[p]Hey hunters, [/p][p]We hope you enjoyed the Free Title Update 2 news we've just revealed as part of the Capcom Spotlight![/p][p]And now, we've got even more for you, including a Mini Director's Letter, as well as the introduction of a new way for us to communicate and give updates to you all on what we're working on, based on community feedback, Guild Reports! [/p][p]So, let's get straight to it and hand over to Director Tokuda as he's got plenty to share with you, including upcoming content, performance and stability plans, weapon balancing and more![/p][p][/p]
Mini Director's Letter - July 2025
[p][/p][p]Hello, hunters! This is Yuya Tokuda, director of Monster Hunter Wilds. [/p][p]Thank you to everyone who watched the Capcom Spotlight for news on Free Title Update 2. [/p][p]
Free Title Update 2 - Major Additions[/p][p]The second Free Title Update will feature two additional monsters, Lagiacrus and Seregios, as well as additional features such as Layered Weapons, and later in the summer, the release of Arch-Tempered Uth Duna.[/p][p]Everyone on the development team worked hard on Lagiacrus and Seregios to make them as enjoyable as possible. We hope you will enjoy seeing them in Free Title Update 2 when they are released.[/p][p]In this Director's Letter, I would like to introduce some of the details that we were not able to share with you in the Capcom Spotlight program. This includes improvements and adustments featured in Free Title Update 2, as well as further updates still to come. [/p][p][/p][p]
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Free Title Update 2: Major Improvements and Adjustments[/p][p]Thank you very much for sending us your feedback and requests via the survey form. In particular, we would like to thank you for your feedback on in four key areas: (1) Usability (UI/UX) Improvements, (2) Weapons Balance Adjustments, (3) Improved Game Stability (Steam version), and (4) More challenging hunts & further gear to chase. We are aware of these core feedback areas and are working to improve and adjust them. [/p][p]In Free Title Update 2, the main improvements and adjustments to (1) to (3) are planned to include the contents of the attached image. Please note that only includes a small amount of the improvements coming in Free Title Update 2. For more details and other details, please
visit the website to read the full update notes.[/p][p]We will continue to make improvements to (1) to (3) in future updates. Next, I'd like to focus on how we plan to introduce more challenging hunts, as well as more late and endgame gear pursuits to the game in future updates. [/p][p][/p][p]
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Future Update Plans[/p][p]So far, we have discussed what we will be addressing in the second Free Title Update, however we feel there are still many points of feedback and requests to address. In particular, expanding endgame content is a focus area for us in future updates. [/p][p]Here's a look at how we plan to expand the endgame content. [/p][p]
Free Title Update 3 (end of September) [/p][p]In Free Title Update 3, a new level of quest difficulty will be added, which will feature their own unique rewards. Hunters can use these rewards for a new Talisman crafting system, which can be assigned various skills at random. The new Talismans can be assigned a wide variety of skills, including those exclusive to Weapons and Armor, and will also be randomly assigned slots for decorations as well. We believe this system will broaded the range of builds, and create a gameplay loop that encourages players to equip themselves to take on the game's toughest challenges. [/p][p]We will announce information on the main features of Free Title Update 3 separately at a later date, so please look out for more information in the future![/p][p]
Free Title Update 4 (this winter)[/p][p]Free Title Update 4 is scheduled to be released this winter.[/p][p]This update will include a new monster as well as more challenging elements.[/p][p]We are considering ways to ensure that the Artian weapons you have already forged will remain valuable, so we hope you will continue to forge and strengthen your Artian weapons while waiting for more info on Free Title Update 4 in the future. [/p][p]We are also working on various improvements and adjustments, including improving usability and game stability. We will continue to work on through these updates. Title Updates, excluding bug fixes and other updates, will be implemented every few months, as with the first and second updates. Thanks for your patience![/p][p][/p][p]
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Guild Reports[/p][p]To keep you updated on what the development team is working on going forward, we plan to share a series of "Guild Reports" on this account. Through these reports, we'll share our response to your feedback and requests, and how we plan to address them going forward. [/p][p]We'll share the specific details of our responses, including those that are not covered in the Director's Letter, through our social media channels. [/p][p]Thank you to everyone who has played Monster Hunter Wilds and shared their feedback and requests. We take community feedback seriously and will continue to do our utmost to provide a more comfortable and enjoyable gaming experience. We hope you will continue to enjoy Monster Hunter Wilds.[/p][p]- Yuya Tokuda, director of Monster Hunter Wilds[/p][p][/p]
Introducing Guild Reports
[p][/p][p]Since launch, we've received a variety of feedback and requests from the community. going forward, we plan to directly share and update you on some of the improvements we're making based on your feedback in a series of Guild Report posts. [/p][p]Please note that the content mentioned in these reports are still under development and are subject to change.
Guild Report #1[/p][p]The team is continuing to work on improving the optimization and performance of the Steam version of Monster Hunter Wilds. Here are some of the Here are some of the improvements included in Free Title Update 2. [/p][p]
Request:Optimize the performance of the Steam version.[/p][p]
Improvements:Adjusted the amount of VRAM used by texture streaming, reducing the amount of VRAM used overall. [/p][p]
Bug fixes:Fixed an issue where the "Estimated VRAM Usage" shown in Display Settings and Graphics Settings was calculated to be lower than the actual value. As a result of this fix, the "Estimated VRAM Usage" will display accurately, but will result in a higher amount than before. There are no changes to the current minimum or recommended system requirements.[/p][p]As mentioned, we have also made improvements to reduce actual VRAM usage compared to before. Please review your Display Settings and Graphics Settings after updating.[/p][p]We are continuing to work on performance and optimization improvements beyond those featured in Free Title Update 2 and will provide updates when we have them. Please review your Display Settings and Graphics Settings after updating.[/p][p]
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Guild Report #2[/p][p]Based on your feedback, we have made some improvements to the UI in Free Title Update 2. [/p][p]
Request:Make it quicker to access the map, which cannot be easily opened due to notifications and important chat appearing on the right side of the screen. [/p][p]
Improvements:The skip function for important chat has been removed, so the map can be opened even while important chat notifications are on screen. In addition, when focusing on a large monster on the map, the area hierarchy will no longer be automatically switched, improving the usability of the map.[/p][p]
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Guild Report #3[/p][p]In response to the requests we received regarding Seikret, we are planning to make improvements in Free Title Update 2. Here are some of them:[/p][p]
Request:Seikret's behaviour is slow and the operability is poor, so please improve it.[/p][p]
Improvements:When Seikret is called, increase the speed at which they head towards the player.[/p][p]When riding from a call, increase the speed of Seikret's reaction to key input, such as changing direction after riding.[/p][p]
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Guild Report #4[/p][p]In response to community requests regarding weapon balance adjustments, we're planning to make some changes. In addition to the weapon balance adjustments included in the second free title update announced today, we are going to make further adjustments in August.[/p][p]
Adjustments: Weapon TypesDual Blades, Hunting Horn, Lance, Light Bowgun, Heavy Bowgun[/p][p]
Adjustment Goals:Our goal is to reduce the differences in strength outliers between different weapon types, but we will only be making upward adjustments (buffs) without any downward adjustments (nerfs). Once we've finalised the details of these adjustments, we'll share exactly what they are with you, as well as when they'll be implemented.[/p][p]
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Quest Complete - We'll see you next time!
[p][/p][p]That wraps up today's post, thanks for checking it out!
We hope today's post helped give you more visibility on the actions we're taking based on your feedback, comments and reports, as well as giving you a little peek ahead at the exciting content coming in future updates.[/p][p]Thank you everyone for your continued patience, support and passion for Monster Hunter Wilds, we'll sepak more soon![/p][p]See you in the hunt![/p][p]- The Monster Hunter Community Team[/p][p]
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