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I Know This Place..? News

Price reduced and chapter updated! Competition ahead!

We have reduced the price to $2.99!

We understand that this is just a pilot chapter, however we want players to understand that by purchasing it you support the development of chapter 2. You can vote in a special form, your ideas can get into the game and we will nominate you. It's all included in this amount. Moreover, in the first chapter, we test use DAO voting and it is also free (conditions in the form).

And read also our last news with updates!

And in the coming days, we will make a contest to find ALL ACHIVEMENTS and give a CASH PRIZE to the first winners!

And..one more strange update!

-What's wrong with bathroom?
-Something new in the kitchen
-Glass and other materials looks better
-12 achievements! Later we will announce contest with prize for first players who will reach them all!
-better animations
-new form (RU/ENG) in the end of chapter

Chapter I OST and updates

We have an interesting update ahead of us, in which we have added what the reviewers and our players have been asking for. We will not spoil, but for those who tried to understand the story, there will now be more leads. A small new location.
We also finally cleaned the windows in the game and fixed other materials.
In the meantime, we invite you to listen to a short soundtrack from chapter 1, which was composed by Alex Karpovich and Zap Shevsov.
We posted it in our community: https://t.me/iKnowThisPlace


Gamepad support and more!

Many players like to play with gamepads. Especially in games like ours - pleasurably and calmly, you dive into the atmosphere of an eternal autumn evening, when there was no Internet yet :)
And now - we have added full support for Xbox gamepads.
In the next update, we will add vibration as well.

In the meantime, the list of changes:
- Support for gamepads and switching icons automatically in the game
-Menu system improved
-In the main menu, you can see the map and found items. The map can be rotated. This will help you understand where you are and what key items you have already found.
-Autosave system. The game is saved automatically by key points. The first (pilot) chapter is quite short, but in the future the autosave system will be very much needed.
-Fixed bugs related to picking up items from the floor. Bug with flashlight and door.Now all objects are at the same distance from the camera. Mass of all objects.
-Improved light
-Improved the physics of items (what physics in quests?))

[previewyoutube][/previewyoutube]

We received feedback from the first players from the exhibition in Lisbon!

The pilot chapter was shown at the Websummit in Lisbon. We've received great reviews! Among those who played in the first chapter were representatives of Sony and DW. We thank everyone who played and left their feedback.

Oh wow;
[previewyoutube][/previewyoutube]