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Ancient Kingdoms News

Update Patch Notes 0.6.12.1

* Fixed bug where cleric mercenaries continuously cast buffs
* Improved collisions for certain trees in the Lone-Lands
* Enhanced transition between the Lone-Lands and Twilight Forest
* Pickaxes can no longer be traded for Primal Essence
* Fixed typo when reaching a new veteran level
* Fixed bug allowing players to summon two mercenaries in multiplayer
* Added a floating message displaying allowed mercenaries when opening the recruiter panel
* Fixed timer position
* Adjusted target panel size and position for better visibility when moving upwards (panel position remains adjustable)

📖 Update Patch Notes 0.6.12.0 📖

* Skills that are on cooldown or lack resources will now be grayed out
* Fixed a bug with Thalassor's skill "Mana's Drowning"
* New font style for UI buttons
* Slightly increased HP and damage for Skeleton Warriors and Skeleton Archers
* Increased damage of the Temple Guardian Dragon
* Rogue Balance: Fury is now percent-based
* Rogue Balance: Increased Master Poisoner's resist debuff
* Rogue Balance: Increased DEX scaling for poison DoTs
* Fixed bear and wolf pets not receiving the Rest buff while out of combat
* Cleric mercenary will now buff and heal other mercenaries in singleplayer
* Wizard Balance: Increased INT scaling for magic DoTs
* Smaller buff icons in the target panel, now allowing up to two rows
* Increased duration of mercenary cleric buffs
* Added the "Rampage" skill to the Ancient Cyclops
* Mercenary Stances: To change mercenary stance, select the mercenary and use the button or press the "Z" key
* Ranger Balance: Ranger's Mark now scales with STR
* Fixed some mobs not appearing when conditions were fulfilled
* Buffs no longer cause players to enter combat state
* Fixed a typo in the Ascension quest
* Added the "Blessing of the Forest" skill to the Spirit of the Forest
* Slightly decreased critical strike chance for all legendary items
* Fixed a bug when trading items with a full inventory
* Cleric Balance: "Lower Resists" now decreases resistances up to 75
* New Veteran Skill: "Overpowered"
* Wizard Balance: New skill "Spellrend" replaces "Overpowered"
* WARNING!! All wizards should reset their skills due to recent changes
* Party HUD will now always show HP/mana bars in full color regardless of distance
* Increased stats of Treants
* Player panel and target panel now have slight transparency
* Adjusted equipment quality to make legendary items even more unique
* Added the 3rd floor to the Vault of the Vanished
* New Boss: Vaeltharos
* Spirit of the Forest will now display a boss frame
* Furniture can now be moved in houses
* Increased Sleep's Refresh duration to 30 minutes
* Slightly increased Advisor Robe stats
* Increased stats for some pieces of Beryllium Armor
* Added a new NPC, "Razzil Emberfist," who buys magic or better quality gear for Primal Essence

Hotfix 0.6.11.1

* Fixed bug related with resists

Update Patch Notes 0.6.11.0 📖

* New Boss: Thalassor
* Warrior Balance: Increased aggro generated by "Taunt" and "Threat"
* Ranger Balance: Increased aggro generated by "Provoke"
* Increased aggro generated by Warrior mercenary skill "Battle Shout"
* Fixed Teleri Scholar skills
* Fixed Enraged Sentinel's route around the Sunken Temple
* Cleric Balance: "Inspiration" is now percentage-based
* Updated to the latest version of the multiplayer library
* Double exp potions now also affect experience gained while using other skills (mining, cooking, herbalism, alchemy)
* Fixed bug when switching from singleplayer to multiplayer
* Fixed bug with minimap icons not working correctly for some monitor resolutions
* Slightly decreased experience gained from Forgotten Altars from 150% to 130%
* Fixed typo in Orc Centurion name
* Decreased critical damage to 150% and super critical damage to 200%
* Decreased super critical probability to 5%
* DEX is now a recommended attribute for Wizards as well
* Warrior Balance: "Rupture" now scales with STR
* "Warcry" no longer displays a cast bar
* Increased experience awarded by elites and bosses
* Increased bonus experience in dungeons to 25%
* Slightly increased AC, MR, and PR for some high-end bosses
* Unique items cannot be taken from chest houses if you already own one
* Increased two-handed weapon damage by 20%
* All mercenaries now appear in the Party HUD
* When four players are online, mercenaries are not allowed
* You can now go to the Mercenary Recruiter to call your mercenary (if they haven't died)
* It is now possible to recall your mercenary from the recruiter
* New Veteran Skill: Call of the Heroes
* New font for buttons
* Increased Teleri Guardian aggro distance
* You will now be dismounted if you put a mount in a chest house or bank
* Staff of Flowers now heals 200 HP per second for 10 seconds
* Amulet of Immortality no longer keeps you in combat
* A 5,000 item level is now required to access the Outer Planes
* You can now select yourself using F1 and your party members using F2–F4
* Mounts are now unique and non-tradeable
* Fixed bug affecting "Poison Spray"
* Improved mitigation formula based on level differences
* Added message when a Treasure Chest is unearthed

Update Patch Notes 0.6.10.3

* Increased "Malice Unbound" cast range
* Decreased "Meditation" mana percent regen by 5% and duration by 1 sec
* Wizard Balance: Slightly increased "Arcane Blast" mana cost
* Wizard Balance: "Mystic Spark" now also restore some mana
* Druid Balance: Increased buff time for "Flourishment"
* Some improvements to VoV (2nd floor)
* Slightly decreased block chance for spectral skeletons
* Added new skills and new loot to Morwyn Bloodmoon
* Increased max active quests to 15
* Increased cooldown of Elixir of Enlightened Learning to 30s
* Sabretooth now will drop meat that can be used for cooking
* Added new loot to Sylvaron
* Added confirmation when you try remove a positive buff
* Slightly decreased exp given by high lvl mobs
* Max veteran lvls capped to 300 (it could be increased in future updates)
* Fixed portrait icon for bear pet