Gamepad support and more!
Many players like to play with gamepads. Especially in games like ours - pleasurably and calmly, you dive into the atmosphere of an eternal autumn evening, when there was no Internet yet :)
And now - we have added full support for Xbox gamepads.
In the next update, we will add vibration as well.
In the meantime, the list of changes:
- Support for gamepads and switching icons automatically in the game
-Menu system improved
-In the main menu, you can see the map and found items. The map can be rotated. This will help you understand where you are and what key items you have already found.
-Autosave system. The game is saved automatically by key points. The first (pilot) chapter is quite short, but in the future the autosave system will be very much needed.
-Fixed bugs related to picking up items from the floor. Bug with flashlight and door.Now all objects are at the same distance from the camera. Mass of all objects.
-Improved light
-Improved the physics of items (what physics in quests?))
[previewyoutube][/previewyoutube]
And now - we have added full support for Xbox gamepads.
In the next update, we will add vibration as well.
In the meantime, the list of changes:
- Support for gamepads and switching icons automatically in the game
-Menu system improved
-In the main menu, you can see the map and found items. The map can be rotated. This will help you understand where you are and what key items you have already found.
-Autosave system. The game is saved automatically by key points. The first (pilot) chapter is quite short, but in the future the autosave system will be very much needed.
-Fixed bugs related to picking up items from the floor. Bug with flashlight and door.Now all objects are at the same distance from the camera. Mass of all objects.
-Improved light
-Improved the physics of items (what physics in quests?))
[previewyoutube][/previewyoutube]