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EMPTY SHELL News

Radios

Hey, everyone!

I've seen questions about the purpose of the radios being asked more than once.

They always had an hidden purpose, but i decided to add another one (at least for some of them).
This is also related to a dark detail in a level on the East side of the island.

Let me know how it goes!

Small update

Hey, everyone!

Just a couple of minor things:

  • I've added an index id to the "found documents". Could be useful for reference.
  • The price of the Rocket Launcher Turret is now 850 (it was 800) and the ammo is now 3 (it was 5): it was too overpowered after the Rockets/Grenades update

Special Gas Mask recharge time

Hey, everyone!

I've reduced the recharge time of the Special Gas Mask (about ~50%): the consumption rate is still the same, but now you don't have to wait THAT much to let the mask recharge.

Terminate volunteer + minor fixed

Hey!

From now on you'll find the "Terminate volunteer" button in the pause screen: this way, if needed, you can quickly end a session and start with a new volunteer (from the same level).

Also:
  • now the distance of the previously dead volunteer body scales with difficulty: closer on Easy, slightly closer on Medium and Hard (didn't change on NIGHTMARE/NG+)
  • fixed a couple of metal containers that weren't shielding properly from the rotating laser in the second level

Enemies with shotguns rebalance

Small fix: rebalanced the damage of the enemies armed with shotgun (it was too high after the shotgun overhaul update).