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Monster Hunter Wilds News

Welcome to Monster Hunter - Presented by Daisy Ridley

Welcome, veteran and rookie hunters alike, to the world of Monster Hunter! Presented by the extraordinary Daisy Ridley, learn more about the universe of the Monster Hunter games. Discover the tenuous balance between humans and nature, explore the awe-inspiring Monsters that inhabit the world and wilds, and come to learn about the role of the Hunters and the Hunter’s Guild and their quest for true harmony with nature.

You might even be able to discover information about the impending expeditions into the Forbidden Lands, a mysterious location that you’ll explore in the upcoming Monster Hunter Wilds, coming February 28, 2025.

Welcome to Monster Hunter - Presented by Daisy Ridley

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Don't expect any new info or reveals on Monster Hunter Wilds here!

Get a great deal on Monster Hunter titles!
https://store.steampowered.com/developer/capcom/sale/holiday

Here's how to grab Kingdom Come 2 and MH Wilds cheaper, and get eight free games

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Monster Hunter Wilds art director says Capcom's hoping 'those who became interested in World can truly become fans of the franchise' as certified Monster Hunter sickos




In October, as Capcom completed its months-long PR world tour with a Monster Hunter Wilds appearance at New York Comic Con, I managed to steal enough time to speak with Kaname Fujioka, the executive director and art director of Wilds. A section of our interview aired today during our PC Gaming Show: Most Wanted, where Fujioka explained the Monster Hunter team's hopes for Wilds, and how it's working to cement its place in the hearts of its newly-won mainstream audience...
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Monster Hunter Wilds is running better in recent console previews, and the game director says the PC version will see 'the same level of framerate improvement'




The Monster Hunter Wilds open beta didn't exactly go off without a hitch. In fact, there was a lot of hitching. While I delighted in having new monsters to fight and new mechanics to fight with, the Wilds beta had serious performance issues on PC and console alike. Luckily, however, game director Yuya Tokuda says we should expect to see optimization improvements when Wilds releases in February...
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Monster Hunter Wilds game director says the beta's missing hitstop has already been tweaked, thanks to 'very positive feedback' from hitstop-hungry veteran hunters




Back in the Monster Hunter Wilds open beta, something felt off. No, I don't mean the inconsistent framerates or the outbreak of polygonal origami monsters. I mean the baffling decrease in hitstop—an animation technique that intentionally pauses combat animations at the frame where an attack makes contact to add an additional sense of impact. Luckily, Capcom's already been readjusting the amount of hitstop for Wilds's launch in February, according to game director Yuya Tokuda...
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