • [p]Tuesday 17 Mar @ 11:00am AEDT[/p]
[p][/p][p]You can find your exact local time (and a countdown!) on our Discord: https://discord.gg/Xd8RPnRZjx[/p][p][/p][p]We'll release the full update notes at this time too, which will break down all the changes included in the update.[/p][p][/p][p](For all content creator inquiries, get in touch with [email protected]!) [/p][p][/p][p]Catch you in Walton City.[/p][p][/p][p]Harriet
& the Into the Dead team [/p]

News: Early Access Roadmap 2026

Early Access Roadmap 2026
[p][/p][p]It's been nearly a year since we launched into Early Access (boy, how time flies!) and we figured it's about time we shared an updated Early Access Roadmap for 2026.[/p][p][/p][p]As we get closer to our full launch, our development attention will be focused on two core areas:[/p][p][/p]
  • [p]Adding new gameplay content to fulfil our creative vision for the final experience.[/p]
  • [p]Working on improvements to existing systems based on player feedback.[/p]
[p][/p][p]Here's what we need from you as we move forwards:[/p][p][/p]
  • [p]Your thoughts on what's working, what isn't, and what's missing[/p]
  • [p]Your feedback in particular on ways to improve the tutorial, infection and injury, combat, AI behavior, stealth, traversal, and general quality of life.[/p]
[p][/p][p]We're incredibly proud of what we've delivered so far over the past 11 months, we're excited about the new content we're working on (yes, Steam achievements are coming!) and we're looking forward to completing our Early Access journey with you, our players, at our side.[/p][p][/p][p]Feel free to ask questions, leave thoughts, and join the discussions with our dev team over in the Discord: https://discord.gg/Xd8RPnRZjx[/p][p][/p][p]And we'll see you in a couple weeks for our next batch of survivor missions![/p][p]
Harriet &
The Into the Dead team [/p][p][/p][p][/p][hr][/hr][p][/p][p] [/p]

News: Update #9 coming 17th March!

[h2]Survivor Missions II[/h2][p][/p][p]It's almost time for another round of Survivor Missions! Early Access Update #9 introduces three more missions to follow for Penny, Darrel and Tracy.

This update will release in Wellington, New Zealand on Tuesday 17 March at around 1:00pm, or: [/p][p]
Monday 16 Mar @ 5:00pm PDT [/p][p]Monday 16 Mar @ 8:00pm EDT[/p][p]Tuesday 17 Mar @ 1:00am CET[/p][p]Tuesday 17 Mar @ 8:00am CST (China)[/p][p]Tuesday 17 Mar @ 11:00am AEDT[/p][p][/p][p][/p][p][/p][p]As ever, you can get a clean version of the update art here: https://drive.google.com/file/d/1B-3biuT3V7Rw5jCQApmR7qGirKJ-BPD1/view?usp=drive_link[/p][p][/p][p]And don't forget to join the dev team in the Discord: https://discord.gg/Xd8RPnRZjx[/p][p][/p][p]See you in Walton City again soon.[/p][p][/p][p]Harriet
& the Into the Dead team [/p]

Patch Notes: Hotfix v0.11.3

Patch Notes: Hotfix v0.11.3
[h2]
Adjustments
[/h2]
  • [p]Added the option to rebind the shelter assignment wheel.[/p]
  • [p]Adjusted the weapon break sound to be less jarring.[/p]
  • [p]Toned down the screenshake when a weapon breaks.[/p]
  • [p]Adjusted the weapon swap icon to not animate when a player is in the middle of an unarmed attack, as they shouldn't be able to swap weapons while doing this.[/p]
  • [p]Added back the gate we removed from Stanton & Sons Meats.[/p]
[p][/p][h2]Fixes[/h2]
  • [p]Fixed a bug where the shelter assignment wheel could get stuck when switching between controller and keyboard.[/p]
  • [p]Fixed a bug in RM&K Communications where zombies could see survivors while hiding behind a window.[/p]
  • [p]Fixed an animation bug that occurred when survivors exited a particular flight of stairs in RM&K Communications.[/p]
  • [p]Fixed a bug where placeholder epilogues were appearing. Penny outie.[/p]
  • [p]Fixed a bug where fast zombies were missing grab animations.[/p]
  • [p]Fixed some more stretchy zombies. [/p]
[p]_____[/p][p][/p][p]See you in the Discord:  [/p][p]https://discord.gg/Xd8RPnRZjx[/p][p][/p][p][/p][p]Harriet &[/p][p]the Into the Dead team[/p][p]
[/p]

Patch Notes: Hotfix v0.11.2

[p]A quick fix.[/p][p][/p]
Patch Notes: Hotfix v0.11.2
[p][/p][h2]Fixes[/h2]
  • [p]Fixed an issue where Smokey , Cpl. Battin and Taylor weren't spawning properly.[/p]
[p][/p][p]_____[/p][p][/p][p]Harriet &[/p][p]the Into the Dead team[/p]