Reloading
Hey, everyone!
Considering the very positive reception of the idea on Discord, i'm implementing a reload system for all the weapons.
It wasn't there from the beginning, deliberately, to give EMPTY SHELL more of a "Quake" vibe, but the game is shaping up in a way that a reload system would fit nicely.
Some weapons (most of them) will work with mags, others (like the shotgun and the hunting rifle in the prologue, for example) will have single round reload (with a finite number of maximum rounds in the internal magazine).
Dodging, aiming, or melee strikes will interrupt the action, so keep a distance when reloading.
Also, reloading won't be automatic (shooting with an empty weapon with spare ammo won't reload), so keep an eye on the ammo counter!