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v0.39.0: Bye-bye tile selling, say hello to Decrees! (and more!)

[h2]Hi guys![/h2][p]Only 20 days have passed since 0.38.0 and now 0.39.0 is here! This is a smaller update in size, but very important nevertheless![/p][p]I know I promised new screenshots and a new trailer but after updating the screenshots I received some really good feedback, and I couldn't help myself from getting into coding once again! :)[/p][p]Tile selling was disliked by a lot of you, because giving up your territory just to get out of a resource lock feels very bad. So it's replaced by the Decree System, inspired by Hearthstone! Which helps you get unstuck, and also let me add some utility cards in the starter deck. And for those who liked living on the edge for a higher profit: tile selling is still available, but now it's a card and it's much more flexible since it's paired with the decree system. Besides this major change, there are smaller ones too, so keep reading! :) [/p][p]As always: if you'd like to get instant access to the playtest then all you have to do is join my Discord server! Just PM me and I'll grant you access. I'd love to hear you feedback! :) [/p][h2]Bye-bye tile selling, say hello to Decrees![/h2]
  • [p]Giving up your territory just to get out of a resource lock feels very bad, so it's no longer a basic mechanic to sell tiles for some resources. (previously gold, before that food & wood)[/p]
    • [p]For those liked living on the edge, tile selling is now a card![/p]
  • [p]The new Decree System functions similarly to Hearthstone's Mana System.[/p]
  • [p]You start with 2 decrees, capped at 2, but its cap increases each turn, until it reaches 5.[/p]
  • [p]At the start of every turn, your decrees are refreshed/refilled.[/p]
  • [p]But what are these decrees for?[/p]
    • [p]Use always available services, located at the usual place:[/p]
      • [p]Buy some food & wood.[/p]
      • [p]Draw additional cards.[/p]
      • [p]These mechanics are the new "unstuck" features, which won't feel as negative as tile selling.[/p]
    • [p]Use starter utility cards[/p]
      • [p]Turn a water tile into grassland[/p]
      • [p]Claim a tile for a town[/p]
    • [p]Collect advanced utility cards[/p]
      • [p]Upgrade a house into a manor[/p]
      • [p]Demolish a no longer useful building, letting you reuse the tile! [/p]
  • [p]Of course you can get extra decrees through some cards![/p]
    • [p]Royal Decree: buy decrees for gold! (this is a starter card)[/p]
    • [p]Royal Territory: give a tile to the king, who in return gives you a few decrees![/p]
[p][/p][h2]And here are the other changes[/h2]
  • [p]Treasure chests may contain and shops may offer upgraded cards![/p]
  • [p]While holding a card which increases/decreases your population, its (future) effect is now indicated on the population circle. Now you don't have to do Maths![/p]
  • [p]Updated buy/sell cards' art so they use new resource icons.[/p]
  • [p]Slightly nerfed card upgrades.[/p]
  • [p]When hovering over a card in your hand, they are enlarged by 35% instead of 25%.[/p]
  • [p]Updated screenshots because they were pretty outdated. Now I just have to update the even older trailer...[/p]
  • [p]Bugfixes![/p]
[p][/p][p]Next I'll be working on a new trailer. As I said before, the current one is horribly old and it had already tons of flaws when it was released. Next week I'll get married(!!!) but hopefully the trailer will be finished by the time I leave for my honeymoon. Hopefully, this little hiatus will also help me get a clear vision on the "boss levels". ^^[/p][p]So the next, "end of autumn patch" will hopefully have some longwaited features: a unique final level for the currently available world map and some meta progression![/p][p]Once again, thanks for sticking around, and let me know what do you think about the decree system. As always, join my Discord server, just hit me up and I'll grant you instant access to the playtest! I'd love to hear you feedback! Thanks for reading, and have a nice Sunday! :) [/p][p]Tudvari a.k.a. Portgate Studios [/p]