1. Monster Hunter Wilds
  2. News

Monster Hunter Wilds News

The new Monster Hunter Wilds update is way better than I was expecting, and I can see the light at the end of the tunnel

Capcom's big performance-driven Monster Hunter Wilds update is here, and early signs are actually better than I expected. We're just a month away from the Capcom RPG's one-year anniversary, and with all of the planned post-launch creature rollouts now live, the next big question is when the almost-inevitable 'Master Rank' expansion will rear its head. Yet for many, myself included, framerate drops, inconsistencies, and stuttering have continued to put a dampener on what is otherwise Monster Hunter's strongest-ever base game experience. The good news is that the new Wilds patch appears to actually be working, and it feels like a light at the end of the tunnel.


Read the rest of the story...


RELATED LINKS:

Monster Hunter Wilds is finally getting a performance patch, and there's a perfectly-timed price cut too

Monster Hunter Wilds sleuth has seemingly uncovered bizarre reason for performance drops: "I refused to believe what I was seeing"

Monster Hunter Wilds is now cheaper than half price as a festive treat

Update Summary (Ver.1.040.03.01)

This patch will include optimization improvements for Steam-specific processes and options to reduce processing load. It will also include a review of presets.

After receiving user reports, our internal testing confirmed that CPU load could increase around the Support Desk at Base Camp or the Grand Hub. This is due to claimed content status check processes to notify the player if there is unclaimed content in the Support Desk, as indicated by an exclamation point (!).

* This issue may cause the FPS to drop only in the Base Camp and Grand Hub.
* The extent of the FPS drop depends on whether you have any unclaimed content. However, the number of DLCs you own does not affect it.
* It may also depend on the performance of your CPU.

This is an unintended bug and will be resolved with this update.

To further improve stability and performance across all platforms, additional improvements will be implemented in the Ver. 1.041 update on February 18.

For example, we are currently verifying measures to reduce GPU processing load by adding quality levels (LOD) to the polygon mesh for 3D models. This may help to reduce processing load by swapping to low-resolution models for objects farther away from the camera.

We would like to thank everyone who has reported issues and shared feedback.

We appreciate your continued support for Monster Hunter Wilds.


[hr][/hr]
You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content.

[h2]Release Date[/h2]
Wednesday January 28, 2026 2:00 a.m. UTC (Tuesday January 27th, 2026 6:00 p.m. PT)

Note: Release date and time are subject to change without prior notice.

[h3]Required Space[/h3]
Approx. 2.0 GB (With High Resolution Texture Pack: Approx. 31.0 GB total)

Note: Due to revisions to the High-Resolution Texture Pack, a re-download of approximately 31 GB will be required, resulting in an overall reduction of about 45 GB compared to the previous version.

[h3]Video Driver Version[/h3]
Please update to the following driver versions to ensure the most stable experience possible.

– NVIDIA GeForce: 581.57 or newer
– AMD Radeon: 25.9.1 or 25.9.2

Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher.
Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability.

[h2]Major Additions and Changes[/h2]
  • Improved CPU/GPU processing specific to the Steam version.
    • Reduced shader warming processes performed outside the shader compilation screen to lower CPU load.
    • Adjusted texture streaming to improve visual quality while reducing VRAM usage.
    • Adjusted the High Resolution Texture Pack to reduce VRAM usage and overall package size.
  • Added a CPU tab to the Options menu, allowing players to adjust settings related to CPU load.
  • Added new categories to the graphics settings, along with new settings for existing options.
  • Adjusted graphic presets and added a confirmation window to automatically update your settings on first launch after updating.
  • Expanded the Volumetric Fog setting in the graphics options from two levels to five. The previous "High" setting has been renamed to "Highest," and "Low" to "High," with three new lower options—"Medium," "Low," and "Lowest"—now available.
  • Fixed an issue where a warning dialogue incorrectly indicated that the AMD Radeon driver was outdated when using driver version 26.1.1 or later.


[h2]Bug Fixes and Balance Adjustments[/h2]
  • Fixed an issue where system load could increase around the Support Desk at Base Camp or the Grand Hub due to claimed content status checks.
  • Adjusted Variable Rate Shading behavior so it is forced off during upscaling to maintain proper effect visuals.
  • Fixed other miscellaneous issues.

Update Summary (Ver.1.040.03.00)

You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content.

[h2]Release Date[/h2]
Thursday, January 8, 2026
Note: Release date and time are subject to change without prior notice.

[h3]Video Driver Version[/h3]
Please update to the following driver versions to ensure the most stable experience possible.

– NVIDIA GeForce: 581.57 or newer
– AMD Radeon: 25.9.1 or 25.9.2

Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher.
Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability.

[h2]Bug Fixes and Balance Adjustments[/h2]

[h3]Bug Fixes[/h3]
  • Fixed an issue where restarting the game could cause an equipped pendant and Seikret decorations registered in the Hunter Profile to reset to default.
  • Fixed an issue where some visual effects of the Hunting Horn's Echo Bubble displayed red regardless of effect.
  • Fixed an issue in Barrel Bowling where points were sometimes not correctly awarded for targets hit by explosions.
  • Fixed an issue where the fishing button guide incorrectly displayed a stick rotation input when using keyboard controls.
  • Fixed other miscellaneous issues.

[h3]Support Hunters[/h3]
  • Adjusted Fabius's guard position to be closer to the center of the area when Gogmazios's special attack is successfully weakened, and prevented his guard from being delayed by incoming attacks.
  • When successfully weakening Gogmazios's special attack, Fabius will now send a signal and display an objective marker (guild icon). Additionally, new Fabius dialogue has been added for when failing to weaken the attack.
  • Fixed an issue where Fabius could behave unnaturally when guarding after successfully weakening Gogmazios's special attack.
  • Added the effects of the skill Shock Absorber to all Support Hunters, preventing Fabius from reacting to player attacks while guarding against Gogmazios's special attack.

[h3]Other[/h3]
  • Reduced the likelihood of being hit by Gogmazios's attacks while moving toward elevated positions or towards Fabius after successfully weakening Gogmazios's special attack.
  • Even after failing to weaken Gogmazios's special attack, attacks will no longer reach elevated areas. Objective markers (guild icons) have also been added for available elevated safe positions.
  • Adjusted the camera behavior while charging a Compact Anti-Wyvern Gun (excluding when mounted on a Seikret).

Capcom не удаётся стабилизировать ситуацию с продажами Monster Hunter Wilds — фанаты не хотят покупать игру

По итогам рождественского сезона Capcom так и не смогла стабилизировать ситуацию с продажами Monster Hunter Wilds — за последние три месяца было продано всего 300 тысяч копий, несмотря на выпуск патчей и агрессивные скидочные предложения в цифровых магазинах. Информация представлена в финансовом отчёте компании.