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Lovux News

Lovux: Major Update v1.3!

A lot has changed since Lovux's release on July 7th. I worked hard to make the game even better. I focused on the feedback from players. I did a lot of research on puzzle games and understood player behavior. As a result of all this work, the v1.3 update, which I guess is the last update of the game, has become ready. You can check out everything that has changed since version 1.2 in the list below!

[h3]What did I do?[/h3]

  • Lovux is now available on Play Store and Itch.io!
  • A more playable difficulty curve was created and all levels in the game were redesigned according to this curve.
  • Camera movements were made more comfortable.
  • The store page has been updated with new game screenshots.
  • The waiting time between levels has been reduced to a minimum.
  • The time required to hold the glass has been increased from 0.2 seconds to 0.3 seconds.
  • The playing area in the levels has been enlarged.
  • Visual improvement for layered glass.
  • Visual problems with connected glasses have been fixed.
  • Fixed the distortions in the undo animation of the glasses.
  • Tutorial animations have been improved and the issue where the tutorial animation stays on top when the menu is opened has been fixed.
  • Fixed the bug where you could interact with breakers during level opening and closing animations.
  • Bugs that occurred when interacting with the buttons in the menu have been fixed.
  • Fixed the problem where the undo button did not undo layered glasses.
  • Fixed the game becoming blurry randomly while playing the game.
  • Fixed the bug where Moai achievement was not visible.
  • Fixed glitching in music and sound effects.

I'm also happy to announce my new game. The name of my new game will be "Pight". It's still in the prototype stage and doesn't look the way I want visually, but I'm still happy to share it with you.




Thank you very much for all the bugs you reported and all the feedback you gave. See you in the next games!

Lovux: Major Update v1.2!

We have evaluated the feedback from all players who have come to us since we released Lovux. We tried to make the game better. Now we think the game is better with this major update.

[h3]What did we do?[/h3]

  • All levels and game difficulty in the game have been redesigned.
  • Added undo button.
  • Breaking glass is even more satisfying.
  • Added full gamepad support.
  • The game's music was made over.
  • The arrow mark on the breakers is even more visible.
  • Transition time between levels have been reduced.
  • Level selection buttons in the UI have been enlarged.
  • Added feedback for glasses that can't move.
  • Rotator and teleporter can be activated by holding the glass on the these points.
  • Visual improvements have been made to pieces of broken wireless breakers.
  • Rotater and teleporter point under the glasses are visible now.
  • Updated camera swipe tutorial animation.
  • Added new sound effects.
  • Game experience improvement.
  • Optimization improvement.
  • Visual improvements.
  • Bug fixes.


You can also watch a summary of all these changes we made in the YouTube video below.

[previewyoutube][/previewyoutube]

Lovux is a clever glass-smashing puzzle game out now

Puzzle game lovers will want to check out Lovux, newly released from developer Mindlabor it's all about smashing glass.

Read the full article here: https://www.gamingonlinux.com/2023/07/lovux-is-a-clever-glass-smashing-puzzle-game-out-now

🤘 Lets Break Some Glasses 🤘

Hey everyone! We arranged a dev live stream in Next Fest. We'll be playing Lovux as it's developers. Join us!

Livestream link:
https://steamcommunity.com/broadcast/watch/76561198380362844