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Monster Hunter Wilds review




Monster Hunter Wilds is both a return to meat-and-potatoes monster combat and a dramatic revision of the hunting format. It's a more approachable lizard-slaying sandbox, and it's a tangle of multiplayer quirks that still feels like something out of 2007. It's the cleanest Monster Hunter has ever played, and it's a temperamental piece of software that might crash if you tab back in at the wrong time...
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Monster Hunter Wilds (PS5) Review


Monster Hunter Wilds had some pretty big shoes to fill for me. Despite looking pretty incredible in initial trailers, I’d daresay its predecessor, Monster Hunter Rise, may very well be the best in the series and one of my all-time favourite games on the Switch, so I was curious as to how much would carry over from the last mainline entry.





When I started playing Monster Hunter Wilds, it kind of felt like a game that was conceived during the late 2000s–early 2010s and just sat on until now. In a few ways, it felt like the kind of Monster Hunter that would have been an Xbox 360 exclusive, with a washed-out, brownish colour palette, big push to an open world, grandiose attempts at being “cinematic,” and the fact it’s one major combat innovation is aiming your sword like a gun—I’ll explain later.








However, the more I played it, the more everything started to open up, and it really sunk its teeth into me. Despite a few annoyances, Monster Hunter Wilds takes the best elements... Read more

Monster Hunter Wilds' director wants to let players discover its best tricks

Monster Hunter Wilds is almost here, and while its position as the successor to Capcom's best-selling game ever suggests many players will be returning ones, there are sure to be lots of newcomers to the series, or people who bounced off previous entries. The beastie-battling RPGs have always been notorious for their layers upon layers of systems, and that's something the studio has worked to better explain for its newest entry. When I sat down with game director Yuya Tokuda and producer Ryozo Tsujimoto recently, however, they told me they'd like to leave at least some techniques, tricks, and secrets for players to discover themselves.


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Monster Hunter Wilds guide: all the monster strategies and multiplayer explainers you need




Gather round and grab a bite of our fresh-from-the-grill Monster Hunter Wilds guide. Every hunter worth their salted steak knows to do a little preparation before the fight, and we've collected everything we learned in the beta to send you off buffed and geared up...
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Capcom already has 'many things planned down the line' that reinforce Monster Hunter Wilds' core theme: the relationship between hunters and nature




Monster Hunter always makes it clear that you are not not the bad guy. Hunters aren't just rogue poachers killing for sport; they're part of a guild that takes very seriously how people live in harmony with nature, only greenlighting hunts when monsters act aggressively—which is usually the result of something in the world gone awry. It's an admittedly thin justification for slaughtering hundreds of majestic beasts to turn into hats, pants, and weapons that you then use to slay more of their friends with, but Capcom has consistently tried to give Monster Hunter a noble sheen over the years. Wilds is no different. If anything, it's the company's most overt attempt yet to deliver an eco-positive message around the edges of its combat...
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