1. Monster Hunter Wilds
  2. News

Monster Hunter Wilds News

Here's how to grab Kingdom Come 2 and MH Wilds cheaper, and get eight free games

If you're looking to buy Monster Hunter Wilds, Kingdom Come: Deliverance 2, or other anticipated titles, there's nowhere better than through Humble. Not only do you support charities by buying through the Humble Store, but members of Humble Choice can get eight premium games for free, alongside some major discounts on upcoming titles.


Read the rest of the story...


RELATED LINKS:

Grab these eight great Steam Deck games for just $11.99, and save over $229

Ahead of Indiana Jones and The Great Circle, get his classic games at 95% off

Steam Black Friday sale - the top PC game deals

Monster Hunter Wilds art director says Capcom's hoping 'those who became interested in World can truly become fans of the franchise' as certified Monster Hunter sickos




In October, as Capcom completed its months-long PR world tour with a Monster Hunter Wilds appearance at New York Comic Con, I managed to steal enough time to speak with Kaname Fujioka, the executive director and art director of Wilds. A section of our interview aired today during our PC Gaming Show: Most Wanted, where Fujioka explained the Monster Hunter team's hopes for Wilds, and how it's working to cement its place in the hearts of its newly-won mainstream audience...
Read more.

Monster Hunter Wilds is running better in recent console previews, and the game director says the PC version will see 'the same level of framerate improvement'




The Monster Hunter Wilds open beta didn't exactly go off without a hitch. In fact, there was a lot of hitching. While I delighted in having new monsters to fight and new mechanics to fight with, the Wilds beta had serious performance issues on PC and console alike. Luckily, however, game director Yuya Tokuda says we should expect to see optimization improvements when Wilds releases in February...
Read more.

Monster Hunter Wilds game director says the beta's missing hitstop has already been tweaked, thanks to 'very positive feedback' from hitstop-hungry veteran hunters




Back in the Monster Hunter Wilds open beta, something felt off. No, I don't mean the inconsistent framerates or the outbreak of polygonal origami monsters. I mean the baffling decrease in hitstop—an animation technique that intentionally pauses combat animations at the frame where an attack makes contact to add an additional sense of impact. Luckily, Capcom's already been readjusting the amount of hitstop for Wilds's launch in February, according to game director Yuya Tokuda...
Read more.

5 hours with Monster Hunter Wilds soothed my beta fears, but I left more impressed by its storytelling chops




I've never needed much story from Monster Hunter. Each game's plot follows a predictable pattern: Something is upsetting the ecology, and you need to battle a few dozen frenzied lizards until you and the Hunter's Guild uncover what never-before-seen creature is responsible for the turmoil...
Read more.