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Monster Hunter Wilds News

Capcom already has 'many things planned down the line' that reinforce Monster Hunter Wilds' core theme: the relationship between hunters and nature




Monster Hunter always makes it clear that you are not not the bad guy. Hunters aren't just rogue poachers killing for sport; they're part of a guild that takes very seriously how people live in harmony with nature, only greenlighting hunts when monsters act aggressively—which is usually the result of something in the world gone awry. It's an admittedly thin justification for slaughtering hundreds of majestic beasts to turn into hats, pants, and weapons that you then use to slay more of their friends with, but Capcom has consistently tried to give Monster Hunter a noble sheen over the years. Wilds is no different. If anything, it's the company's most overt attempt yet to deliver an eco-positive message around the edges of its combat...
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Defeat Arkveld in style with this Monster Hunter Wilds Secretlab gaming chair

Whether you've just defeated Arkveld for the first time or are still struggling to battle your way past the iconic addition to Monster Hunter Wilds, this new Secretlab x Monster Hunter Wilds gaming chair is surely the perfect way to celebrate your victory or help you face your foe.


Our Titan Evo review revealed this to be the single best gaming chair around thanks to its superb build quality, comfort, and versatility. Already available in a wide range of colors, patterns, and finishes - including other Monster Hunter Wilds versions - Secretlab has now added an Arkveld-themed model to its lineup.


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Monster Hunter producer says 'There are more players than ever playing on PC, including in Japan,' and that the series' handheld wilderness years prepared them for Wilds' day 1 PC launch and crossplay




Speaking with GamesRadar, Monster Hunter Wilds producer Ryozo Tsujimoto talked about Capcom's evolving stance toward PC gamers, and some of what it took to make Monster Hunter Wilds a simultaneous launch on all platforms with crossplay...
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Monster Hunter Wilds dev says creating a new weapon type is "very difficult"

Monster Hunter Wilds gives you a choice between fourteen different weapon types, and making that decision remains one of the series' greatest strengths. The options all feel unique, each filling a specific niche, and learning just one is as intricate as mastering a fighting game character. But that list hasn't changed since Monster Hunter 4 over a decade ago. Monster Hunter Wilds boasts the same lineup, one we've seen in both World and Rise. Ahead of its launch, I sat down with Wilds director Yuya Tokuda and producer Ryozo Tsujimoto and asked whether we might see the fabled fifteenth weapon one day.


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Monster Hunter Wilds will feature "multiple free title updates" after launch