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Revive & Prosper News

Update 0.10.23

Hey Revivers,


this update brings you upgraded driller, balances on progressing through ages and fixes of bugs you've reported to us.

Thank you for your help!



[h2]MAJOR CHANGES[/h2]
Revised Iron Age: Unlock Additional Structures

In the restructured Iron Age, more buildings become available once you create iron. This adjustment is due to the fact that the Metal Mechanism now necessitates iron rather than steel. However, the Metal Sheet now demands steel instead of iron.

Introducing the New Steel Mining Machine: Dig Faster and Reach 9 Fields Below

A cutting-edge addition to the era is the new Steel Mining Machine, designed to excavate at an accelerated pace. This advanced device can dig down to a depth of 9 fields, providing enhanced efficiency in resource extraction.

Enhanced Iron Storage: Double the Capacity of Wooden Storage

Upgrade your storage capabilities with the introduction of the new Iron Storage facility. This innovative structure doubles the capacity of the conventional wooden storage, ensuring you can amass greater quantities of resources during the Iron Age.

[h2]FIXES[/h2]

Revamped Toxic Mechanism: Controlled Spread and Water Stream Cleanup

Our toxic mechanism has undergone a significant overhaul. The toxic substance no longer spreads endlessly throughout the level; instead, it can be efficiently cleansed by the water stream. We consider this update to be near its final form as a mechanic.

Minor Tutorial Enhancements

In addition to the major changes, we've implemented some minor updates to enhance the tutorial experience.

This release includes several minor fixes to improve overall stability and address minor issues.

Happy holidays!
team Revive & Prosper

v 0.10.23

[h3]MAJOR CHANGES[/h3]
  • Reorganized Iron age - more buildings is now available after you create an iron because Metal Mechanism requires iron not steel, but Metal Sheet now requires Steel instead of Iron
  • New Steel Mining machine - dig faster and can dig 9 fields down
  • New Iron Storage - double capacity of the wooden storage


[h3]FIXES[/h3]
  • Redone toxic mechanism. Now the toxic doesn't spread endlessly through the level and can be cleaned by the water stream. We believe this is close to final as mechanic.
  • Minor updates on tutorial
  • Other minor fixes

v 0.10.20

[h3]MAJOR UPDATE[/h3]
improved cleaning of toxicity from soil - still WiP

[h3]FIXES[/h3]
  • first tutorial - multiple improvement
  • fixed problem on campaign map Water on Rocks
  • fixed problem with fragmented ground after meteor landed
  • fixed problem with walking through floor on slope
  • fixed problem to repair golem factory and fishing spot
  • better UI to select a filter
  • better handling of situation when one character have no path to any job

v 0.10.18

- More updates on game tutorial
- Better description on the soil in different states as toxic, grass, etc..
- Other minor fixes

Version 0.10.14

[h3]MAJOR CHANGES[/h3]
- new tutorial system to explain the game better
- added steam's achievements

[h3]CHANGES[/h3]
- standalone beds are now giving better sleep
- deleting character's custom name will return back default name

[h3]FIXES[/h3]
- fixed major bug when new game sometime started with empty map
- fixed bugs with characters getting stuck
- fixed uploading new version of the map to the server - you can now overwrite the server's version if it's not published yet
- fixed uploading of screenshots to the server (first one was always skipped)
- fixed visual glitch on one side of terrain
- fixed saving of keyboard binding
- fixed multiple other small bugs