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Ancient Kingdoms News

Ancient Kingdoms Hotfix v0.7.2.1

* Fixed a bug causing some skills to incorrectly utilize spell power due to recent changes.
* Corrected a typo in character creation stat bonuses for Felarii in Spanish, Japanese, and Chinese.
* Updated the color of the "Guard Break" skill icon.
* Adjusted resistances for Armored Bears.
* Resolved a bug causing pets to stop attacking after 1-2 hits.
* Fixed an issue affecting item dragging.

Ancient Kingdoms v0.7.2 - The Felarii

Greetings, adventurers! The Felarii, a fierce and agile cat-like race, have arrived as a new playable race in Ancient Kingdoms! This massive update brings a ton of new features, balance changes, and bug fixes to enhance your journey. Dive into the full changelog below for all the details!

🌟 Major Highlights
  • New Playable Race: Felarii - Embrace the grace and ferocity of this cat-like race, ready to claw their way through the realms!
  • New Veteran Skills:
    • Wizard: Shield of the Arcane and Dispel Magic
    • Druid: Voice of Erasis
  • Rogue Rework:
    • Cloak of Shadows now triggers Phantom Surge, boosting damage for your next attack with a reduced cast time (0.5s → 0.1s).
    • Critical Pain damage per second improved, cooldown reduced.
    • Poison damage now scales better with DEX.
  • New Resistances: Fire, Cold, and Disease Resist added, with skills and equipment adjusted to align with these new resists.
  • Slayer Buff: Starting at 10% Slayer level, gain up to 10% damage reduction against bosses (full effect at 100%).
⚔️ Balance Changes
  • Northgate's Frenzy Cord upgraded to Epic quality.
  • Rageblow can no longer be resisted; cast time reduced.
  • Slightly reduced North Gate's Guardian damage.
  • Meditation: Cooldown increased to 180s, buff time reduced to 15s.
  • Alacrity and Celerity: Cooldown increased to 30s.
  • Frozen Barrier: Cooldown increased to 90s.
  • Runeshield: Cooldown increased, buff time slightly reduced.
  • Leadership: Cast time reduced, now boosts all merc resists (magic, poison, fire, cold, disease).
  • Winds of the Forest (Ranger): Can now target others.
  • Magic and Poison Resist cap raised to 800.
  • Invoke Blue Familiar (Wizard): Slightly improved mana regen.
  • Robe of the Nexus: Effect reworked.
  • Reduced INT scaling for AC/MR debuff (0.5 → 0.4).
🛠️ Bug Fixes
  • Fixed Gouge (Veteran Rogue skill) being removed in the last update.
  • Fixed scroll sensitivity and skeleton outline issues.
  • Fixed typo in Celerity skill text.
  • Fixed mounting while gathering or mining.
  • Alchemy table no longer shows Minor Potion of Healing if unlearned.
  • Fixed moving chests/furniture on friend’s server.
  • Fixed Nightshade Whisperbow typo and improved its stats.
  • Fixed exp percent display in skillbar.
  • Fixed Scroll of Binding usage in dungeons; cooldown reduced to 10s.
✨ Quality of Life & Content
  • Added Winterforge map description.
  • Improved Cobalt Helmet side view.
  • Staff of the Horde stats improved.
  • Unique item loot now prompts a confirmation to destroy if already owned and not convertible to Primal Essence.
  • Increased drop rate for Chronicles of the Sunken Temple.
  • Higher gold drop probability from NPC chests.
  • Mercs now aggro with mobs properly.

Grab your claws, channel your inner Felarii, and explore the updated world of Ancient Kingdoms! Share your thoughts in the Steam discussions, and happy adventuring! :paw:

Ancient Kingdoms v0.7.0 - Winterforge

Greetings, brave adventurers! The gates of Winterforge are now open in this massive update, bringing new content, balance tweaks, bug fixes, and quality-of-life improvements. Dive into the changelog below and prepare for epic adventures in Ancient Kingdoms!

[h2]Major Features[/h2]
  • Winterforge is now open! Explore this new area and conquer its challenges.
  • New Armor Sets: Equip multiple pieces to unlock bonus stats and unique skills based on the number of pieces worn.
  • New Veteran Skills: Master Guard Break, Alacrity, Celerity, and Natural Balance to dominate in combat.
  • Staff of Flowing Waters upgraded to Legendary status.

[h2]Balance Changes[/h2]
  • Armor Class (AC) Block Chance: Adjusted to grant +0.25% Block Chance per 10 AC (from equipment and buffs).
  • Block Chance Cap: Increased from 70% to 80%.
  • Combat Advantage: Now boosts hit success probability by 20%.
  • Slam (Warrior Skill): Reverted changes; now stuns as it did originally.
  • Wildheart Blessing & Savage Surge: Max level increased to 20.
  • Mercenary Skills: Continue improving from veteran levels 100–200.
  • Respawn Rates:
    • Increased spawn probability for Nivalis, Chief Lizardman, and Skeleton Emissary.
    • Decreased respawn time for most standard mobs.
  • Drop Rates: Slightly reduced gem drop rate from mobs.
  • Sage Renewal Cost: Increased for higher-level dungeons.
  • Nyxarion Follow Distance: Extended to prevent fight resets due to fear effects.
  • Item Stacks:
    • Primal Essence max stack increased to 9,999.
    • Bags of Gems max stack increased to 10.

[h2]Quality-of-Life Improvements[/h2]
  • Elven Village Lighting: Reduced light intensity for a better ambiance.
  • Leadership Skill: Added detailed tooltips explaining stat increases.
  • Tooltip Enhancements: Improved size and readability for items and skills.
  • Combined Backpack:
    • Increased size and number of backpacks that can be added.
    • Fixed bug preventing non-backpack items from moving to Combined Backpack slots.
  • NPC Shouts: Improved randomness for more immersive dialogue.
  • Experience Bar: Now displays two decimal places for precision.
  • Combat Targeting: Added a red blink effect to clarify selected targets.
  • Vignette Effect: Removed post-processing vignette for a clearer screen.

[h2]Bug Fixes[/h2]
  • Chieftain Grukk Quote: Fixed incorrect dialogue when calling orcs.
  • Tide Fatecharms: Fixed issue where they weren’t consumed when used on Avatar of Water.
  • Block Chance Bonus: Now correctly accounts for buffs, not just equipment.
  • Boss Pet Summons: Addressed a bug affecting some bosses’ pet summoning (hopefully resolved).
  • General Fixes: Squashed various bugs and made performance improvements.

[h2]Technical Updates[/h2]
  • Game Engine: Updated to the latest version for improved stability and performance.


Thank you for adventuring in Ancient Kingdoms! Share your feedback and report bugs in the Steam Discussions, and join our community to discuss v0.7.0. Stay vigilant, and may your blades strike true!

~ The Ancient Kingdoms Team

⚔️ Ancient Kingdoms v0.6.30.1 ⚔️

Hello, adventurers! We’re thrilled to roll out a new update packed with improvements and fixes to elevate your gameplay. Check out the details below:

  • Max Veteran Level Increased: The veteran level cap is now raised to 200!
  • Mercenary Improvements: Mercenaries now move more smoothly and position themselves better near their owner.
  • Target Deselection Range: Extended the distance before a target is automatically deselected.
  • Strength Buff: Block Chance bonus from STR increased from 20 to 25 per 1%.
  • Warrior Balance Updates:
    • Warcry: Damage increased to 30%, cooldown reduced to 30s, and rage cost increased by 100.
    • Avatar of War: Buff duration extended to 30s, with rage cost increased by 300.
  • Cleric Balance: Decreased mana cost for Daunting Light.
  • Adventurer's Guild Chests: Runes from chests are now RNG-based with a 25% chance to obtain a rune.
  • Veteran Skill Tiers Adjusted:
    • Leadership and Battlefield Restoration are now Tier 2 Veteran Skills.
    • Master of Arms and Arcane Resolution are now Tier 3 Veteran Skills.
  • New Icon: Added a fresh icon for Battlefield Restoration.
  • Chest Keys Stackable: Keys can now stack up to 100 in your inventory.
  • Bug Fix: Resolved an issue with the quest arrow location for the "Twisted Haunt" quest.
  • Performance Boost: Optimized performance for a smoother experience.

We appreciate your continued support! Share your thoughts on the update in the Steam Discussions or our community channels.

Ancient Kingdoms v0.6.30.0 - Preparations

Ancient Kingdoms Update v0.6.30: Preparations 🏰

Greetings, Heroes! The Preparations update (0.6.30) is now live, bringing fresh content, balance tweaks, and exciting changes to Ancient Kingdoms. Check out the full changelog below:

[h2]Major Updates 🌟[/h2]
  • Winterforge Progress: Development at 99%! New bosses are being tested for epic battles.
  • Fatecharm System Rework:
    • Dungeon mobs now drop Fatecharm Fragments.
    • Fatecharms Tokens are no longer unique, craftable with 10x Fatecharm Fragments.
  • New Scroll: Binding Affinity added to the game.
  • Call of the Heroes: Instantly summons all your mercenaries to your side.

[h2]Class Balance ⚔️[/h2]
[h3]Wizard[/h3]
  • Dragon's Breath: Scales with Spell Power %, reduced cooldown, increased mana cost.
  • Spellrend: Moved to Tier 1.
  • Arcane Resonance: Moved to Tier 3, Spell Power % boosted to 75%, higher mana cost.
  • Pool of Mana: Now percent-based for better scaling.
[h3]Rogue[/h3]
  • Fury: Attack Power % reduced from 90% to 75%.
  • Unstoppable: Increased rage cost.
[h3]Warrior[/h3]
  • Endurance: Now percent-based for better survivability.
[h3]Cleric[/h3]
  • Aegolism: Increased mana cost.
[h3]Ranger[/h3]
  • Winds of Forest: Buff duration increased.

[h2]Gear & Items 🛡️[/h2]
  • Myrthok's Withered Hoop: Now usable by all classes.
  • Staff of Flowing Waters: Increased sell price.
  • Nexusborn Battle Shield: Reworked for casters.
  • Runeguard: Reworked for warriors.
  • Sunken Temple: Updated equipment and added new loot.

[h2]Gameplay Improvements 🧬[/h2]
  • Healing Overhaul:
    • Increased cap heal for all healing spells.
    • Heal bonus per WIS point adjusted from 0.5% to 0.4%.
  • Party HUD: Improved mercenary interface.
  • Lock Target Panel:
    • Added buffs display.
    • Now clickable to set your target.
  • Boss Mechanics: Bosses summon pets based on aggro list (players and mercs only, no pets).
  • Visuals & Animations:
    • Added visual effect to Ironclad Ward Scroll.
    • Improved walk animations for all mobs.
[h2]Bug Fixes & QoL 🛠️[/h2]
  • Performance tweaks and bug fixes for a smoother adventure.


This update sets the stage for Winterforge's final push. Gear up, rally your mercs, and dive in! Share your feedback and epic moments in the Steam Community Hub.

Happy adventuring! 🗡️
~ The Ancient Kingdoms Team