🏰 Update Patch Notes 0.6.13.0 🏰
* Decreased cooldown for cleric mercenary heal
* Fixed bug where bosses could get wrong respawn times when changing between multiplayer and singleplayer
* Fixed bug where items could get wrong cooldowns when changing between multiplayer and singleplayer
* Adjusted charisma effects on purchasing/selling items to NPCs
* Started game localization
* Rogue Balance: Increased cost for "Fury" skill and decreased % damage from 150% to 100%
* Improved mercs' movement so they don't overlap
* Fixed problems with some walls in Krom Razz
* Added new daggers and bows
* Fixed bug with Ranger quiver not being shown when swapping weapons
* Fixed bug where bosses could get wrong respawn times when changing between multiplayer and singleplayer
* Fixed bug where items could get wrong cooldowns when changing between multiplayer and singleplayer
* Adjusted charisma effects on purchasing/selling items to NPCs
* Started game localization
* Rogue Balance: Increased cost for "Fury" skill and decreased % damage from 150% to 100%
* Improved mercs' movement so they don't overlap
* Fixed problems with some walls in Krom Razz
* Added new daggers and bows
* Fixed bug with Ranger quiver not being shown when swapping weapons