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Button Pop News

Button Pop: Hotfix 1.0.1

Button Pop: Hotfix 1.0.1

Hello there!
I'm releasing a small update for both the full game and demo fixing a number of bugs and adding a few requested QOL features.
Check out the patch notes below for a full breakdown :D

[h2]Notes:[/h2]
[h3]Fixed Bugs - [/h3]
  • Hats and Button related achievements issue - Fixed.
  • Main menu Ui elements getting stuck (Mission Rewards) - Fixed
  • Coin factory destroy Bug - Fixed
  • Difficulty window grammar - Fixed


[h3]New Features/ QOl features -[/h3]
  • You can now right-click to cancel the purchase and placement of defenses (Molotov's, walls, mines, etc). However, holding right click can still be used to move.
  • Skip Button added to the coin/ parts calculation screen.
  • A new puzzle has been added to the game, specifically in the arcade mission. Completing this puzzle will unlock the gamer headset.


[h3]Balance - [/h3]
  • Small tweak to the initial acceleration of button streaks.

[h2]
More to come very soon! [/h2]

Thanks for reading through our notes and I hope you enjoy!
For more info check out our Devlog series and join the Button Army on discord!

Devlog:
https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao


Discord:
Join the Button army!

Button Pop is out now!

Button Pop is out now!

Hey folks!
I'm over the moon to announce Button Pop has now launched on Steam.

Check out the Full game and demo:
https://store.steampowered.com/app/2244400/Button_Pop/

Thank you so much for your support over this journey, its been a wild ride! I hope you enjoy Popping those Buttons, and I'm looking forward to showing off what we have in store next.

Thanks again
- Mark, Reality Adrift Studio

For more info check out our Devlog series and join the Button Army on discord!

Devlog:
https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao


Discord:
Join the Button army!

Button Pop is out tomorrow! + Demo Update

Button Pop will launch tomorrow

Hey folks!
I am thrilled to say Button pop will be out tomorrow, 21 June 2024!
Check your clocks for the release in your local time zones:
6 PM GMT / 10 AM PDT/ 1 PM EDT



A small patch has also just been released to bring the Demo up to scratch with the features available in the full game, check out the notes below for more details!

[h3]Fixed Bugs - [/h3]
  • AI getting stuck - Fixed.
  • Difficulty select windows remaining on screen even after confirming selection - Fixed


[h3]New Features -[/h3]
  • Auto Popper Module.
  • Cursor Colour setting (accessibility).
  • New sections added to the tutorial, further explaining some the game mechanics.


[h3]Balance- [/h3]
  • Clicking on enemies now does damage by default and this can be upgrades via modules/ perks.
  • The hover area has been widened so it is easier to click on smaller enemies.
  • The start wave objective "Earn 500 coins" has been lowered to 300.
  • The overall time it takes for enemies to reach the combat zone has been reduced and bosses speed less time outside the combat zone after running away.
  • Coins earned from kills have been increased overall.
  • Small tweaks to the values required to unlock perk tiers.
  • The healthy button module has now been split into 3 modules, that are available over multiple module pages for further health upgrades.


[h3]Looking forward - [/h3]
Within the coming weeks, after launch, I'll be looking to further improve the overall game experience and content available. Your feedback will drive these developments and I very much appropriate your input! :)
  • The module pages will be overhauled, with a new design that will allow all modules to be visible on a single page.
  • New upgrades.
  • New game modes.

[h3]More on this soon! [/h3]

Thank you for reading to the end and playing the Button Pop Demo, I hope you will enjoy the full release! :)
- Mark, Reality Adrift Studio

For more info check out our Devlog series and join the Button Army on discord!

Devlog:
https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao


Discord:
Join the Button army!

Button Pop Demo: Small Patch 1.06

Button Pop Demo Major Update

Hello there!
We recently released a few small updates for the Demo fixing a number of bugs and adding a few features.
Check out the patch notes below for a full breakdown :D

Button Pop Demo Patch 1.06

[h2]Notes:[/h2]

[h3]Fixed Bugs - [/h3]
  • Achievement earned at the wrong time - Fixed.
  • Options menus could get stuck / overlap each other - Fixed
  • Difficulty window, after completing a mission could get stuck on screen - Fixed.
  • FPS limit is now the correct order.
  • Hold click time for defence window has been increased.
  • Tutorial Coin factory soft lock - Fixed
  • Launching Steam VR - Fixed
  • Auto Drift set to off as default - Fixed


[h3]New Features -[/h3]
  • Hot-keys for Defences - 1 = Current Aggressive defence (Molotov, mines etc). 2 = Passive defence (Walls, Springboards etc).
  • Hot-keys for Abilities - 3 = Health Ability. 4 = Attack Ability. 5 = Utility Ability.
  • Mission select window will now remember your last played mission and will automatically open on the next available mission if the previous one has been completed. (This will be reset if the player goes back to a previous mission).
  • Option to switch Left mouse hold with Right Mouse hold (to open the defence window) has been added. Check the control options.
  • Control panel has been updated with hotkeys.
  • WASD can now be used for movement, as a secondary option.
  • A and D can be used to flick through some menus (Left to right).
  • Option to disable screen shake has been added.
  • Colour scheme has been tweaked (UI only).
  • UI Buttons will no longer "Wiggle" on there own and will now only wiggle when hovered.
  • HP bars for Turrets and Utilities can now be viewed by hovering over them.


[h3]Balance - [/h3]
  • Minis have been slightly scaled up and will get larger as they rank up.
  • Minis have been slightly slowed down overall.
  • The overall interact-able area under the cursors has been increased to make it easier to Pop the enemy units.


Thanks for reading through our notes and I hope you enjoy the demo :)
For more info check out our Devlog series and join the Button Army on discord!

Devlog:
https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao


Discord:
Join the Button army!

Button Pop has gone Gold!

Button Pop has gone Gold!

Hello there!
We are happy to announce Button pop is now content complete and readying for launch!

[h3]Release date - [/h3]
We are excited to announce that Button Pop will be released 21 June 2024 10:00 PDT / 18:00 BST!
Thank you for all of your support along this journey. It has been an amazing ride and with the launch coming soon, I am thrilled for you to get your hands on the full experience.

Thank you again!
- Mark, Reality Adrift Studio



[h3]New Stuff - [/h3]
With this announcement, we have also launched a few new updates to the Steam page, plus
we have updated our trailer with some shiny new footage!

Additionally, we have released a new update to the demo that introduces new info layouts to the difficulty select window, the Buttonpedia has been fleshed out with more information and bar graphs, the final customisation roster has been added and a new credits level is now accessible.

[h3]Difficulty select- [/h3]
The new difficulty select window is now available, with additional "hover" icons for more information that highlights how each difficulty affects the gameplay.



[h3]Buttonpedia- [/h3]
In addition to having a small breakdown of a turrets/Utilities attributes we have added a detailed bar graph window for further information. Just pop the bar graph button and take a look!



Check out the patch notes below for a full breakdown of new features and bug fixes :D
Button Pop Demo Patch 1.05

[h2]Notes:[/h2]

[h3]Fixed Bugs - [/h3]
  • Boss would keep coming back in from the same entrance - Fixed.
  • RPM ability now sounds/ animates properly - Fixed .
  • Fireballs now to appropriate damage and push back - Fixed.


[h3]New Features -[/h3]
  • Difficulty select window (New version).
  • Buttonpedia now has graphs + More info.
  • Credits button and level introduced.


[h3]Launch and Beyond -[/h3]
Looking forward to the launch date and beyond, we are very open to feedback and requests for features and content. We would love to hear what you think, check out our discord and join the button army :D

There will also be a handful of small updates to the demo prior to the full launch. However, these will mostly be new loading screen images, performance improvements and bug fixes (if applicable).

Thank you for reading to the end. I am looking forward to seeing you at the launch, 21 June!
- Mark, Reality Adrift Studio

For more info, check out our Devlog series and join the Button Army on discord!

Devlog:
https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao


Discord:
Join the Button army!