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Devices, upgrades and meta progression

Hey everyone!
Just wanted to share some updates regarding the meta progression in the game.

These days i'm developing new Devices, the ones you can buy from the main menu and in between levels. A purchased device is permanent: you need to reach the target level to unlock it and then you need credits to buy it: after that, you keep it forever (even if your volunteer die).

On the other hand, Upgrades, the ones you buy from Upgrades Stations, are different. You level up your volunteer, but when he/she dies, you lose the upgrades.

And that was it, until today: i decided to give to the next volunteer the possibility to recover SOME upgrades from the previous volunteer dead body, and maybe some inventory items as well (rather than just credits).

I'd like to keep it the survival way so, for example, if you die with a full inventory and 4 upgrades (i.e. health+, armor+, stamina+ and rate of fire+), if you're lucky, you're gonna recover a weapon, maybe some bullets, and armor+ (and credits, as always).

I'm probably gonna scale the amount of stuff you recover with the difficulty you are playing.

What do you think about this?

Cheers!