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  3. Nautikin Adventures Version 0.7.322 Update

Nautikin Adventures Version 0.7.322 Update

[h2]Highlights[/h2]
https://youtu.be/hE7EUwfgVJs

[h2]Changes[/h2]
  • Added parachute pack item
  • Added buyshack to airport which sells parachute packs
  • Added more nonsense messages
  • Added storage box part
  • Added inventory open / close sounds
  • Added map storage boxes to docks and airport
  • Added repair status UI
  • Added map waypoints
  • Added "Jump to" dropdown to map
  • Added throttle indicators for boats
  • Added paint mode to build materials
  • Added sample material action (R)
  • Added tooltip with part info to parts when hovering over them for several seconds in build mode
  • Added transform hot keys 1-5 in build mode for PC
  • Added sail SFX
  • Fixed bug with Harpoon Launcher where the seat was allowed to be the driver seat
  • Fixed spastic behavior of repair animation in some cases
  • Fixed problem with Nautikin mesh that allowed clipping seams to become visible for certain outfits when jumping
  • Fixed bug that prevented uncontrolled Nautikin from being grounded
  • Fixed audio bug related to planes sitting on the runway
  • Fixed some flipped Normals on the control tower
  • Fixed bug related to the initial underwater state for the environment suit
  • Fixed tooltips in main section of build mode
  • Speed boat steering wheel is no longer highlighted erroneously by default
  • Disembarking a subvessel will no longer damage the player if the parent vessel is moving at high speeds
  • Disembarking a vessel will no longer trigger a collision sound at high speeds
  • Repair will no longer send events multiple times per frame
  • Ignored objects will no longer be included in mesh deform for parent vessel
  • Propellers will no longer damage player if engines are off
  • Updated objective icon
  • Can no longer access map interaction from menu
  • Map icons will now update while the map is open, if a player controls them the color will change without re-opening
  • Unconscious/Dead Nautikin will now appear red on the map
  • Damaged vessels will now appear red on the map
  • Tweaked delay on tooltips in build mode
  • Return to drydock / build button will now display as non-interactable when action is not available
  • Return to drydock / build button will now play an error sound when action is not available
  • Color labels in build mode are now inputs
  • Vessel json now stores "paint mode" flag
  • Adjusted crate LODs
  • Improved accuracy of crane hook grab action
  • Crane physics will no longer disable immediately after exiting the crane
  • Projectiles now arc towards velocity to avoid collision detection failures underwater
  • Underwater harpoon projectile bubble trail is no longer destroyed immediately after impact
  • Splashing sound will now play in the event a Nautikin falls into the water even if the Nautikin is dead
  • Wind rushing sound will now play in the event a Nautikin is falling from the sky even if the Nautikin is dead
  • Impact sounds will now play even if the Nautikin is dead
  • Ground casting now always points down relative to the world, regardless of character rotation